//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2004 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include RoofMaps::RoofMaps(LandscapeDefinitionCache &defnCache) : defnCache_(defnCache) { } RoofMaps::~RoofMaps() { } void RoofMaps::generateMaps( ScorchedContext &context, ProgressCounter *counter) { generateRMap(context, counter); } float RoofMaps::getRoofHeight(int x, int y) { if (defnCache_.getDefn()->roof->getType() != LandscapeDefnType::eRoofCavern) { return FLT_MAX; } // Factors should be caclculated from hmap height/width int const xFactor = defnCache_.getDefn()->landscapewidth / rmap_.getMapWidth(); int const yFactor = defnCache_.getDefn()->landscapeheight / rmap_.getMapHeight(); x /= xFactor; y /= yFactor; if (x < 0 || y < 0) { return rmap_.getHeight(0, 0); } else if (x > rmap_.getMapWidth() || y > rmap_.getMapHeight()) { return rmap_.getHeight( rmap_.getMapWidth(), rmap_.getMapHeight()); } return rmap_.getHeight(x, y); } float RoofMaps::getInterpRoofHeight(float x, float y) { if (defnCache_.getDefn()->roof->getType() != LandscapeDefnType::eRoofCavern) { return FLT_MAX; } // Factors should be caclculated from hmap height/width int const xFactor = defnCache_.getDefn()->landscapewidth / rmap_.getMapWidth(); int const yFactor = defnCache_.getDefn()->landscapeheight / rmap_.getMapHeight(); x /= xFactor; y /= yFactor; if (x < 0 || y < 0 || x > rmap_.getMapWidth() || y > rmap_.getMapHeight()) { return FLT_MAX; } return rmap_.getInterpHeight(x, y); } void RoofMaps::generateRMap( ScorchedContext &context, ProgressCounter *counter) { // calculate roof size and set it int mapWidth = defnCache_.getDefn()->landscapewidth / 4; int mapHeight = defnCache_.getDefn()->landscapewidth / 4; rmap_.create(mapWidth, mapHeight); // Generate the roof if (defnCache_.getDefn()->roof->getType() == LandscapeDefnType::eRoofCavern) { LandscapeDefnRoofCavern *cavern = (LandscapeDefnRoofCavern *) defnCache_.getDefn()->roof; bool smooth = false; if (!HeightMapLoader::generateTerrain( defnCache_.getSeed() + 1, cavern->heightmap, rmap_, smooth, counter)) { dialogExit("Landscape", "Failed to generate roof"); } for (int j=0; j<=rmap_.getMapHeight(); j++) { for (int i=0; i<=rmap_.getMapWidth(); i++) { float height = rmap_.getHeight(i, j); height = cavern->height - height; rmap_.setHeight(i, j, height); rmap_.getNormal(i, j)[2] = -rmap_.getNormal(i, j)[2]; } } } }