//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2004 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #if !defined(__INCLUDE_CGIncludesh_INCLUDE__) #define __INCLUDE_CGIncludesh_INCLUDE__ #ifdef HAVE_CG #include #include #else // Not sure if this is a good way of doing this, time will tell... enum CGenum { CG_GL_FRAGMENT, CG_GL_MATRIX_IDENTITY, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MODELVIEW_MATRIX, CG_GL_VERTEX, CG_PROFILE_UNKNOWN, CG_SOURCE }; typedef CGenum CGerror; typedef unsigned CGprofile; typedef unsigned CGprogram; typedef unsigned CGcontext; typedef unsigned CGparameter; static CGparameter cgGetNamedParameter(CGprogram, const char *name) { return CGparameter(); } static CGprofile cgGLGetLatestProfile(CGenum) { return 0; } static void cgGLEnableProfile(CGprofile) {} static void cgGLDisableProfile(CGprofile) {} static void cgGLSetOptimalOptions(CGprofile) {} static void cgGLBindProgram(CGprogram) {} static void cgGLLoadProgram(CGprogram) {} static void cgGLEnableTextureParameter(CGparameter) {} static void cgGLDisableTextureParameter(CGparameter) {} static void cgGLSetParameter3f(CGparameter, float, float, float) {} static void cgGLSetParameter4f(CGparameter, float, float, float, float) {} static void cgGLSetStateMatrixParameter(CGparameter, CGenum, CGenum) {} static void cgGLSetTextureParameter(CGparameter, unsigned int) {} static CGerror cgGetError() { return CG_SOURCE; } static const char *cgGetErrorString(CGerror) { return ""; } static CGcontext cgCreateContext() { return 0; } static void cgDestroyContext(CGcontext) {} static CGprogram cgCreateProgramFromFile(CGcontext context, CGenum programType, const char* program, CGprofile profile, const char* entry, int) { return 0; } #endif #endif // __INCLUDE_CGIncludesh_INCLUDE__