//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include Surround::Surround(HeightMap &map) : default_(map) { } Surround::~Surround() { } void Surround::draw() { default_.draw(); if (ScorchedClient::instance()->getLandscapeMaps().getDefinitions(). getDefn()->surround->getType() != LandscapeDefnType::eNone && OptionsDisplay::instance()->getDrawSurround()) { landscape_.draw(); } } void Surround::generate() { default_.generate(); landscape_.generate(); }