// $Id: level.cpp 1634 2004-07-27 16:43:23Z rmcruz $ // // SuperTux // Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. #include #include #include #include #include #include "globals.h" #include "setup.h" #include "screen.h" #include "level.h" #include "physic.h" #include "scene.h" #include "tile.h" #include "lispreader.h" #include "resources.h" #include "music_manager.h" using namespace std; LevelSubset::LevelSubset() : image(0), levels(0) { } LevelSubset::~LevelSubset() { delete image; } void LevelSubset::create(const std::string& subset_name) { Level new_lev; LevelSubset new_subset; new_subset.name = subset_name; new_subset.title = "Unknown Title"; new_subset.description = "No description so far."; new_subset.save(); new_lev.init_defaults(); new_lev.save(subset_name, 1); } void LevelSubset::parse (lisp_object_t* cursor) { while(!lisp_nil_p(cursor)) { lisp_object_t* cur = lisp_car(cursor); char *s; if (!lisp_cons_p(cur) || !lisp_symbol_p (lisp_car(cur))) { printf("Not good"); } else { if (strcmp(lisp_symbol(lisp_car(cur)), "title") == 0) { if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL) { title = s; } } else if (strcmp(lisp_symbol(lisp_car(cur)), "description") == 0) { if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL) { description = s; } } } cursor = lisp_cdr (cursor); } } void LevelSubset::load(char *subset) { FILE* fi; char filename[1024]; char str[1024]; int i; lisp_object_t* root_obj = 0; name = subset; snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset); if(!faccessible(filename)) snprintf(filename, 1024, "%s/levels/%s/info", datadir.c_str(), subset); if(faccessible(filename)) { fi = fopen(filename, "r"); if (fi == NULL) { perror(filename); } lisp_stream_t stream; lisp_stream_init_file (&stream, fi); root_obj = lisp_read (&stream); if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR) { printf("World: Parse Error in file %s", filename); } lisp_object_t* cur = lisp_car(root_obj); if (!lisp_symbol_p (cur)) { printf("World: Read error in %s",filename); } if (strcmp(lisp_symbol(cur), "supertux-level-subset") == 0) { parse(lisp_cdr(root_obj)); } lisp_free(root_obj); fclose(fi); snprintf(str, 1024, "%s.png", filename); if(faccessible(str)) { delete image; image = new Surface(str,IGNORE_ALPHA); } else { snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str()); delete image; image = new Surface(filename,IGNORE_ALPHA); } } for(i=1; i != -1; ++i) { /* Get the number of levels in this subset */ snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset,i); if(!faccessible(filename)) { snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset,i); if(!faccessible(filename)) break; } } levels = --i; } void LevelSubset::save() { FILE* fi; string filename; /* Save data file: */ filename = "/levels/" + name + "/"; fcreatedir(filename.c_str()); filename = string(st_dir) + "/levels/" + name + "/info"; if(!fwriteable(filename.c_str())) filename = datadir + "/levels/" + name + "/info"; if(fwriteable(filename.c_str())) { fi = fopen(filename.c_str(), "w"); if (fi == NULL) { perror(filename.c_str()); } /* Write header: */ fprintf(fi,";SuperTux-Level-Subset\n"); fprintf(fi,"(supertux-level-subset\n"); /* Save title info: */ fprintf(fi," (title \"%s\")\n", title.c_str()); /* Save the description: */ fprintf(fi," (description \"%s\")\n", description.c_str()); fprintf( fi,")"); fclose(fi); } } Level::Level() : img_bkgd(0) { init_defaults(); } Level::Level(const std::string& subset, int level) : img_bkgd(0) { if(load(subset, level) < 0) st_abort("Couldn't load level from subset", subset.c_str()); } Level::Level(const std::string& filename) : img_bkgd(0) { if(load(filename) < 0) st_abort("Couldn't load level " , filename.c_str()); } Level::~Level() { delete img_bkgd; } void