// Server Config seta sv_hostname "Linux" seta sv_maxclients 16 seta g_motd "my Message of the day" sv_pure 1 seta rconpassword "password" set d1 "set g_gametype 4; set g_pmodspecialties 1; set g_pmodelimination 0; map hm_dn2; set nextmap vstr d2" set d2 "set g_gametype 0; set g_pmodactionhero 1; set fraglimit 30; set timelimit 30; map hm_borg1; set nextmap vstr d1" vstr d1 // // For the new game types: // // // Action Hero Example // // The basic commands for setting up an action hero game from the console // Generated by Mike Gummelt //set g_gametype 0 //set g_pmodactionhero 1 //This can be turned off, but it will be ignored anyway //set capturelimit 0 // NOTE: These following options are also available in this gametype: //set timelimit 30 // NOTE either this or fraglimit must be set in order to end the match //set fraglimit 30 // NOTE either this or timelimit must be set in order to end the match // All incompatable game types should be turned off automatically, but let's do it here for safety's sake: //set g_pmodactionhero 0 //set g_pmodassimilation 0 //set g_pmodspecialties 0 //set g_pmoddisintegration 0 // // Assimilation // // The basic commands for setting up an assimilation game from the console //set g_gametype 3 //set g_pmodassimilation 1 //These can be turned off, but they will be ignored anyway //set timelimit 0 //set fraglimit 0 //set capturelimit 0 // NOTE: These following options are also available in this gametype: //set g_pmodspecialties 1 // not really recommended, but you can try it // All incompatable game types should be turned off automatically, but let's do it here for safety's sake: //set g_pmodactionhero 0 //set g_pmoddisintegration 0 //set g_pmodelimination 0 // // Disintegration // // The basic commands for setting up a disintegration game from the console //set g_pmoddisintegration 1 // NOTE: These following options are also available in this gametype: //set g_gametype 0 //FFA //set g_gametype 3 //TEAM //set g_gametype 4 //CTF //set g_pmodelimination 1 // recommended with FFA, classic last man standing game with fast kills, high tension //set timelimit 30 //NOTE: can be shorter for FFA and TEAM gametypes, not used for elimination //set fraglimit 10 //NOTE: not used in CTF or elimination //set capturelimit 3 //NOTE: only for CTF // All incompatable game types should be turned off automatically, but let's do it here for safety's sake: //set g_pmodactionhero 0 //set g_pmodspecialties 0 //set g_pmodassimilation 0 // // elimination // // The basic commands for setting up an elimination game from the console //set g_pmodelimination 1 //These can be turned off, but they will be ignored anyway //set timelimit 0 //set fraglimit 0 //set capturelimit 0 // NOTE: These following options are also available in this gametype: //NOTE: Elimination doesn't work in CTF //set g_gametype 0 //FFA //set g_gametype 3 //TEAM //set g_pmodspecialties 1 // not really recommended, but you can try it //set g_pmoddisintegration 1 // recommended with FFA, classic last man standing game with fast kills, high tension // All incompatable game types should be turned off automatically, but let's do it here for safety's sake: //set g_pmodactionhero 0 //set g_pmodassimilation 0 // // Specialties // // The basic commands for setting up a specialties game from the console //set g_pmodspecialties 1 // NOTE: These following options are also available in this gametype: //set g_gametype 0 //FFA //set g_gametype 3 //TEAM //set g_gametype 4 //CTF - recommended- very fun //set g_pmodelimination 1 //NOTE: not compatible with assimilation //set g_pmodassimilation 1 //NOTE: not compatible with elimination //set timelimit 40 //NOTE: can be shorter for FFA and TEAM gametypes, not used in elimination or assimilation //set fraglimit 10 //NOTE: not used in CTF or elimination or assimilation //set capturelimit 3 //NOTE: only for CTF // All incompatable game types should be turned off automatically, but let's do it here for safety's sake: //set g_pmodactionhero 0 //set g_pmoddisintegration 0