csoyapyrex _reconstructor q(cslune.level Level qtRq((UP?€?€?€?€?€?€?€NUlevel-bowling-1q]q(csoya _loader q(csoya World qU world-boolingqtRq h(cslune.character Pushable q tRq ((UP?€?€?€Ak@,ΜΝΒ™_?€?€?€?€csoya _getter q (csoya CellShadingShape q Uquille-1qtRqt}q(U bonus_chanceqGUlifeqG?Ή™™™™™šUforceqh(csoya Vector qtRq((U NttbUweightqG?Ω™™™™™šU on_groundqKUnext_posqh(csoya Point qtRq((U h ttbUradius_yqG?ζffffffUnameqUquilleqUradiusqG?ζffffffUspeedqh(htRq ((U h ttbU worth_playingq!KUCENTERq"h(htRq#((U >™™šh ttbutbh(h tRq$((UP?€?€?€AΞά@:βΒ‚j?€?€?€?€ht}q%(hGhG?Ή™™™™™šhh(htRq&((U NttbhG?Ω™™™™™šhKhh(htRq'((U h$ttbhG?ζffffffhhhG?ζffffffhh(htRq(((U h$ttbh!Kh"h(htRq)((U >™™šh$ttbutbh(h tRq*((UP?€?€?€@ξo.@:ΓhΒͺ™?€?€?€?€ht}q+(hGhG?Ή™™™™™šhh(htRq,((U NttbhG?Ω™™™™™šhKhh(htRq-((U h*ttbhG?ζffffffhhhG?ζffffffhh(htRq.((U h*ttbh!Kh"h(htRq/((U >™™šh*ttbutbh(h tRq0((UP?€?€?€A@Ε`@:=qΒ Z?€?€?€?€ht}q1(hGhG?Ή™™™™™šhh(htRq2((U NttbhG?Ω™™™™™šhKhh(htRq3((U h0ttbhG?ζffffffhhhG?ζffffffhh(htRq4((U h0ttbh!Kh"h(htRq5((U >™™šh0ttbutbh(h tRq6((UP?€?€?€A/x@333Β mv?€?€?€?€ht}q7(hGhG?Ή™™™™™šhh(htRq8((U NttbhG?Ω™™™™™šhKhh(htRq9((U h6ttbhG?ζffffffhhhG?ζffffffhh(htRq:((U h6ttbh!Kh"h(htRq;((U >™™šh6ttbutbh(h tRq<((UP?€?€?€A¦:@5εΒ Βΰ?€?€?€?€ht}q=(hGhG?Ή™™™™™šhh(htRq>((U NttbhG?Ω™™™™™šhKhh(htRq?((U h™™šhΜΜΝΏΐ?€?€?€?€h (h Uball1qCtRqDt}qE(hG@Ihh(htRqF((U NttbhG?Ή™™™™™šhKhh(htRqG((U hBttbhG?ΰhUballqHhG?σ333333hh(htRqI((U hBttbh!Kh"h(htRqJ((U >™™šhBttbutbeNNt}qK(hUU end_scriptqLU?import slune.bowling as bowling bowling.end_bowling_game(self) qMU start_scriptqNUAimport slune.bowling as bowling bowling.start_bowling_game(self) qOU charactersqP]qQUactiveqRKUinit_character_scriptqSU9character.set_xyz(10.0 + 2.0 * character.rank, 0.3, 9.0) qTU init_scriptqUU@import slune.bowling as bowling bowling.init_bowling_game(self) qVU music_nameqWUtrip_to_big_noise.oggqXutb.