// Emacs style mode select -*- C++ -*- //--------------------------------------------------------------------------- // // $Id: swtitle.h,v 1.2 2003/04/05 22:44:04 fraggle Exp $ // // Copyright(C) 1984-2000 David L. Clark // Copyright(C) 2001-2003 Simon Howard // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. This program is distributed in the hope that // it will be useful, but WITHOUT ANY WARRANTY; without even the implied // warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See // the GNU General Public License for more details. You should have // received a copy of the GNU General Public License along with this // program; if not, write to the Free Software Foundation, Inc., 59 Temple // Place - Suite 330, Boston, MA 02111-1307, USA. // //--------------------------------------------------------------------------- #ifndef __SWTITLE_H__ #define __SWTITLE_H__ #include "sw.h" extern void clrprmpt(); extern BOOL ctlbreak(); extern void getgamemode(); extern int getgame(); extern void swtitln(); extern void swtitlf(); extern BOOL titleflg; #endif //--------------------------------------------------------------------------- // // $Log: swtitle.h,v $ // Revision 1.2 2003/04/05 22:44:04 fraggle // Remove some useless functions from headers, make them static if they // are not used by other files // // Revision 1.1.1.1 2003/02/14 19:03:33 fraggle // Initial Sourceforge CVS import // // // sdh 14/2/2003: change license header to GPL // sdh 21/10/2001: added cvs tags // sdh 19/10/2001: added header // //---------------------------------------------------------------------------