/* MBNetwork */ /* #import */ #import /* Counters */ #define NETWORK_COUNTER_OFF 0 #define NETWORK_COUNTER_BASE 1 #define NETWORK_COUNTER_WIN 2 #define NETWORK_COUNTER_MAX 2 @interface MBNetwork : NSObject { IBOutlet id game; } - (void)Network_setup; - (void)Network_draw; - (void)Network_update; - (void)Network_toasters; - Network_get_computer:(int)index; - (int)Network_num_computers; - Network_get_cable:(int)index; - (int)Network_num_cables; - (void)Network_clear_stray:bill; - (void)Network_inc_counter:(int)counter :(int)val; - (int)Network_get_counter:(int)counter; @end