/* MBGame */ /* #import */ #import @interface MBGame : NSObject { IBOutlet id bucket; IBOutlet id horde; IBOutlet id network; IBOutlet id os; IBOutlet id scorelist; IBOutlet id spark; IBOutlet id ui; } - (void)Game_start:(int)newlevel; - (void)Game_quit; - (void)Game_warp_to_level:(int)lev; - (void)Game_add_high_score:(const char *)str; - (void)Game_button_press:(int)x :(int)y; - (void)Game_button_release:(int)x :(int)y; - (void)Game_update; - (int)Game_score; - (int)Game_level; - (int)Game_screensize; - (double)Game_scale:(int)dimensions; - Game_main; - (void)Game_set_size:(int)size; @end