// Description: // Helpers to count Frames Per Second. // // Copyright (C) 2001 Frank Becker // // This program is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free Software // Foundation; either version 2 of the License, or (at your option) any later // version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details // #include #include #include WPP::WPP( float period): _cpp(0.0), _period(period), _oldTime(0.0), _count(0) { } void WPP::Update( void) { float newTime = Timer::getTime(); _count++; if( (newTime-_oldTime) > _period) { _cpp = ((float)_count)/(newTime-_oldTime); _count = 0; _oldTime = newTime; } } WPP FPS::_wpp(1.0); char FPS::_fpsString[10]; const char *FPS::GetFPSString( void) { sprintf( _fpsString, "%3.1f", FPS::GetFPS()); return _fpsString; }