//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include #include TankBatteries::TankBatteries(ScorchedContext &context) : context_(context), tank_(0) { } TankBatteries::~TankBatteries() { } void TankBatteries::newMatch() { } void TankBatteries::changed() { } int TankBatteries::getNoBatteries() { std::list &result = tank_->getAccessories().getAllAccessoriesByType( AccessoryPart::AccessoryBattery); if (result.empty()) return 0; return tank_->getAccessories().getAccessoryCount(result.front()); } bool TankBatteries::writeMessage(NetBuffer &buffer, bool writeAccessories) { return true; } bool TankBatteries::readMessage(NetBufferReader &reader) { return true; }