# Makefile.in generated automatically by automake 1.4-p6 from Makefile.am # Copyright (C) 1994, 1995-8, 1999, 2001 Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. 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# files generated from .ui files qspacehulk_UI_C = qinterface.cpp qdirectiondialog.cpp qlevelinfo.cpp qnewgame.cpp qmaildialog.cpp # # this is a "copy" of qspacehulk_UI only needed for a better clean of # the generated files. qspacehulk_UI_H = qinterface.h qdirectiondialog.h qlevelinfo.h qnewgame.h qmaildialog.h spacehulk_ENGINE = gamemanager.cpp rand.cpp creature.cpp board.cpp level.cpp levelobject.cpp levelcond.cpp levelfct.cpp guicreature.cpp guicommandline.cpp guiboard.cpp datastoring.cpp sessionmanager.cpp mailservice.cpp smtp.cpp network.cpp qspacehulk_SOURCES = $(spacehulk_ENGINE) qpixmapboard.cpp qmyevent.cpp qmain.cpp qinterfaceimpl.cpp qdirectiondialogimpl.cpp qlevelinfoimpl.cpp qcreature.cpp qcommandline.cpp qapplicationwindow.cpp qthemeengine.cpp qrulebook.cpp qsoundsystem.cpp qdatastoring.cpp qnewgameimpl.cpp qmaildialogimpl.cpp $(qspacehulk_MOC) $(qspacehulk_UI_C) # nodist_qspacehulk_SOURCES = BUILT_SOURCES = $(qspacehulk_MOC) $(qspacehulk_UI_C) $(qspacehulk_UI_H) INTERFACES = TRANSLATIONS = KDE_OPTIONS = qtonly EXTRA_DIST = rand.h board.h creature.h gamemanager.h guiboard.h guicommandline.h guicreature.h sound.h level.h levelobject.h levelcond.h levelfct.h object.h qapplicationwindow.h qcommandline.h qcreature.h qinterfaceimpl.h qmyevent.h qpixmapboard.h qthemeengine.h qdirectiondialogimpl.h qlevelinfoimpl.h variables.h qrulebook.h qsoundsystem.h datastoring.h qdatastoring.h qnewgameimpl.h sessionmanager.h mailservice.h smtp.h qmaildialogimpl.h network.h $(qspacehulk_UI) # set the include path for X and qt INCLUDES = $(all_includes) -Wall -DQT_THREAD_SUPPORT -DDATA_DIR=\"$(pkgdatadir)\" #qspacehulk_LDADD = $(LIB_QPE) $(LIB_QT) $(LIBSOCKET) -lqt-mt qspacehulk_LDADD = -lqt-mt $(LIBPTHREAD) #qspacehulk_METASOURCES = AUTO # the library search path. qspacehulk_LDFLAGS = $(all_libraries) # them while "make clean", use CLEANFILES DISTCLEANFILES = $(BUILT_SOURCES) #$(qspacehulk_METASOURCES) MOSTLYCLEANFILES = $(qspacehulk_MOC) $(qspacehulk_UI_C) $(qspacehulk_UI_H) mkinstalldirs = $(SHELL) $(top_srcdir)/admin/mkinstalldirs CONFIG_HEADER = ../config.h CONFIG_CLEAN_FILES = bin_PROGRAMS = qspacehulk$(EXEEXT) PROGRAMS = $(bin_PROGRAMS) DEFS = @DEFS@ -I. -I$(srcdir) -I.. CPPFLAGS = @CPPFLAGS@ LDFLAGS = @LDFLAGS@ LIBS = @LIBS@ qspacehulk_OBJECTS = gamemanager.$(OBJEXT) rand.$(OBJEXT) \ creature.$(OBJEXT) board.$(OBJEXT) level.$(OBJEXT) \ levelobject.$(OBJEXT) levelcond.$(OBJEXT) levelfct.$(OBJEXT) \ guicreature.$(OBJEXT) guicommandline.$(OBJEXT) guiboard.$(OBJEXT) \ datastoring.$(OBJEXT) sessionmanager.$(OBJEXT) mailservice.$(OBJEXT) \ smtp.$(OBJEXT) network.$(OBJEXT) qpixmapboard.$(OBJEXT) \ qmyevent.$(OBJEXT) qmain.$(OBJEXT) qinterfaceimpl.$(OBJEXT) \ qdirectiondialogimpl.$(OBJEXT) qlevelinfoimpl.$(OBJEXT) \ qcreature.$(OBJEXT) qcommandline.$(OBJEXT) qapplicationwindow.$(OBJEXT) \ qthemeengine.$(OBJEXT) qrulebook.$(OBJEXT) qsoundsystem.$(OBJEXT) \ qdatastoring.