/* modPill.h A "pill" which gives the player mods when taken Copyright (C) 2000 Mathias Broxvall This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MODPILL_H #define MODPILL_H #ifndef BALL_H #include "ball.h" #endif class ModPill : public Ball { public: /* resurrecting: 0 - Not resurrected -1 - Resurrected when player is restarted >0 - Time between resurrections */ ModPill(Coord3d position, int kind, int length, int resurrecting); ~ModPill(); void draw(); void draw2(); void tick(Real); void playerRestarted(); void die(int); private: int kind,resurrecting,state,time; Real timeLeft; Real clock; // used for animation }; #endif