----------------------------------------------------------------------------- Q: Why use OpenGL when the game is so 2D? A: A number of reasons: 1) the game runs much faster with hardware acceleration than when using software drawing routines; 2) the game is becoming more and more 3D with every revision; since version 0.7, there are multiple camera views available, and I am looking for more ideas on how to make the game fully immersive. ----------------------------------------------------------------------------- Q: Why does the game run so slowly on my machine? I have hardware accelerated display drivers! A: In addition to needing a fast video card, you also need a pretty beefy CPU to run SSC. I am personally running an Athlon-XP 2000+ (1.6 Ghz). I suspect that about a 1 Ghz processor is the around the minimum, but am still waiting on feedback from users on this. Please write me to let me know how SSC runs on your system!