$(OBJEXT) qnewgameimpl.$(OBJEXT) qmaildialogimpl.$(OBJEXT) \ qpixmapboard.moc.$(OBJEXT) qinterfaceimpl.moc.$(OBJEXT) \ qinterface.moc.$(OBJEXT) qdirectiondialogimpl.moc.$(OBJEXT) \ qdirectiondialog.moc.$(OBJEXT) qapplicationwindow.moc.$(OBJEXT) \ qlevelinfo.moc.$(OBJEXT) qlevelinfoimpl.moc.$(OBJEXT) \ qrulebook.moc.$(OBJEXT) qnewgame.moc.$(OBJEXT) \ qnewgameimpl.moc.$(OBJEXT) smtp.moc.$(OBJEXT) qmaildialog.moc.$(OBJEXT) \ qmaildialogimpl.moc.$(OBJEXT) qcommandline.moc.$(OBJEXT) \ network.moc.$(OBJEXT) qinterface.$(OBJEXT) qdirectiondialog.$(OBJEXT) \ qlevelinfo.$(OBJEXT) qnewgame.$(OBJEXT) qmaildialog.$(OBJEXT) qspacehulk_DEPENDENCIES = CXXFLAGS = @CXXFLAGS@ CXXCOMPILE = $(CXX) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) LTCXXCOMPILE = $(LIBTOOL) --mode=compile $(CXX) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) CXXLD = $(CXX) CXXLINK = $(LIBTOOL) --mode=link $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) $(LDFLAGS) -o $@ CFLAGS = @CFLAGS@ COMPILE = $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) CCLD = $(CC) LINK = $(LIBTOOL) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(LDFLAGS) -o $@ DIST_COMMON = Makefile.am Makefile.in DISTFILES = $(DIST_COMMON) $(SOURCES) $(HEADERS) $(TEXINFOS) $(EXTRA_DIST) TAR = gtar GZIP_ENV = --best SOURCES = $(qspacehulk_SOURCES) OBJECTS = $(qspacehulk_OBJECTS) all: all-redirect .SUFFIXES: .SUFFIXES: .S .c .cpp .lo .o .obj .s $(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4) cd $(top_srcdir) && $(AUTOMAKE) --gnu --include-deps src/Makefile Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status cd $(top_builddir) \ && CONFIG_FILES=$(subdir)/$@ CONFIG_HEADERS= $(SHELL) ./config.status mostlyclean-binPROGRAMS: clean-binPROGRAMS: -test -z "$(bin_PROGRAMS)" || rm -f $(bin_PROGRAMS) distclean-binPROGRAMS: maintainer-clean-binPROGRAMS: install-binPROGRAMS: $(bin_PROGRAMS) @$(NORMAL_INSTALL) $(mkinstalldirs) $(DESTDIR)$(bindir) @list='$(bin_PROGRAMS)'; for p in $$list; do \ if test -f $$p; then \ echo " $(LIBTOOL) --mode=install $(INSTALL_PROGRAM) $$p $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`"; \ $(LIBTOOL) --mode=install $(INSTALL_PROGRAM) $$p $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`; \ else :; fi; \ done uninstall-binPROGRAMS: @$(NORMAL_UNINSTALL) list='$(bin_PROGRAMS)'; for p in $$list; do \ rm -f $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`; \ done .c.o: $(COMPILE) -c $< # FIXME: We should only use cygpath when building on Windows, # and only if it is available. .c.obj: $(COMPILE) -c `cygpath -w $<` .s.o: $(COMPILE) -c $< .S.o: $(COMPILE) -c $< mostlyclean-compile: -rm -f *.o core *.core -rm -f *.$(OBJEXT) clean-compile: distclean-compile: -rm -f *.tab.c maintainer-clean-compile: .c.lo: $(LIBTOOL) --mode=compile $(COMPILE) -c $< .s.lo: $(LIBTOOL) --mode=compile $(COMPILE) -c $< .S.lo: $(LIBTOOL) --mode=compile $(COMPILE) -c $< mostlyclean-libtool: -rm -f *.lo clean-libtool: -rm -rf .libs _libs distclean-libtool: maintainer-clean-libtool: qspacehulk$(EXEEXT): $(qspacehulk_OBJECTS) $(qspacehulk_DEPENDENCIES) @rm -f