/* SCCS Id: @(#)patchlevel.h 3.4 2003/12/06 */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ /*The name of the compiled game- should be same as stuff in makefile*/ /*for makedefs*/ /* KMH -- Made it mixed case, from which upper & lower case versions are made */ #define DEF_GAME_NAME "SlashEM" /*#define DEF_GAME_NAME "NetHack"*/ /* Version */ #define VERSION_MAJOR 0 #define VERSION_MINOR 0 /* * PATCHLEVEL is updated for each release. */ #define PATCHLEVEL 7 #define EDITLEVEL 7 #define FIXLEVEL 3 #define COPYRIGHT_BANNER_A \ "This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006" #define COPYRIGHT_BANNER_B \ "NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson." #define COPYRIGHT_BANNER_C \ "See license for details. Bug reports to slashem-discuss@lists.sourceforge.net" #if 1 /* * If two or more successive releases have compatible data files, define * this with the version number of the oldest such release so that the * new release will accept old save and bones files. The format is * 0xMMmmPPeeL * 0x = literal prefix "0x", MM = major version, mm = minor version, * PP = patch level, ee = edit level, L = literal suffix "L", * with all four numbers specified as two hexadecimal digits. */ #define VERSION_COMPATIBILITY 0x00000702L #endif /*patchlevel.h*/