//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2004 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #if !defined(__INCLUDE_ServerWebHandlerh_INCLUDE__) #define __INCLUDE_ServerWebHandlerh_INCLUDE__ #include namespace ServerWebHandler { class PlayerHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class LogFileHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class LogHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class GameHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class ServerHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class SettingsHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class TalkHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class BannedHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; class ModsHandler : public ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text); }; }; #endif // __INCLUDE_ServerWebHandlerh_INCLUDE__