/* * Copyright (C) 2003 Tim Martin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifndef SDLWIN_H #define SDLWIN_H #include #include #include "screen.h" #include "player.h" int sdlwin_init(GtkWidget *widget); void sdlwin_draw_spot(display_t *display, map_t *map, player_t *me, screen_t *screen, tiles_t *tiles, int screen_moved, int mapx, int mapy, int x, int y); void sdlwin_clearscreen(void); void sdlwin_updatescreen(void); void *sdlwin_loadimage(char *filename, int request_width, int request_height, int *extra_height, void *rock); void sdlwin_clearcost(void); int sdlwin_getcost(void); #endif /* SDLWIN_H */