//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #if !defined(AFX_PATCH_H__0714E972_F796_4BAF_878D_0D0288F10888__INCLUDED_) #define AFX_PATCH_H__0714E972_F796_4BAF_878D_0D0288F10888__INCLUDED_ #include #include class Patch { public: Patch(HeightMap *map, PatchTexCoord *coord, int x, int y, int width); virtual ~Patch(); void computeVariance(); void tessalate(unsigned currentVariance); void reset(); void draw(PatchSide::DrawType side); TriNode *getLeftTri() { return leftSide_.getTriNode(); } TriNode *getRightTri() { return rightSide_.getTriNode(); } Vector &getMidPoint() { return midPoint_; } bool &getForceVariance() { return forceVariance_; } bool &getRecalculate() { return recalculate_; } bool &getVisible() { return visible_; } int getX() { return x_; } int getY() { return y_; } int getWidth() { return width_; } protected: bool forceVariance_; bool recalculate_; bool visible_; int x_, y_, width_; PatchSide leftSide_, rightSide_; Vector midPoint_; }; #endif // !defined(AFX_PATCH_H__0714E972_F796_4BAF_878D_0D0288F10888__INCLUDED_)