[map] # map themes # Format: # # for each texture line (wall, corner, etc): # Each entry has 3 required textures: front,top,side, # followed by up to 7 variant textures. Variants for walls # will be displayed on the sides and for floors on the top # texture. # You can specify a texture multiple times, it's only loaded once. # # for the multi-texture lines (last 2 lines): # r,g,b,intensity,smooth(1|0) # [themes] # HQ must be the 0th theme. [theme] name="HQ" special=1 wall="themes/francisco/wall,themes/francisco/walltop,themes/francisco/wall,themes/francisco/wallv1" corner="themes/francisco/corner,themes/francisco/woodtop,themes/francisco/corner" door_ew="textures/woodtop,textures/woodtop,textures/door2NS" door_ns="textures/door2NS,textures/woodtop,textures/woodtop" passage_floor="themes/francisco/floor4,themes/francisco/floor4,themes/francisco/floor4,themes/francisco/floor4v1" room_floor="themes/francisco/floor5,themes/francisco/floor5,themes/francisco/floor5,themes/francisco/floor5v1" headboard="themes/francisco/corner,themes/francisco/woodtop,themes/francisco/corner" medium_multitexture="0.6,0.4,0.8,0.7,1" dark_multitexture="0.5,0.6,0.8,0.8,1" [/theme] # Default cave theme [theme] id="cave" name="Cave" cave=1 wall="cave/default/sup074,cave/default/sup075,cave/default/sup076" corner="null,null,null" door_ew="null,null,null" door_ns="null,null,null" passage_floor="cave/default/lava2,cave/default/sup082,cave/default/sup082" room_floor="null,null,null" headboard="null,null,null" medium_multitexture="0.25,0.25,0.25,0.75,0" dark_multitexture="0.25,0.25,0.25,0.75,0" [/theme] [theme,cave] name="Cave2" wall="cave/default/sup074,cave/default/sup082,cave/default/sup074" passage_floor="cave/default/lava3,cave/default/sup044,cave/default/sup044" [/theme] [theme,cave] name="Cave3" wall="cave/default/sup106,cave/default/sup007,cave/default/sup106" passage_floor="cave/default/water,cave/default/sue094,cave/default/sue094" [/theme] [theme,cave] name="Cave4" wall="cave/default/nie051,cave/default/nie039,cave/default/nie051" passage_floor="cave/default/water2,cave/default/nie041,cave/default/nie041" [/theme] [theme] name="Gurrea1" special=1 wall="themes/gurrea1/wall,themes/gurrea1/headboard,themes/gurrea1/wall,themes/gurrea1/wall1,themes/gurrea1/wall2,themes/gurrea1/wall3" corner="themes/gurrea1/corner,themes/gurrea1/cornertop,themes/gurrea1/corner" door_ew="metal,metal,themes/gurrea1/door" door_ns="themes/gurrea1/door,metal,metal" passage_floor="themes/gurrea1/passage,themes/gurrea1/passage,themes/gurrea1/passage,themes/gurrea1/passage2" room_floor="themes/gurrea1/floor,themes/gurrea1/floor,themes/gurrea1/floor,themes/gurrea1/floor1,themes/gurrea1/floor2" headboard="themes/gurrea1/headboard,themes/gurrea1/headboard,themes/gurrea1/headboard" medium_multitexture="0.7,0.55,0.9,0.7,1" dark_multitexture="0.7,0.8,0.9,0.8,1" [/theme] [theme] name="Gurrea2" wall="themes/gurrea2/wall,themes/gurrea2/top,themes/gurrea2/wall" corner="themes/gurrea2/corner,themes/gurrea2/cornertop,themes/gurrea2/corner" door_ew="metal,metal,themes/gurrea2/door" door_ns="themes/gurrea2/door,metal,metal" passage_floor="themes/gurrea2/passage,themes/gurrea2/passage,themes/gurrea2/passage" room_floor="themes/gurrea2/floor,themes/gurrea2/floor,themes/gurrea2/floor" headboard="themes/gurrea2/top,themes/gurrea2/top,themes/gurrea2/top" medium_multitexture="0.7,0.55,0.9,0.7,1" dark_multitexture="0.7,0.8,0.9,0.8,1" [/theme] [theme] name=Default