Level::init_defaults() { name = "UnNamed"; author = "UnNamed"; song_title = "Mortimers_chipdisko.mod"; bkgd_image = "arctis.png"; width = 21; start_pos_x = 100; start_pos_y = 170; time_left = 100; gravity = 10.; back_scrolling = false; hor_autoscroll_speed = 0; bkgd_speed = 50; bkgd_top.red = 0; bkgd_top.green = 0; bkgd_top.blue = 0; bkgd_bottom.red = 255; bkgd_bottom.green = 255; bkgd_bottom.blue = 255; for(int i = 0; i < 15; ++i) { ia_tiles[i].resize(width+1, 0); ia_tiles[i][width] = (unsigned int) '\0'; for(int y = 0; y < width; ++y) ia_tiles[i][y] = 0; bg_tiles[i].resize(width+1, 0); bg_tiles[i][width] = (unsigned int) '\0'; for(int y = 0; y < width; ++y) bg_tiles[i][y] = 0; fg_tiles[i].resize(width+1, 0); fg_tiles[i][width] = (unsigned int) '\0'; for(int y = 0; y < width; ++y) fg_tiles[i][y] = 0; } } int Level::load(const std::string& subset, int level) { char filename[1024]; // Load data file: snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level); if(!faccessible(filename)) snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level); return load(filename); } int Level::load(const std::string& filename) { lisp_object_t* root_obj = lisp_read_from_file(filename); if (!root_obj) { std::cout << "Level: Couldn't load file: " << filename << std::endl; return -1; } if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR) { printf("World: Parse Error in file %s", filename.c_str()); return -1; } vector ia_tm; vector bg_tm; vector fg_tm; int version = 0; if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0) { LispReader reader(lisp_cdr(root_obj)); version = 0; reader.read_int("version", &version); if(!reader.read_int("width", &width)) st_abort("No width specified for level.", ""); if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100; if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170; time_left = 500; if(!reader.read_int("time", &time_left)) { printf("Warning no time specified for level.\n"); } back_scrolling = false; reader.read_bool("back_scrolling", &back_scrolling); hor_autoscroll_speed = 0; reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed); bkgd_speed = 50; reader.read_int("bkgd_speed", &bkgd_speed); bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0; reader.read_int("bkgd_red_top", &bkgd_top.red); reader.read_int("bkgd_green_top", &bkgd_top.green); reader.read_int("bkgd_blue_top", &bkgd_top.blue); bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0; reader.read_int("bkgd_red_bottom", &bkgd_bottom.red); reader.read_int("bkgd_green_bottom", &bkgd_bottom.green); reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue); gravity = 10; reader.read_float("gravity", &gravity); name = "Noname"; reader.read_string("name", &name); author = "unknown author"; reader.read_string("author", &author); song_title = ""; reader.read_string("music", &song_title); bkgd_image = ""; reader.read_string("background", &bkgd_image); particle_system = ""; reader.read_string("particle_system", &particle_system); reader.read_int_vector("background-tm", &bg_tm); if (!reader.read_int_vector("interactive-tm", &ia_tm)) reader.read_int_vector("tilemap", &ia_tm); reader.read_int_vector("foreground-tm", &fg_tm); { // Read ResetPoints lisp_object_t* cur = 0; if (reader.read_lisp("reset-points", &cur)) { while (!lisp_nil_p(cur)) { lisp_object_t* data = lisp_car(cur); ResetPoint pos; LispReader reader(lisp_cdr(data)); if (reader.read_int("x", &pos.x) && reader.read_int("y", &pos.y)) { reset_points.push_back(pos); } cur = lisp_cdr(cur); } } } { // Read BadGuys lisp_object_t* cur = 0; if (reader.read_lisp("objects", &cur)) { while (!lisp_nil_p(cur)) { lisp_object_t* data = lisp_car(cur); BadGuyData bg_data; bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data))); LispReader