/* trigger.h Triggers a scheme expression when player is within radius Copyright (C) 2000 Mathias Broxvall This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef TRIGGER_H #define TRIGGER_H #ifndef GAMEHOOK_H #include "gameHook.h" #endif class Trigger : public GameHook { public: Trigger(Real x,Real y,Real radius,SCM expr); ~Trigger(); void tick(Real); private: Real x,y,radius; SCM expr; }; #endif