wall="textures/front,textures/fronttop,textures/front,textures/frontv1,textures/frontv2" corner="textures/wood,textures/woodtop,textures/wood" door_ew="textures/woodtop,textures/woodtop,textures/doorEW" door_ns="textures/doorNS,textures/woodtop,textures/woodtop" passage_floor="textures/floor2,textures/floor2,textures/floor2,textures/floor2v1,textures/floor2v2" room_floor="textures/floor,textures/floor,textures/floor,textures/floorv1" headboard="textures/wood,textures/woodtop,textures/wood" medium_multitexture="0.8,0.4,1.0,0.95,0" dark_multitexture="0.5,0.6,0.8,0.8,0" [/theme] [theme] name="GreenWall" wall="textures/wall2,textures/fronttop,textures/wall2,textures/wall2v1,textures/wall2v2" corner="textures/wood,textures/woodtop,textures/wood" door_ew="textures/woodtop,textures/woodtop,textures/doorEW" door_ns="textures/doorNS,textures/woodtop,textures/woodtop" passage_floor="textures/floor6,textures/floor6,textures/floor6,textures/floor6v1" room_floor="textures/floor3,textures/floor3,textures/floor3" headboard="textures/wood,textures/woodtop,textures/wood" medium_multitexture="0.8,0.4,1.0,0.95,1" dark_multitexture="0.5,0.6,0.8,0.8,1" [/theme] [theme] name="BlueBrick" wall="themes/francisco/wall,themes/francisco/walltop,themes/francisco/wall,themes/francisco/wallv1" corner="themes/francisco/wood,themes/francisco/woodtop,themes/francisco/wood" door_ew="textures/woodtop,themes/francisco/woodtop,textures/door2NS" door_ns="textures/door2NS,themes/francisco/woodtop,textures/woodtop" passage_floor="themes/francisco/floor7,themes/francisco/floor7,themes/francisco/floor7,themes/francisco/floor7v1" room_floor="themes/francisco/brickfloor,themes/francisco/brickfloor,themes/francisco/brickfloor,themes/francisco/brickfloorv1" headboard="themes/francisco/wood,themes/francisco/woodtop,themes/francisco/wood" medium_multitexture="0.7,0.4,0.75,0.95,1" dark_multitexture="0.5,0.6,0.8,0.8,1" [/theme] [theme] name="wb-dragoon" wall="themes/wb-dragoon/muro03a,themes/wb-dragoon/suelo07b,themes/wb-dragoon/muro03a,themes/wb-dragoon/maderos01,themes/wb-dragoon/maderos1" corner="themes/wb-dragoon/pilarcem16a,woodtop,themes/wb-dragoon/pilarcem16a" door_ew="woodtop,woodtop,doorEW" door_ns="doorNS,woodtop,woodtop" passage_floor="themes/wb-dragoon/ncob01,themes/wb-dragoon/ncob01,themes/wb-dragoon/ncob01,themes/wb-dragoon/kd3" room_floor="themes/egypt1/block01b,themes/egypt1/block01b,themes/egypt1/block01b,themes/egypt1/marker1bb,themes/egypt1/marker1bg" headboard="themes/egypt3/lig_b064-01c,themes/wb-dragoon/suelo07b,themes/egypt3/lig_b064-01c" medium_multitexture="0.8,0.6,1.0,0.95,1" dark_multitexture="0.5,0.6,0.8,0.8,1" [/theme] [theme] name="egypt" wall="themes/egypt5/stone01b,themes/egypt3/lig_b064-01c,themes/egypt5/stone01b,themes/egypt5/stone02b" corner="themes/egypt3/lig_128-05w1,themes/egypt3/lig_032-04w2,themes/egypt3/lig_128-05w1" door_ew="metal,metal,themes/egypt1/solidgrate2a" door_ns="themes/egypt1/solidgrate2a,metal,metal" passage_floor="themes/wb-dragoon/piedra1t1,themes/wb-dragoon/piedra1t1,themes/wb-dragoon/piedra1t1" room_floor="themes/egypt1/block08c,themes/egypt1/block08c,themes/egypt1/block08c,themes/egypt1/block08a,themes/egypt1/block09a" headboard="themes/wb-dragoon/suelo07b,themes/egypt3/lig_b064-01c,themes/wb-dragoon/suelo07b" medium_multitexture="0.7,0.55,0.9,0.7,1" dark_multitexture="0.7,0.8,0.9,0.8,1" [/theme] [theme] name="monastery" wall="themes/monastery/wall_f,themes/monastery/wall_t,themes/monastery/wall_s,themes/monastery/wall_add,themes/monastery/wall_add2" corner="themes/monastery/corner_f,themes/monastery/corner_t,themes/monastery/corner_s,themes/monastery/corner_add" door_ew="themes/monastery/doorew_f,themes/monastery/doorew_t,themes/monastery/doorew_s,themes/monastery/doorew_add" door_ns="themes/monastery/doorns_f,themes/monastery/doorns_t,themes/monastery/doorns_s,themes/monastery/doorns_add" passage_floor="themes/monastery/pfloor_f,themes/monastery/pfloor_t,themes/monastery/pfloor_s,themes/monastery/pfloor_add" room_floor="themes/monastery/rfloor_f,themes/monastery/rfloor_t,themes/monastery/rfloor_s,themes/monastery/rfloor_add" headboard="themes/monastery/headboard_f,themes/monastery/headboard_t,themes/monastery/headboard_s,themes/monastery/headboard_add,themes/monastery/headboard_add2" medium_multitexture="0.5,0.5,0.5,0.7,1" dark_multitexture="0.5,0.5,0.5,0.8,1" [/theme] [theme] name="Infernum" special=1 wall="themes/infernum/wall,themes/gurrea1/headboard,themes/infernum/wall,themes/infernum/wall1,themes/infernum/wall2" corner="themes/infernum/corner,themes/gurrea1/cornertop,themes/infernum/corner" door_ew="metal,metal,themes/infernum/door" door_ns="themes/infernum/door,metal,metal" passage_floor="themes/infernum/passage,themes/infernum/passage,themes/infernum/passage,themes/infernum/passage1,themes/infernum/passage2" room_floor="themes/infernum/floor,themes/infernum/floor,themes/infernum/floor,themes/infernum/floor1" headboard="themes/gurrea1/headboard,themes/gurrea1/headboard,themes/gurrea1/headboard" medium_multitexture="0.7,0.55,0.9,0.7,1" dark_multitexture="0.7,0.8,0.9,0.8,1" [/theme] # the debug theme, run the game with --debugtheme to use it [theme] name="debug" special=1 wall="themes/debug/wall_f,themes/debug/wall_t,themes/debug/wall_s,themes/debug/wall_add" corner="themes/debug/corner_f,themes/debug/corner_t,themes/debug/corner_s,themes/debug/corner_add" door_ew="themes/debug/doorew_f,themes/debug/doorew_t,themes/debug/doorew_s,themes/debug/doorew_add" door_ns="themes/debug/doorns_f,themes/debug/doorns_t,themes/debug/doorns_s,themes/debug/doorns_add" passage_floor="themes/debug/pfloor_f,themes/debug/pfloor_t,themes/debug/pfloor_s,themes/debug/pfloor_add" room_floor="themes/debug/rfloor_f,themes/debug/rfloor_t,themes/debug/rfloor_s,themes/debug/rfloor_add" headboard="themes/debug/headboard_f,themes/debug/headboard_t,themes/debug/headboard_s,themes/debug/headboard_add" medium_multitexture="0.5,0.5,0.5,0.7,1" dark_multitexture="0.5,0.5,0.5,0.8,1" [/theme] [/themes] # Rug textures [rugs] [rug] path="/textures/rugs/r1.bmp" [/rug] [rug] path="/textures/rugs/r2.bmp" [/rug] [rug] path="/textures/rugs/r3.bmp" [/rug] [rug] path="/textures/rugs/r4.bmp" [/rug] [/rugs] # system textures: only used by native shapes (non-3ds and not walls/doors) [system_textures] path="front.bmp,top.bmp,side.bmp,wood.bmp,top.bmp,copper.bmp,woodtop.bmp,fronttop.bmp,light.bmp,flame.bmp,doorNS.bmp,doorEW.bmp,bookshelf.bmp,chestfront.bmp,chestside.bmp,chesttop.bmp,marble.bmp,metal.bmp,ring2.bmp,iron.bmp,gui-wood.bmp,map.bmp,darkui.bmp,litewood.bmp,brick.bmp,screw.bmp,rock.bmp,skulls.bmp,floor7.bmp" [/system_textures] [descriptions] [description_group] id="wall_description" [description] text=_("Pale weeds grow over these ancient walls") [/description] [description] text=_("The walls crumble with age, yet appear sturdy") [/description] [description] text=_("Dark limestone walls mark these corridors") [/description] [/description_group] [description_group] id="door_description" [description] text=_("It