//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2004 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include #include ServerLog *ServerLog::instance_ = 0; ServerLog *ServerLog::instance() { if (!instance_) instance_ = new ServerLog; return instance_; } ServerLog::ServerLog() { Logger::addLogger(this); } ServerLog::~ServerLog() { } void ServerLog::logMessage(LoggerInfo &info) { ServerLogEntry entry; entry.text += info.getTime(); entry.text += " - "; entry.text += info.getMessage(); entries_.push_back(entry); if (entries_.size() > 500) { entries_.pop_front(); } }