//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #ifndef _TankModelContainer_h #define _TankModelContainer_h #include // The model used for this tank class ScorchedContext; class TankType; class Tank; class TankModelContainer { public: TankModelContainer(const char *modelName, const char *typeName); virtual ~TankModelContainer(); void setTank(Tank *tank) { tank_ = tank; } // The name of the model that should be used for this tank const char *getTankModelName() { return tankModelName_.c_str(); } const char *getTankOriginalModelName() { return tankOriginalModelName_.c_str(); } const char *getTankTypeName() { return tankTypeName_.c_str(); } void setTankModelName( const char *modelName, const char *originalModelName, const char *typeName); // Serialize the modelid bool writeMessage(NetBuffer &buffer); bool readMessage(NetBufferReader &reader); protected: Tank *tank_; std::string tankModelName_; // Model for tank (this is the one the server also has) std::string tankOriginalModelName_; // The original tank model sent from the client std::string tankTypeName_; }; #endif // _TankModelContainer_h