// Emacs style mode select -*- C++ -*- //--------------------------------------------------------------------------- // // $Id: pcsound.h,v 1.1.1.1 2003/02/14 19:03:28 fraggle Exp $ // // Copyright(C) 1984-2000 David L. Clark // Copyright(C) 2001-2003 Simon Howard // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. This program is distributed in the hope that // it will be useful, but WITHOUT ANY WARRANTY; without even the implied // warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See // the GNU General Public License for more details. You should have // received a copy of the GNU General Public License along with this // program; if not, write to the Free Software Foundation, Inc., 59 Temple // Place - Suite 330, Boston, MA 02111-1307, USA. // //-------------------------------------------------------------------------- // // PC Speaker Interface // //--------------------------------------------------------------------------- #ifndef __SDLSOUND_H__ #define __SDLSOUND_H__ // // Initialise and Shut down // void Speaker_Init(); void Speaker_Shutdown(); // // Turn speaker on and off // void Speaker_On(); void Speaker_Off(); // // Play a particular tone to the speaker // // count: This determines the frequency. count is // the number of clock ticks between speaker // pulses. Hence clock_freq/count == tone // frequency // void Speaker_Output(unsigned short count); // // Play a sound // // This should be identical to the BASIC SOUND function // duration = 1/18th's of a second // void Speaker_Sound(int freq, int duration); #endif //--------------------------------------------------------------------------- // // $Log: pcsound.h,v $ // Revision 1.1.1.1 2003/02/14 19:03:28 fraggle // Initial Sourceforge CVS import // // // sdh 14/2/2003: change license header to GPL // sdh 21/10/2001: added cvs tags // //---------------------------------------------------------------------------