/* baby.h Implements "baby-balls". Eg, balls which can killed and gives points Copyright (C) 2000 Mathias Broxvall This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef BABY_H #define BABY_H class Baby : public Black { public: Baby(double x,double y); ~Baby(); void die(); Boolean crash(Real speed,Ball *); // When we crash into another ball. Returns if we are still alive }; #endif