/* fountain.h Decoration that continously creates droplets of specific color. Copyright (C) 2003 Mathias Broxvall This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef FOUNTAIN_H #define FOUNTAIN_H class Fountain : public Animated { public: Fountain(double randomSpeed,double radius,double strength); void draw2(); void tick(double); double randomSpeed,radius,strength; Coord3d velocity; private: double createPoint; // when > 0.0, create a new point Coord3d positions[800], velocities[800]; double creationTime[800]; int nextPoint, drawFrom; }; #endif