appears to be a thick wooden door") [/description] [description] text=_("A dungeon door made of wood") [/description] [description] text=_("The aged oak door is scarred by knife points and torch flame") [/description] [/description_group] [description_group] id="corner_description" [description] text=_("The door frames seem to be made of some hard wood") [/description] [description] text=_("The wood around the doors is reinforced by metal nails") [/description] [/description_group] [description_group] id="torch_description" [description] text=_("A torch blazes nearby") [/description] [description] text=_("The light is firmly attached to the wall, you cannot get it") [/description] [description] text=_("It is a burning torch") [/description] [/description_group] [description_group] id="board_description" [description] text=_("A large wooden board that describes available missions") [/description] [description] text=_("Click on the board to learn about your missions") [/description] [description] text=_("The corporate 'brains' of S.C.O.U.R.G.E. inc.") [/description] [/description_group] [description_group] id="brazier_description" [description] text=_("A burning brazier") [/description] [description] text=_("A brazier radiates heat nearby") [/description] [/description_group] [description_group] id="column_description" [description] text=_("You see a shiny marble column") [/description] [description] text=_("The column supports the ceiling") [/description] [/description_group] [description_group] id="teleporter_description" [description] text=_("This teleporter is here courtesy of the management") [/description] [description] text=_("This teleporter can take you back to headquarters") [/description] [description] text=_("It is a teleporter") [/description] [/description_group] [description_group] id="stairs_description" [description] text=_("These stairs lead to another level") [/description] [description] text=_("Stairs leading into darkness") [/description] [description] text=_("You see a flight of stairs") [/description] [/description_group] [description_group] id="lever_description" [description] text=_("It's a rusty lever.") [/description] [description] text=_("It is best to leave that alone.") [/description] [description] text=_("Touch it: it may add new germs to your collection.") [/description] [/description_group] [description_group] id="pool_description" [description] text=_("It's a calm pool of liquid radiating energy.") [/description] [description] text=_("It appears to be a shallow pool of liquid.") [/description] [/description_group] [description_group] id="red_teleporter_description" [description] text=_("This teleporter smells faintly of sulphur.") [/description] [description] text=_("It is the fabled red teleporter!") [/description] [description] text=_("Where does this teleporter lead?") [/description] [/description_group] [description_group] id="wood_column_description" [description] text=_("A sturdy wooden column.") [/description] [/description_group] [description_group] id="rack_description" [description] text=_("A rack for our less fortunate guests.") [/description] [/description_group] [description_group] id="plants_description" [description] text=_("You see dense vegetation.") [/description] [description] text=_("Some plants grow here.") [/description] [/description_group] [description_group] id="ruins_description" [description] text=_("Old ruins of forgotten kingdoms litter the