// animation config file sex n // first frame, num frames, looping frames, frames per second footsteps mech headoffset 1 0 0 0 40 0 30 // BOTH_DEATH1 39 1 1 30 // BOTH_DEAD1 40 40 0 30 // BOTH_DEATH2 79 1 1 30 // BOTH_DEAD2 80 40 0 30 // BOTH_DEATH3 119 1 1 30 // BOTH_DEAD3 120 40 0 20 // TORSO_GESTURE 160 6 0 15 // TORSO_ATTACK - (MUST NOT CHANGE -- hand animation is synced to this) 166 6 0 15 // TORSO_ATTACK2 - (MUST NOT CHANGE -- hand animation is synced to this) 172 5 0 20 // TORSO_DROP - (MUST NOT CHANGE -- hand animation is synced to this) 177 4 0 20 // TORSO_RAISE - (MUST NOT CHANGE -- hand animation is synced to this) 181 20 20 15 // TORSO_STAND - 201 20 20 15 // TORSO_STAND2 - 221 20 20 15 // LEGS_WALKCR - 241 20 20 20 // LEGS_WALK - 261 20 20 40 // LEGS_RUN - 281 20 20 40 // LEGS_BACK - 301 10 10 20 // LEGS_SWIM - 311 12 0 25 // LEGS_JUMP - 323 4 0 15 // LEGS_LAND - 311 12 0 25 // LEGS_JUMPB 323 4 0 15 // LEGS_LANDB 327 20 20 15 // LEGS_IDLE - 347 20 20 15 // LEGS_IDLECR - 367 6 6 15 // LEGS_TURN -