//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2004 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #if !defined(__INCLUDE_SoundBufferDynamicOVh_INCLUDE__) #define __INCLUDE_SoundBufferDynamicOVh_INCLUDE__ #ifdef HAVE_OGG #include #include #include #include #include class SoundBufferDynamicOVSourceInstance : public SoundBufferSourceInstance { public: SoundBufferDynamicOVSourceInstance( unsigned int source, const char *fileName); virtual ~SoundBufferDynamicOVSourceInstance(); virtual void play(bool loop); virtual void stop(); virtual void simulate(bool loop); static size_t read_func(void *ptr, size_t size, size_t nmemb, void *datasource); static int seek_func(void *datasource, ogg_int64_t offset, int whence); static int close_func(void *datasource); static long tell_func(void *datasource); protected: unsigned int buffers_[2]; ALenum format_; OggVorbis_File oggStream_; vorbis_info *vorbisInfo_; const char *errorString(int code); bool addDataToBuffer(unsigned int buffer, bool loop); }; class SoundBufferDynamicOV : public SoundBuffer { public: SoundBufferDynamicOV(const char *fileName); virtual ~SoundBufferDynamicOV(); SoundBufferSourceInstance *createSourceInstance(unsigned int source); protected: }; #endif // HAVEOGG #endif // __INCLUDE_SoundBufferDynamicOVh_INCLUDE__