//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include TankDeadContainer::TankDeadContainer() { } TankDeadContainer::~TankDeadContainer() { } void TankDeadContainer::addTank(Tank *tank) { Tank *old = getTank(tank->getUniqueId()); if (old) delete old; deadTanks_[tank->getUniqueId()] = tank; } Tank *TankDeadContainer::getTank(const char *uniqueId) { std::map::iterator finditor = deadTanks_.find(uniqueId); if (finditor != deadTanks_.end()) { Tank *tank = (*finditor).second; deadTanks_.erase(finditor); return tank; } return 0; } void TankDeadContainer::clearTanks() { std::map::iterator itor; for (itor = deadTanks_.begin(); itor != deadTanks_.end(); itor++) { Tank *current = (*itor).second; delete current; } deadTanks_.clear(); }