#define _SSG_PUBLIC public #include extern void (*__ssgEnableTable[64])() ; extern void (*__ssgDisableTable[64])() ; extern char *_ssgModelPath ; extern char *_ssgTexturePath ; extern sgMat4 _ssgOpenGLAxisSwapMatrix ; extern int _ssgIsHotTest ; extern int _ssgFileVersionNumber ; void _ssgForceLineState () ; void _ssgDrawDList () ; void _ssgPushMatrix ( sgMat4 m ) ; void _ssgPopMatrix () ; void _ssgLoadMatrix ( sgMat4 m ) ; void _ssgLoadTexMatrix ( sgMat4 m ) ; void _ssgUnloadTexMatrix () ; void _ssgDrawLeaf ( ssgLeaf *l ) ; void _ssgAddHit ( ssgLeaf *l, int trinum, sgMat4 mat, sgVec4 pl ) ; void _ssgPushPath ( ssgEntity *l ) ; void _ssgPopPath () ; extern int stats_num_vertices ; extern int stats_num_leaves ; extern int stats_isect_triangles ; extern int stats_cull_test ; extern int stats_isect_test ; extern int stats_bind_textures ; extern int stats_hot_triangles ; extern int stats_hot_test ; extern int stats_hot_no_trav ; extern int stats_hot_radius_reject ; extern int stats_hot_triv_accept ; extern int stats_hot_straddle ; extern ssgState *( *_ssgGetAppState)( char *) ; void _ssgReadFloat ( FILE *fd, float *var ) ; void _ssgWriteFloat ( FILE *fd, const float var ) ; void _ssgReadUInt ( FILE *fd, unsigned int *var ) ; void _ssgWriteUInt ( FILE *fd, const unsigned int var ) ; void _ssgReadInt ( FILE *fd, int *var ) ; void _ssgWriteInt ( FILE *fd, const int var ) ; void _ssgReadUShort ( FILE *fd, unsigned short *var ) ; void _ssgWriteUShort ( FILE *fd, const unsigned short var ) ; void _ssgReadShort ( FILE *fd, short *var ) ; void _ssgWriteShort ( FILE *fd, const short var ) ; void _ssgReadFloat ( FILE *fd, const unsigned int n, float *var ) ; void _ssgWriteFloat ( FILE *fd, const unsigned int n, const float *var ) ; void _ssgReadUInt ( FILE *fd, const unsigned int n, unsigned int *var ) ; void _ssgWriteUInt ( FILE *fd, const unsigned int n, const unsigned int *var ) ; void _ssgReadInt ( FILE *fd, const unsigned int n, int *var ) ; void _ssgWriteInt ( FILE *fd, const unsigned int n, const int *var ) ; void _ssgReadUShort ( FILE *fd, const unsigned int n, unsigned short *var ) ; void _ssgWriteUShort ( FILE *fd, const unsigned int n, const unsigned short *var ) ; void _ssgReadShort ( FILE *fd, const unsigned int n, short *var ) ; void _ssgWriteShort ( FILE *fd, const unsigned int n, const short *var ) ; void _ssgReadString ( FILE *fd, char **var ) ; void _ssgWriteString ( FILE *fd, const char *var ) ; void _ssgReadVec2 ( FILE *fd, sgVec2 var ) ; void _ssgWriteVec2 ( FILE *fd, const sgVec2 var ) ; void _ssgReadVec3 ( FILE *fd, sgVec3 var ) ; void _ssgWriteVec3 ( FILE *fd, const sgVec3 var ) ; void _ssgReadVec4 ( FILE *fd, sgVec4 var ) ; void _ssgWriteVec4 ( FILE *fd, const sgVec4 var ) ; void _ssgReadMat4 ( FILE *fd, sgMat4 var ) ; void _ssgWriteMat4 ( FILE *fd, const sgMat4 var ) ; int _ssgReadError ( void ) ; int _ssgWriteError ( void ) ; int _ssgStrNEqual ( const char *s1, const char *s2, int len ) ; ssgBase *_ssgGetFromList ( int key ) ; void _ssgAddToList ( int key, ssgBase *b ) ; int _ssgGetNextInstanceKey () ;