grounds.") [/description] [description] text=_("Moss and lichens grow on these crumbling stones.") [/description] [/description_group] [description_group] id="tree_emeril_description" [description] text=_("The wisdom of ages is scrawled upon the immense trunk of this tree.") [/description] [description] text=_("You hear a gentle humming coming from the branches of this giant tree.") [/description] [description] text=_("The images upon the gnarled bark of this unusual tree seems to tell stories.") [/description] [/description_group] [/descriptions] [native_shapes] # Just for reference, corridors are rendered this size: # unitside=16 # unitoffset=2 # wallheight=12 # Walls [native_shape] id="wall" theme="wall" wall_shape="true" dimensions="2,12,12" name="EW_WALL" description="wall_description" color="ac8060ff" # skip side: (none=0, FRONT_SIDE = 1, TOP_SIDE = 2, LEFT_RIGHT_SIDE = 4) skip_side=1 stencil=1 light_blocking=1 [/native_shape] [native_shape,wall] dimensions="2,14,12" name="EW_WALL_EXTRA" [/native_shape] [native_shape,wall] dimensions="2,16,12" name="EW_WALL_TWO_EXTRAS" [/native_shape] [native_shape,wall] dimensions="12,2,12" name="NS_WALL" skip_side=4 [/native_shape] [native_shape,wall] dimensions="14,2,12" name="NS_WALL_EXTRA" skip_side=4 [/native_shape] [native_shape,wall] dimensions="16,2,12" name="NS_WALL_TWO_EXTRAS" skip_side=4 [/native_shape] # Corners [native_shape] id="corner" theme="corner" wall_shape="true" dimensions="2,2,12" name="CORNER" description="corner_description" color="ac8060ff" # skip side: (none=0, FRONT_SIDE = 1, TOP_SIDE = 2, LEFT_RIGHT_SIDE = 4) skip_side=0 stencil=0 light_blocking=0 [/native_shape] [native_shape,corner] dimensions="2,2,10" name="DOOR_SIDE" description="corner_description" color="aa6633ff" [/native_shape] [native_shape,corner] theme=door_ew wall_shape="true" dimensions="1,6,10" name="EW_DOOR" color="aa6633ff" description="door_description" interactive=1 light_blocking=1 [/native_shape] [native_shape,corner] theme="headboard" wall_shape="true" dimensions="2,12,2" x=2 y=12 z=2 name="EW_DOOR_TOP" description="corner_description" color="aa6633ff" [/native_shape] [native_shape,corner] theme="door_ns" wall_shape="true" dimensions="6,1,10" name="NS_DOOR" color="aa6633ff" description="door_description" interactive=1 light_blocking=1 [/native_shape] [native_shape,corner] theme="headboard" wall_shape="true" dimensions="12,2,2" name="NS_DOOR_TOP" description="corner_description" color="aa6633ff" [/native_shape] # Floors [native_shape] id="floor" theme="passage_floor" wall_shape="true" dimensions="16,16,0" name="FLOOR_TILE" description="wall_description" color="806040ff" # skip side: or-ed value of (none=0, FRONT_SIDE = 1, TOP_SIDE = 2, LEFT_RIGHT_SIDE = 4) skip_side=5 stencil=0 light_blocking=0 [/native_shape] [native_shape,floor] theme="room_floor" wall_shape="true" name="ROOM_FLOOR_TILE" [/native_shape] # Torches [native_shape] id="torch" dimensions="1,1,2" name="LAMP_NORTH" description="torch_description" color="ffffffff" # torch (NORTH:1, EAST:2, SOUTH:3, WEST:4, NONE:5, SPECIAL:6) torch=1 [/native_shape] [native_shape,torch] name="LAMP_SOUTH" # torch (NORTH:1, EAST:2, SOUTH:3, WEST:4, NONE:5, SPECIAL:6) torch=3 [/native_shape] [native_shape,torch] name="LAMP_WEST" # torch (NORTH:1, EAST:2, SOUTH:3, WEST:4, NONE:5, SPECIAL:6) torch=4 [/native_shape] [native_shape,torch] name="LAMP_EAST" # torch (NORTH:1, EAST:2, SOUTH:3, WEST:4, NONE:5, SPECIAL:6) torch=5 [/native_shape] # Secret door in lifted position. # Must