Changes for TextMaze Version 1.2: (11/27/2003 - Added a 'score' when you finish the maze All the data used to calculate the score is printed as well, so if you don't like the one textmaze gives you, feel free to come up with your own. Version 1.1: (05/25/2003) - switched over to using Curses instead of Term::Cap - changed the color section of the config file - some code cleanup Version 1.0: (11/13/2001) - add a config file for setting keys/colors/defaults - changed a bunch of code around at random - added a timing loop to make dissolve slower on fast machines Version 0.5: (09/05/2001) - maze solution code: Kyle Guilbert - vi style movement keys and move counting: Juan Orlandini Version 0.4: - made ANSI color effects easier to see the maze through - increased maze generation speed dramatically - made dissolve mode more efficient (reduce # of chars printed by 15x) Version 0.3: - added barely functional ANSI color - added "disolve" mode (-d) when generating the maze Version 0.2 and 0.1: - i have no idea