reader(lisp_cdr(data)); reader.read_int("x", &bg_data.x); reader.read_int("y", &bg_data.y); reader.read_bool("stay-on-platform", &bg_data.stay_on_platform); badguy_data.push_back(bg_data); cur = lisp_cdr(cur); } } } // Convert old levels to the new tile numbers if (version == 0) { std::map transtable; transtable['.'] = 0; transtable['x'] = 104; transtable['X'] = 77; transtable['y'] = 78; transtable['Y'] = 105; transtable['A'] = 83; transtable['B'] = 102; transtable['!'] = 103; transtable['a'] = 84; transtable['C'] = 85; transtable['D'] = 86; transtable['E'] = 87; transtable['F'] = 88; transtable['c'] = 89; transtable['d'] = 90; transtable['e'] = 91; transtable['f'] = 92; transtable['G'] = 93; transtable['H'] = 94; transtable['I'] = 95; transtable['J'] = 96; transtable['g'] = 97; transtable['h'] = 98; transtable['i'] = 99; transtable['j'] = 100 ; transtable['#'] = 11; transtable['['] = 13; transtable['='] = 14; transtable[']'] = 15; transtable['$'] = 82; transtable['^'] = 76; transtable['*'] = 80; transtable['|'] = 79; transtable['\\'] = 81; transtable['&'] = 75; int x = 0; int y = 0; for(std::vector::iterator i = ia_tm.begin(); i != ia_tm.end(); ++i) { if (*i == '0' || *i == '1' || *i == '2') { badguy_data.push_back(BadGuyData(static_cast(*i-'0'), x*32, y*32, false)); *i = 0; } else { std::map::iterator j = transtable.find(*i); if (j != transtable.end()) *i = j->second; else printf("Error: conversion will fail, unsupported char: '%c' (%d)\n", *i, *i); } ++x; if (x >= width) { x = 0; ++y; } } } } for(int i = 0; i < 15; ++i) { ia_tiles[i].resize(width + 1, 0); bg_tiles[i].resize(width + 1, 0); fg_tiles[i].resize(width + 1, 0); } int i = 0; int j = 0; for(vector::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i) { if(j >= 15) { std::cerr << "Warning: Level higher than 15 interactive tiles." "Ignoring by cutting tiles.\n" "The level might not be finishable anymore!\n"; break; } ia_tiles[j][i] = (*it); if(i == width - 1) { i = -1; ++j; } } i = j = 0; for(vector::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i) { if(j >= 15) { std::cerr << "Warning: Level higher than 15 background tiles." "Ignoring by cutting tiles.\n"; break; } bg_tiles[j][i] = (*it); if(i == width - 1) { i = -1; ++j; } } i = j = 0; for(vector::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i) { if(j >= 15) { std::cerr << "Warning: Level higher than 15 foreground tiles." "Ignoring by cutting tiles.\n"; break; } fg_tiles[j][i] = (*it); if(i == width - 1) { i = -1; ++j; } } lisp_free(root_obj); return 0; } /* Save data for level: */ void Level::save(const std::string& subset, int level) { char filename[1024]; char str[80]; /* Save data file: */ sprintf(str, "/levels/%s/", subset.c_str()); fcreatedir(str); snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level); if(!fwriteable(filename)) snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level); FILE * fi = fopen(filename, "w"); if (fi == NULL) { perror(filename); st_shutdown(); exit(-1); } /* Write header: */ fprintf(fi,";SuperTux-Level\n"); fprintf(fi,"(supertux-level\n"); fprintf(fi," (version %d)\n", 1); fprintf(fi," (name \"%s\")\n", name.c_str()); fprintf(fi," (author \"%s\")\n", author.c_str()); fprintf(fi," (music \"%s\")\n", song_title.c_str()); fprintf(fi," (background \"%s\")\n", bkgd_image.c_str()); fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str()); fprintf(fi," (bkgd_speed %d)\n", bkgd_speed); fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red); fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green); fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue); fprintf(fi," (bkgd_red_bottom %d)\n", bkgd_bottom.red); fprintf(fi," (bkgd_green_bottom %d)\n", bkgd_bottom.green); fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue); fprintf(fi," (time %d)\n", time_left); fprintf(fi," (width %d)\n", width); if(back_scrolling) fprintf(fi," (back_scrolling #t)\n"); else fprintf(fi," (back_scrolling #f)\n"); fprintf(fi," (hor_autoscroll_speed %2.1f)\n", hor_autoscroll_speed); fprintf(fi," (gravity %2.1f)\n", gravity); fprintf(fi," (background-tm "); for(int y = 0; y < 15; ++y) { for(int i = 0; i < width; ++i) fprintf(fi," %d ", bg_tiles[y][i]); } fprintf( fi,")\n"); fprintf(fi," (interactive-tm "); for(int y = 0; y < 15; ++y) { for(int i = 0; i < width; ++i) fprintf(fi," %d ", ia_tiles[y][i]); } fprintf( fi,")\n"); fprintf(fi," (foreground-tm "); for(int y = 0; y < 15; ++y) { for(int i = 0; i < width; ++i) fprintf(fi," %d ", fg_tiles[y][i]); } fprintf( fi,")\n"); fprintf( fi,"(reset-points\n"); for(std::vector::iterator i = reset_points.begin(); i != reset_points.end(); ++i) fprintf( fi,"(point (x %d) (y %d))\n",i->x, i->y); fprintf( fi,")\n"); fprintf( fi,"(objects\n"); for(std::vector::iterator it = badguy_data.begin(); it != badguy_data.end(); ++it) fprintf( fi,"(%s (x %d) (y %d) (stay-on-platform %s))\n", badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y, it->stay_on_platform ? "#t" : "#f"); fprintf( fi,")\n"); fprintf( fi,")\n"); fclose(fi); } /* Unload data for this level: */ void Level::cleanup() { for(int i=0; i < 15; ++i) { bg_tiles[i].clear(); ia_tiles[i].clear(); fg_tiles[i].clear(); } reset_points.clear(); name = ""; author = ""; song_title = ""; bkgd_image = ""; badguy_data.clear(); } void Level::load_gfx() { if(!bkgd_image.empty()) { char fname[1024]; snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str()); if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str()); delete img_bkgd; img_bkgd = new Surface(fname, IGNORE_ALPHA); } else { delete img_bkgd; img_bkgd = 0; } } /* Load a level-specific graphic... */ void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha) { char fname[1024]; snprintf(fname, 1024, "%s/themes/%s/%s", st_dir, theme.c_str(), file); if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file); *ptexture = new Surface(fname, use_alpha); } /* Change the size of a level (width) */ void Level::change_size (int new_width) { if(new_width < 21) new_width = 21; for(int y = 0; y < 15; ++y) { ia_tiles[y].resize(new_width, 0); bg_tiles[y].resize(new_width, 0); fg_tiles[y].resize(new_width, 0); } width = new_width; } void Level::change(float x, float y, int tm, unsigned int c) { int yy = ((int)y / 32); int xx = ((int)x / 32); if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width) { switch(tm) { case TM_BG: bg_tiles[yy][xx] = c; break; case TM_IA: ia_tiles[yy][xx] = c; break; case TM_FG: fg_tiles[yy][xx] = c; break; } } } void Level::load_song() { char* song_path; char* song_subtitle; level_song = music_manager->load_music(datadir + "/music/" + song_title); song_path = (char *) malloc(sizeof(char) * datadir.length() + strlen(song_title.c_str()) + 8 + 5); song_subtitle = strdup(song_title.c_str()); strcpy(strstr(song_subtitle, "."), "\0"); sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), song_subtitle, strstr(song_title.c_str(), ".")); if(!music_manager->exists_music(song_path)) { level_song_fast = level_song; } else { level_song_fast = music_manager->load_music(song_path); } free(song_subtitle); free(song_path); } MusicRef Level::get_level_music() { return level_song; } MusicRef Level::get_level_music_fast() { return level_song_fast; } unsigned int Level::gettileid(float x, float y) const { int xx, yy; unsigned int c; yy = ((int)y / 32); xx = ((int)x / 32); if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width) c = ia_tiles[yy][xx]; else c = 0; return c; } unsigned int Level::get_tile_at(int x, int y) const { if(x < 0 || x > width || y < 0 || y > 14) return 0; return ia_tiles[y][x]; } /* EOF */