noinst_LIBRARIES = libEngine.a libEngine_a_SOURCES =\ Debug.hpp Types.hpp MapFile.hpp Intersection.hpp\ cAction.hpp\ dbg.h dbg.cpp\ cMap.hpp cMap.cpp\ cTextureManager.hpp cTextureManager.cpp\ cObject.hpp cObject.cpp\ cVector2f.hpp cVector2f.cpp\ cWorld.hpp cWorld.cpp\ cAnimation.hpp cAnimation.cpp\ cAnimationHandle.hpp cAnimationHandle.cpp\ cAnimationManager.hpp cAnimationManager.cpp\ cSprite.hpp cSprite.cpp\ cFont.hpp cFont.cpp\ cIdentifiable.hpp cIdentifiable.cpp\ cOwnable.hpp cOwnable.cpp\ cPositionable.hpp cPositionable.cpp\ cRenderable.hpp cRenderable.cpp\ cCollidable.hpp cCollidable.cpp\ cHurtable.hpp cHurtable.cpp\ cHarmful.hpp cHarmful.cpp\ cParticleSystem.hpp cParticleSystem.cpp\ cParticleEmitter.hpp cParticleEmitter.cpp\ cDisplayManager.hpp cDisplayManager.cpp\ cMixer.hpp cMixer.cpp\ cTextureFont.hpp cTextureFont.cpp\ cPointer.hpp cPointer.cpp\ cActionMapper.hpp cActionMapper.cpp\ cRandomND.hpp cRandomND.cpp