qspacehulk$(EXEEXT) $(CXXLINK) $(qspacehulk_LDFLAGS) $(qspacehulk_OBJECTS) $(qspacehulk_LDADD) $(LIBS) .cpp.o: $(CXXCOMPILE) -c $< .cpp.obj: $(CXXCOMPILE) -c `cygpath -w $<` .cpp.lo: $(LTCXXCOMPILE) -c $< tags: TAGS ID: $(HEADERS) $(SOURCES) $(LISP) list='$(SOURCES) $(HEADERS)'; \ unique=`for i in $$list; do echo $$i; done | \ awk ' { files[$$0] = 1; } \ END { for (i in files) print i; }'`; \ here=`pwd` && cd $(srcdir) \ && mkid -f$$here/ID $$unique $(LISP) TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) $(LISP) tags=; \ here=`pwd`; \ list='$(SOURCES) $(HEADERS)'; \ unique=`for i in $$list; do echo $$i; done | \ awk ' { files[$$0] = 1; } \ END { for (i in files) print i; }'`; \ test -z "$(ETAGS_ARGS)$$unique$(LISP)$$tags" \ || (cd $(srcdir) && etags $(ETAGS_ARGS) $$tags $$unique $(LISP) -o $$here/TAGS) mostlyclean-tags: clean-tags: distclean-tags: -rm -f TAGS ID 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guicommandline.h \ guicreature.h guiboard.h guiboard.o: guiboard.cpp guiboard.h variables.h board.h object.h guicommandline.o: guicommandline.cpp guicommandline.h variables.h \ board.h gamemanager.h creature.h object.h datastoring.h \ guicreature.h guiboard.h sessionmanager.h network.h guicreature.o: guicreature.cpp guicreature.h creature.h variables.h \ object.h level.o: level.cpp level.h object.h variables.h levelobject.h creature.h \ rand.h gamemanager.h guicommandline.h guicreature.h guiboard.h \ board.h levelcond.h levelfct.h levelcond.o: levelcond.cpp levelcond.h levelobject.h creature.h \ variables.h object.h level.h board.h levelfct.h gamemanager.h levelfct.o: levelfct.cpp levelfct.h levelobject.h creature.h variables.h \ object.h level.h board.h gamemanager.h rand.h levelobject.o: levelobject.cpp levelobject.h creature.h variables.h \ object.h level.h board.h guicommandline.h gamemanager.h mailservice.o: mailservice.cpp mailservice.h smtp.h network.moc.o: network.moc.cpp network.h network.o: network.cpp network.h guicommandline.h variables.h \ gamemanager.h creature.h object.h nosoundsystem.o: nosoundsystem.cpp nosoundsystem.h sound.h qapplicationwindow.moc.o: qapplicationwindow.moc.cpp \ qapplicationwindow.h qinterfaceimpl.h qinterface.h qmyevent.h \ qthemeengine.h variables.h qapplicationwindow.o: qapplicationwindow.cpp qapplicationwindow.h \ qinterfaceimpl.h qinterface.h qmyevent.h qthemeengine.h \ variables.h qrulebook.h ../data/icons/filesave.xpm \ ../data/icons/fileopen.xpm qpixmapboard.h guiboard.h board.h \ object.h qcommandline.h guicommandline.h gamemanager.h \ creature.h datastoring.h sessionmanager.h qcommandline.moc.o: qcommandline.moc.cpp qcommandline.h guicommandline.h \ variables.h qcommandline.o: qcommandline.cpp qcommandline.h guicommandline.h \ variables.h qinterfaceimpl.h qinterface.h qmyevent.h \ qdirectiondialogimpl.h qdirectiondialog.h qlevelinfoimpl.h \ qlevelinfo.h qcreature.h creature.h object.h guicreature.h \ qpixmapboard.h guiboard.h board.h qthemeengine.h gamemanager.h \ qdatastoring.h datastoring.h qnewgameimpl.h qnewgame.h \ qmaildialogimpl.h qmaildialog.h qcreature.o: qcreature.cpp qcreature.h creature.h variables.h object.h \ guicreature.h qinterfaceimpl.h qinterface.h