/************************************************************************* "I Have No Tomatoes" Copyright (c) 2004, Mika Halttunen This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Mika Halttunen *************************************************************************/ #ifndef MYMATH_H #define MYMATH_H // Macros for table access #define SIN(x) sintable[(int)(x*10)] #define COS(x) costable[(int)(x*10)] #define TAN(x) tantable[(int)(x*10)] // Look-up tables extern float sintable[3601]; extern float costable[3601]; extern float tantable[3601]; // PI.... //#ifndef M_PI //#define M_PI 3.1415926536f //#endif // Return a random number #define RAND(min, max) rand()%((max)+1-(min))+(min) // Return a random floating point number float RANDF(float min, float max); // Initialise math tables void init_math(); // General math routines float add_angle(float angle, float add); // Distance between two points float distance(float x1, float y1, float x2, float y2); // Move x and y along angle at given speed void move_xy(float speed, float angle, float *x, float *y); // Compute angle between two points float compute_angle(float x1, float y1, float x2, float y2); // Compute distance between two angles float compute_angle_distance(float angle1, float angle2); // Conversions inline float radian_to_degree(float r); inline float degree_to_radian(float d); #endif