//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #if !defined(__INCLUDE_ServerWebServerh_INCLUDE__) #define __INCLUDE_ServerWebServerh_INCLUDE__ #include #include #include #include class ServerWebServerI { public: virtual bool processRequest(const char *url, std::map &fields, std::string &text) = 0; }; class ServerWebServer : public NetMessageHandlerI { public: static ServerWebServer *instance(); void start(int port); void processMessages(); void addRequestHandler(const char *url, ServerWebServerI *handler); // Util static bool getTemplate( const char *name, std::map &fields, std::string &result); static bool getHtmlTemplate( const char *name, std::map &fields, std::string &result); protected: struct SessionParams { unsigned int sessionTime; std::string userName; }; static ServerWebServer *instance_; std::map sessions_; std::map handlers_; NetServer netServer_; FileLogger *logger_; bool processRequest( unsigned int destinationId, const char *url, std::map &fields); bool validateUser( std::map &fields); bool generatePage( const char *url, std::map &fields, std::string &text); // Inherited from NetMessageHandlerI virtual void processMessage(NetMessage &message); private: ServerWebServer(); virtual ~ServerWebServer(); }; #endif