/** \file black.h Represents the black hostile balls in the game. */ /* Copyright (C) 2000 Mathias Broxvall This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef BLACK_H #define BLACK_H #ifndef BALL_H #include "ball.h" #endif class Black : public Ball { public: Black(double x,double y); ~Black(); void die(int); void tick(Real); void draw(); Real acceleration,horizon; int likesPlayer; /* 1: attracted by ply. 0: unaffected. -1: repelled */ }; #endif