//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #ifndef _LOGGER_H_ #define _LOGGER_H_ #include #include // ************************************************ // NOTE: This logger is and needs to be thread safe // ************************************************ class LoggerInfo; class LoggerI; class Logger { public: static Logger *instance(); static LoggerInfo defaultInfo; static void addLogger(LoggerI *logger); static void remLogger(LoggerI *logger); static void processLogEntries(); static void log(const LoggerInfo &info); static void log(const char *text); protected: static Logger *instance_; std::list loggers_; std::list entries_; static void addLog(LoggerInfo &info); private: Logger(); virtual ~Logger(); }; #endif /* _LOGGER_H_ */