be in the same order as the corresponding wall pieces. [native_shape] id="secret" theme=wall wall_shape="true" dimensions="2,12,12" name="SECRET_EW_WALL" description="wall_description" color="ac8060ff" [/native_shape] [native_shape,secret] dimensions="2,14,12" name="SECRET_EW_WALL_EXTRA" [/native_shape] [native_shape,secret] dimensions="2,16,12" name="SECRET_EW_WALL_TWO_EXTRAS" [/native_shape] [native_shape,secret] dimensions="12,2,12" name="SECRET_NS_WALL" [/native_shape] [native_shape,secret] dimensions="14,2,12" name="SECRET_NS_WALL_EXTRA" [/native_shape] [native_shape,secret] dimensions="16,2,12" name="SECRET_NS_WALL_TWO_EXTRAS" [/native_shape] [native_shape] textures="wood.bmp,woodtop.bmp,wood.bmp" dimensions="1,1,1" name="EMPTY_SHAPE" description="wall_description" color="ffffffff" [/native_shape] [native_shape] dimensions="3,3,3" name="BRAZIER" description="brazier_description" color="e820ffff" # torch (NORTH:1, EAST:2, SOUTH:3, WEST:4, NONE:5, SPECIAL:6) torch=6 [/native_shape] [native_shape] id="teleporter" textures="wood.bmp,woodtop.bmp,wood.bmp" dimensions="3,3,14" name="TELEPORTER" description="teleporter_description" color="0020ffff" teleporter=1 [/native_shape] [native_shape,teleporter] name="RED_TELEPORTER" description="red_teleporter_description" color="ff2000ff" teleporter=2 [/native_shape] [native_shape] textures="wood.bmp,marble.bmp,wood.bmp" dimensions="3,3,1" name="TELEPORTER_BASE" description="teleporter_description" color="f0f0ffff" interactive=1 [/native_shape] [native_shape] id="bookshelf" textures="wood.bmp,woodtop.bmp,bookshelf.bmp" dimensions="2,5,7" name="BOOKSHELF" color="0000ffff" [/native_shape] [native_shape,bookshelf] textures="bookshelf.bmp,woodtop.bmp,wood.bmp" dimensions="5,2,7" name="BOOKSHELF2" [/native_shape] [native_shape] id="chest" textures="chestside.bmp,chesttop.bmp,chestfront.bmp" dimensions="2,3,2" name="CHEST" color="ffaa80ff" [/native_shape] [native_shape,chest] textures="chestfront.bmp,chesttop.bmp,chestside.bmp" dimensions="3,2,2" name="CHEST2" [/native_shape] # debugging trees [native_shape] id="debug_tree" textures="wood.bmp,woodtop.bmp,wood.bmp" dimensions="6,6,12" name="DEBUG_TREE" color="0000ffff" [/native_shape] [/native_shapes] [3ds_shapes] [3ds_shape] name="LAMP_BASE" description="torch_description" path="/objects/torch.3ds" dimensions="0.8505,0.808874,1.86446" [/3ds_shape] [3ds_shape] name="SECRET_DOOR_POST" description="corner_description" path="/objects/secret.3ds" dimensions="1.32,1.14315,6.984" [/3ds_shape] [3ds_shape] name="BOARD" description="board_description" path="/objects/board.3ds" dimensions="11.3155,3.20046,10.7748" interactive=1 [/3ds_shape] [3ds_shape] name="BRAZIER_BASE" description="brazier_description" path="/objects/brazier.3ds" dimensions="4.45117,4.47833,1.644" [/3ds_shape] [3ds_shape] name="COLUMN" description="column_description" path="/objects/column.3ds" dimensions="3.21317,3.22189,9.80901" [/3ds_shape] [3ds_shape] name="RACK" description="rack_description" path="/objects/rack.3ds" dimensions="2,7,9" [/3ds_shape] [3ds_shape] name="RACK2" description="rack_description" path="/objects/rack2.3ds" dimensions="7,2,9" [/3ds_shape] [3ds_shape] name="WOOD_COLUMN" description="wood_column_description" path="/objects/wood_col.3ds" dimensions="2.50725,2.50725,11.9932" [/3ds_shape] [3ds_shape] name="STREETLIGHT" description="column_description" path="/objects/streetlight.3ds" dimensions="4.16887,2.18628,8.83691" [/3ds_shape] [3ds_shape] name="DESK" path="/objects/desk.3ds" dimensions="10.9352,5.21927,3.96617" [/3ds_shape] [3ds_shape] name="BENCH" path="/objects/bench.3ds" dimensions="10.268,1.72678,2.12477" [/3ds_shape] [3ds_shape] name="BED" path="/objects/bed.3ds" dimensions="4.83942,6.90484,3.63818" [/3ds_shape] [3ds_shape] name="STOVE" path="/objects/stove.3ds" dimensions="2.15986,4.36447,8.58571" [/3ds_shape] [3ds_shape] name="GATE_UP" description="stairs_description" path="/objects/gate-up.3ds" dimensions="12.0219,2.43325,11.7443" interactive=1 [/3ds_shape] [3ds_shape] name="GATE_DOWN" description="stairs_description" path="/objects/gate-down.3ds" dimensions="12.0219,2.43325,11.7443" interactive=1 [/3ds_shape] [3ds_shape] name="DAGGER" path="/objects/sword.3ds" dimensions="0.75,3,0.75" [/3ds_shape] [3ds_shape] name="CLAYMORE" path="/objects/claymore.3ds" dimensions="1.53202,7.68942,0.284746" [/3ds_shape] [3ds_shape] name="SWORD" path="/objects/sword2.3ds" dimensions="4.59033,1.46174,0.322773" [/3ds_shape] [3ds_shape] name="AXE" path="/objects/axe.3ds" dimensions="1.44145,3.87854,0.337567" [/3ds_shape] [3ds_shape] name="MACE" path="/objects/mace.3ds" dimensions="1.28005,3.79491,1.28007" [/3ds_shape] [3ds_shape] name="POLE" path="/objects/staff.3ds" dimensions="7.67049,0.273565,0.287643" [/3ds_shape] [3ds_shape] name="BARREL" path="/objects/barrel.3ds" dimensions="2.58454,2.5779,3.39794" [/3ds_shape] [3ds_shape] name="CRATE" path="/objects/crate.3ds" dimensions="2.412,2.45314,2.44027" [/3ds_shape] [3ds_shape] name="VASE" path="/objects/vase.3ds" dimensions="1.37942,1.19461,3.15338" [/3ds_shape] [3ds_shape] name="VASE2" path="/objects/vase2.3ds" dimensions="3.2818,3.31555,4.34789" [/3ds_shape] [3ds_shape] name="COMMODE" path="/objects/commode.3ds" dimensions="4.17246,2.7026,2.775" [/3ds_shape] [3ds_shape] name="CORPSE" path="/objects/corpse.3ds" dimensions="1.87756,1.13761,1.0312" [/3ds_shape] [3ds_shape] name="TABLE" path="/objects/table.3ds" dimensions="5,5,2.7411" [/3ds_shape] [3ds_shape] name="SQUARETABLE" path="/objects/tablesq.3ds" dimensions="4.32371,5.44736,2.7411" [/3ds_shape] [3ds_shape] name="CHAIR" path="/objects/chair.3ds" dimensions="2,2,2" [/3ds_shape] [3ds_shape] name="PLANT" path="/objects/plant.3ds" dimensions="3.00086,3.02161,2.74088" [/3ds_shape] [3ds_shape] name="BOW" path="/objects/bow.3ds" dimensions="1.1765,4.3225,0.280313" [/3ds_shape] [3ds_shape] name="BOTTLE" path="/objects/bottle.3ds" dimensions="0.816623,0.792617,2.07016" [/3ds_shape] [3ds_shape] name="MEAT" path="/objects/meat.3ds" dimensions="0.870357,2.26658,0.846374" [/3ds_shape] [3ds_shape] name="APPLE" path="/objects/apple.3ds" dimensions="1.392,1.32387,1.70988" [/3ds_shape] [3ds_shape] name="MUSHROOM" path="/objects/mushroom.3ds" dimensions="1.56147,1.36913,1.3815" [/3ds_shape] [3ds_shape] name="BREAD" path="/objects/bread.3ds" dimensions="1.76107,0.971997,1.33815" [/3ds_shape] [3ds_shape] name="EGG" path="/objects/egg.3ds" dimensions="1.16469,1.00432,1.58131" [/3ds_shape] [3ds_shape] name="ARROW" path="/objects/arrow.3ds" dimensions="0.643247,3.36395,0.2584" [/3ds_shape] [3ds_shape] name="HELMET" path="/objects/helmet.3ds" dimensions="2.99393,1.2108,1.34474" rotate="90,0,0" [/3ds_shape] [3ds_shape] name="GLOVE" path="/objects/helmet.3ds" dimensions="2.99393,1.2108,1.34474" rotate="90,0,0" [/3ds_shape] [3ds_shape] name="ARMOR" path="/objects/armor.3ds" dimensions="2.7444,1.13237,2.1625" [/3ds_shape] [3ds_shape] name="SHIELD" path="/objects/shield.3ds" dimensions="2.79316,2.83625,