qmyevent.h \ qpixmapboard.h guiboard.h board.h qthemeengine.h qcommandline.h \ guicommandline.h gamemanager.h qdatastoring.o: qdatastoring.cpp qdatastoring.h datastoring.h \ variables.h creature.h object.h qpixmapboard.h guiboard.h \ board.h qthemeengine.h qapplicationwindow.h qinterfaceimpl.h \ qinterface.h qmyevent.h qdirectiondialog.moc.o: qdirectiondialog.moc.cpp qdirectiondialog.h qdirectiondialog.o: qdirectiondialog.cpp qdirectiondialog.h qdirectiondialogimpl.moc.o: qdirectiondialogimpl.moc.cpp \ qdirectiondialogimpl.h variables.h qdirectiondialog.h qdirectiondialogimpl.o: qdirectiondialogimpl.cpp qdirectiondialogimpl.h \ variables.h qdirectiondialog.h qinterface.moc.o: qinterface.moc.cpp qinterface.h qinterface.o: qinterface.cpp qinterface.h qinterfaceimpl.moc.o: qinterfaceimpl.moc.cpp qinterfaceimpl.h \ qinterface.h qmyevent.h qinterfaceimpl.o: qinterfaceimpl.cpp qinterfaceimpl.h qinterface.h \ qmyevent.h qpixmapboard.h guiboard.h variables.h board.h \ object.h qthemeengine.h gamemanager.h creature.h qcommandline.h \ guicommandline.h datastoring.h qlevelinfo.moc.o: qlevelinfo.moc.cpp qlevelinfo.h qlevelinfo.o: qlevelinfo.cpp qlevelinfo.h qlevelinfoimpl.moc.o: qlevelinfoimpl.moc.cpp qlevelinfoimpl.h \ qlevelinfo.h qlevelinfoimpl.o: qlevelinfoimpl.cpp qlevelinfoimpl.h qlevelinfo.h qmaildialog.moc.o: qmaildialog.moc.cpp qmaildialog.h qmaildialog.o: qmaildialog.cpp qmaildialog.h qmaildialogimpl.moc.o: qmaildialogimpl.moc.cpp qmaildialogimpl.h \ qmaildialog.h qmaildialogimpl.o: qmaildialogimpl.cpp qmaildialogimpl.h qmaildialog.h \ guicommandline.h variables.h qmain.o: qmain.cpp qpixmapboard.h guiboard.h variables.h board.h \ object.h qthemeengine.h qcommandline.h guicommandline.h \ qcreature.h creature.h guicreature.h gamemanager.h \ sessionmanager.h qinterfaceimpl.h qinterface.h qmyevent.h \ qapplicationwindow.h qsoundsystem.h sound.h qdatastoring.h \ datastoring.h qmyevent.o: qmyevent.cpp qmyevent.h qnewgame.moc.o: qnewgame.moc.cpp qnewgame.h qnewgame.o: qnewgame.cpp qnewgame.h qnewgameimpl.moc.o: qnewgameimpl.moc.cpp qnewgameimpl.h qnewgame.h \ variables.h qnewgameimpl.o: qnewgameimpl.cpp qnewgameimpl.h qnewgame.h variables.h qpixmapboard.moc.o: qpixmapboard.moc.cpp qpixmapboard.h guiboard.h \ variables.h board.h object.h qthemeengine.h qpixmapboard.o: qpixmapboard.cpp qpixmapboard.h guiboard.h variables.h \ board.h object.h qthemeengine.h gamemanager.h creature.h \ qcommandline.h guicommandline.h rand.h \ ../data/pixmaps/enrayer_42.xpm ../data/pixmaps/enrayer_21.xpm \ ../data/pixmaps/alert_42.xpm ../data/pixmaps/alert_21.xpm \ ../data/pixmaps/taken_42.xpm ../data/pixmaps/taken_21.xpm \ ../data/pixmaps/un_42.xpm ../data/pixmaps/un_21.xpm \ ../data/pixmaps/deux_42.xpm ../data/pixmaps/deux_21.xpm \ ../data/pixmaps/trois_42.xpm ../data/pixmaps/trois_21.xpm \ ../data/pixmaps/yellow_42.xpm ../data/pixmaps/yellow_21.xpm \ ../data/pixmaps/green_42.xpm ../data/pixmaps/green_21.xpm \ ../data/pixmaps/select_42.xpm ../data/pixmaps/select_21.xpm qrulebook.moc.o: qrulebook.moc.cpp qrulebook.h qrulebook.o: qrulebook.cpp qrulebook.h variables.h qsoundsystem.o: qsoundsystem.cpp qsoundsystem.h sound.h variables.h qthemeengine.o: qthemeengine.cpp qthemeengine.h variables.h rand.h rand.o: rand.cpp rand.h gamemanager.h variables.h creature.h object.h sendmail.o: sendmail.cpp sendmail.h smtp.h sessionmanager.o: sessionmanager.cpp sessionmanager.h variables.h \ gamemanager.h creature.h object.h board.h guicommandline.h \ datastoring.h level.h levelobject.h network.h mailservice.h smtp.moc.o: smtp.moc.cpp smtp.h smtp.o: smtp.cpp smtp.h xboard.o: xboard.cpp xboard.h guiboard.h variables.h board.h object.h xcommandline.o: xcommandline.cpp xcommandline.h guicommandline.h \ variables.h xboard.h guiboard.h board.h object.h xcreature.h \ creature.h guicreature.h gamemanager.h xdatastoring.h \ datastoring.h xcreature.o: xcreature.cpp xcreature.h creature.h variables.h object.h \ guicreature.h board.h xdatastoring.o: xdatastoring.cpp xdatastoring.h datastoring.h \ variables.h creature.h object.h xmain.o: xmain.cpp board.h variables.h gamemanager.h creature.h object.h \ sessionmanager.h xboard.h guiboard.h xcommandline.h \ guicommandline.h xcreature.h guicreature.h nosoundsystem.h \ sound.h xdatastoring.h datastoring.h info-am: info: info-am dvi-am: dvi: dvi-am check-am: all-am check: check-am installcheck-am: installcheck: installcheck-am install-exec-am: install-binPROGRAMS install-exec: install-exec-am install-data-am: install-data: install-data-am install-am: all-am @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am install: install-am uninstall-am: uninstall-binPROGRAMS uninstall: uninstall-am all-am: Makefile $(PROGRAMS) all-redirect: all-am 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maintainer-clean-tags maintainer-clean-generic \ distclean-am @echo "This command is intended for maintainers to use;" @echo "it deletes files that may require special tools to rebuild." maintainer-clean: maintainer-clean-am .PHONY: mostlyclean-binPROGRAMS distclean-binPROGRAMS clean-binPROGRAMS \ maintainer-clean-binPROGRAMS uninstall-binPROGRAMS install-binPROGRAMS \ mostlyclean-compile distclean-compile clean-compile \ maintainer-clean-compile mostlyclean-libtool distclean-libtool \ clean-libtool maintainer-clean-libtool tags mostlyclean-tags \ distclean-tags clean-tags maintainer-clean-tags distdir info-am info \ dvi-am dvi check check-am installcheck-am installcheck install-exec-am \ install-exec install-data-am install-data install-am install \ uninstall-am uninstall all-redirect all-am all installdirs \ mostlyclean-generic distclean-generic clean-generic \ maintainer-clean-generic clean mostlyclean distclean maintainer-clean dist-hook: rm -rf $(distdir)/*.moc.cpp rm -rf $(distdir)/qinterface.cpp $(distdir)/qdirectiondialog.cpp $(distdir)/qlevelinfo.cpp $(distdir)/qnewgame.cpp $(distdir)/qmaildialog.cpp $(distdir)/qinterface.h $(distdir)/qdirectiondialog.h $(distdir)/qlevelinfo.h $(distdir)/qnewgame.h $(distdir)/qmaildialog.h # # Rules for the ui # Mainly copied from autoqt %.moc.cpp: %.h $(MOC) -o $@ $< %.h: %.ui $(UIC) -o $@ $< %.cpp: %.ui $(UIC) -o $@ -impl $*.h $< # Tell versions [3.59,3.63) of GNU make to not export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: