/* Some code I used to test the 2xSaI routines */ #include "2xsai2.c" int main() { BITMAP *tile_in, *tile_out; PALETTE tilepal; set_color_depth(16); tile_in = load_bitmap("tmp.bmp", tilepal); tile_out = create_bitmap((tile_in->w)*2, (tile_in->h)*2); Super2xSaiBlit(tile_in, tile_out); save_bitmap("tmp2.bmp", tile_out, tilepal); SuperEagleBlit(tile_in, tile_out); save_bitmap("tmp3.bmp", tile_out, tilepal); _2xSaiBlit(tile_in, tile_out); save_bitmap("tmp4.bmp", tile_out, tilepal); printf("Color15: %0x\n", makecol15(255, 0, 255)); printf("Color16: %0x\n", makecol16(255, 0, 255)); }