#! /usr/bin/python -O # -*- python -*- # Slune # Copyright (C) 2002-2003 Jean-Baptiste LAMY # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # To add static light in the editor : #obj.shape.compute_static_light([obj.children[0]]) import soya soya.init() import sys, soya.editor, soya.editor.main, Tkinter, editobj, cPickle as pickle from slune.level import Level import init_editobj def Race(): level = Level() level.init_script = """import slune.race as race race.init_race_game(self)""" level.start_script = """import slune.race as race race.start_race_game(self)""" level.end_script = """import slune.race as race race.end_race_game(self)""" return level def Fight(): level = Level() level.init_script = """import slune.fight as fight fight.init_fight_game(self)""" level.start_script = """import slune.fight as fight fight.start_fight_game(self)""" level.end_script = """import slune.fight as fight fight.end_fight_game(self)""" return level def FreeStyle(): level = Level() level.init_script = """import slune.freestyle as freestyle freestyle.init_freestyle_game(self)""" level.start_script = """import slune.freestyle as freestyle freestyle.start_freestyle_game(self)""" level.end_script = """import slune.freestyle as freestyle freestyle.end_freestyle_game(self)""" return level def Arena(): level = Level() level.init_script = """import slune.arena as arena arena.init_arena_game(self)""" level.init_character_script = """import slune.arena as arena arena.init_arena_opponent(self, character)""" level.start_script = """import slune.arena as arena arena.start_arena_game(self)""" level.end_script = """import slune.arena as arena arena.end_arena_game(self)""" return level soya.editor.main.App(extra_classes = (Level, Race, Fight, FreeStyle, Arena)) for file in sys.argv[1:]: obj = pickle.load(open(file)) editobj.edit(obj) Tkinter.mainloop()