0.54375" [/3ds_shape] [3ds_shape] name="AMULET" path="/objects/amulet.3ds" dimensions="1.41261,2.01535,0.0494824" [/3ds_shape] [3ds_shape] name="BOOTS" path="/objects/boots.3ds" dimensions="1.63485,1.35089,1.44723" [/3ds_shape] [3ds_shape] name="WAND" path="/objects/wand.3ds" dimensions="0.297051,3.54051,0.546591" [/3ds_shape] [3ds_shape] name="PEDESTAL" path="/objects/pedestal.3ds" dimensions="2.71637,2.76844,3.19421" [/3ds_shape] [3ds_shape] name="TCHEST" path="/objects/tchest.3ds" dimensions="2.226,2.124,2.57926" [/3ds_shape] [3ds_shape] name="POTION" path="/objects/potion.3ds" dimensions="0.9825,0.9825,2.11277" [/3ds_shape] [3ds_shape] name="SCROLL" path="/objects/scroll.3ds" dimensions="2.028,1.71,0.78" [/3ds_shape] [3ds_shape] name="SWITCH_OFF" description="lever_description" path="/objects/offswitch.3ds" dimensions="1.10713,2.54311,1.85277" interactive=1 [/3ds_shape] [3ds_shape] name="SWITCH_ON" description="lever_description" path="/objects/onswitch.3ds" dimensions="1.10713,2.54311,1.51079" interactive=1 [/3ds_shape] [3ds_shape] name="POOL" description="pool_description" path="/objects/pool.3ds" dimensions="5.45256,5.72788,1.7106" effect="EFFECT_GREEN,3,3,0,1,-2,2" interactive=1 [/3ds_shape] [3ds_shape] name="MAP" path="/objects/map.3ds" dimensions="2.1492,2.16713,0.462661" [/3ds_shape] [3ds_shape] name="TOKEN" path="/objects/token.3ds" dimensions="1.17087,1.352,0.232" [/3ds_shape] [3ds_shape] name="RING" path="/objects/ring.3ds" dimensions="1.06375,0.8375,0.450001" [/3ds_shape] [3ds_shape] name="STALAGMITE" path="/objects/stalagmite.3ds" dimensions="7.86338,4.21181,6.57272" outdoors_weight=0.25 [/3ds_shape] [3ds_shape] name="STALAGMITE2" path="/objects/stalagmite2.3ds" dimensions="4.00793,5.45326,3.88047" outdoors_weight=0.35 [/3ds_shape] [3ds_shape] name="PILE" path="/objects/pile.3ds" dimensions="3.5685,3.39385,4.93225" outdoors_weight=0.15 [/3ds_shape] [3ds_shape] name="PINE_TREE" path="/objects/pine.3ds" dimensions="6,6,16" description="plants_description" outdoors_weight=1 wind="true" outdoor_shadow="true" [/3ds_shape] [3ds_shape] name="WILLOW_TREE" path="/objects/willow.3ds" dimensions="6,6,12" description="plants_description" outdoors_weight=1 wind="true" outdoor_shadow="true" [/3ds_shape] [3ds_shape] name="OAK_TREE" path="/objects/oak.3ds" dimensions="6,6,12" description="plants_description" outdoors_weight=1 wind="true" outdoor_shadow="true" [/3ds_shape] [3ds_shape] name="OAK2_TREE" path="/objects/oak2.3ds" dimensions="6,6,14" description="plants_description" outdoors_weight=1 wind="true" outdoor_shadow="true" [/3ds_shape] [3ds_shape] name="BUSH" path="/objects/bush.3ds" dimensions="2,2,2" description="plants_description" outdoors_weight=1 [/3ds_shape] [3ds_shape] name="BUSH2" path="/objects/bush2.3ds" dimensions="2,2,5" description="plants_description" outdoors_weight=1 [/3ds_shape] [3ds_shape] name="TREE-EMERIL-TRUNK" path="/objects/tree-emeril-trunk.3ds" dimensions="6,6,12" description="tree_emeril_description" [/3ds_shape] [3ds_shape] name="TREE-EMERIL-TOP" path="/objects/tree-emeril-top.3ds" dimensions="30,30,12" offset="0,0,-2 " description="tree_emeril_description" wind="true" outdoor_shadow="true" [/3ds_shape] [3ds_shape] name="RUINS" path="/objects/ruins.3ds" dimensions="4,4,11" description="ruins_description" outdoors_weight=0.1 [/3ds_shape] [3ds_shape] name="RUINS2" path="/objects/ruins2.3ds" dimensions="4,4,11" description="ruins_description" outdoors_weight=0.1 [/3ds_shape] [/3ds_shapes] [/map]