csoyapyrex _reconstructor q(cslune.level Level qtRq((UP???????NUlevel-mission-5q]q(h(csoya Volume qtRq((UP?2??BCs????csoya _getter q(csoya SimpleShape q Udoor1q tRq t}q Unameq Udoor1qstbh(htRq((UP6?BCs????h t}qh Udoor2qstbh(cslune.level SphericalScript qtRq((UP@`@`@`BReCkE?@`@`@`h(h UsphericalscriptqtRqt}q(UdisabledqKUradiusqG@ UscriptqUself.disable() from slune.videosequence import * Mission5Outro().start( tux = PLAYER, gnu = add_perso("gnu", 2), shark = add_perso("shark"), killer1 = AUTO, killer2 = AUTO, killer3 = AUTO, ) qutbh(htRq((UP???BAC@????h(h Usecretpassage1-cqtRqttbcsoya _loader q(csoya World qUworld-at_the_mountain-nightq tRq!eNNt}q"(h UU end_scriptq#UU start_scriptq$T2from slune.videosequence import * from slune.fight import Fighter, CHROMOSOMS if self.difficulty > 0: killer2 = add_perso("killer", 3, Fighter, chromosom = CHROMOSOMS["killer", self.difficulty]) else: killer2 = None if self.difficulty > 1: killer3 = add_perso("killer", 3, Fighter, chromosom = CHROMOSOMS["killer", self.difficulty]), else: killer3 = None Mission5Intro().start( tux = PLAYER, shark = add_perso("shark"), killer1 = add_perso("killer", 3, Fighter, chromosom = CHROMOSOMS["killer", self.difficulty]), killer2 = killer2, killer3 = killer3, ) q%U charactersq&]q'Uactiveq(KUinit_character_scriptq)Ucharacter.set_xyz( 0.0 + character.rank * 2.0, -1.6, 4.0) character.look_at(Vector(self, 0.0, 0.0, -1.0)) if character.vehicle != 1: character.set_vehicle(1) character.add_headlight()q*U init_scriptq+UU music_nameq,Utrip_to_big_noise.oggq-utb.