// Description: // Sample Manager. // // Copyright (C) 2001 Frank Becker // // This program is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free Software // Foundation; either version 2 of the License, or (at your option) any later // version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details // #ifndef _SampleManager_hpp_ #define _SampleManager_hpp_ #include #include "SDL_mixer.h" class SampleManager: public ResourceCache { public: SampleManager( void); virtual ~SampleManager(); Mix_Chunk *getSample( const string &sampleName) { return getResource( sampleName); } protected: virtual Mix_Chunk *load( const string &wav); private: SampleManager( const SampleManager&); SampleManager &operator=(const SampleManager&); }; #endif