/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ /* old collision code. this code is deprecated and will eventually be removed from ODE. */ #ifndef _ODE_SPACE_H_ #define _ODE_SPACE_H_ #include #ifdef __cplusplus extern "C" { #endif struct dContactGeom; typedef void dNearCallback (void *data, dGeomID o1, dGeomID o2); /* extra information the space needs in every geometry object */ typedef struct dGeomSpaceData { dGeomID next; } dGeomSpaceData; dSpaceID dSimpleSpaceCreate (int dummy); dSpaceID dHashSpaceCreate (int dummy); dSpaceID dQuadTreeSpaceCreate (int dummy, dVector3 Center, dVector3 Extents, int Depth); void dSpaceDestroy (dSpaceID); void dSpaceAdd (dSpaceID, dGeomID); void dSpaceRemove (dSpaceID, dGeomID); void dSpaceCollide (dSpaceID space, void *data, dNearCallback *callback); int dSpaceQuery (dSpaceID, dGeomID); void dHashSpaceSetLevels (dSpaceID space, int minlevel, int maxlevel); /* @@@ NOT FLEXIBLE ENOUGH * * generate contacts for those objects in the space that touch each other. * an array of contacts is created on the alternative stack using * StackAlloc(), and a pointer to the array is returned. the size of the * array is returned by the function. */ /* int dSpaceCollide (dSpaceID space, dContactGeom **contact_array); */ /* HMMMMM... i dont think so. * tell the space that an object has moved, so its representation in the * space should be changed. */ /* void dSpaceObjectMoved (dSpaceID, dGeomID); */ #ifdef __cplusplus } #endif #endif