/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" /* key up events are sent even if in console mode */ char key_lines[64][MAXCMDLINE]; // 32 doubled -- joe int key_linepos; int key_lastpress; int edit_line = 0; int history_line = 0; keydest_t key_dest; int key_insert = 1; // joe: from [sons]Quake int key_count; // incremented every key event char *keybindings[256]; qboolean consolekeys[256]; // if true, can't be rebound while in console qboolean menubound[256]; // if true, can't be rebound while in menu int keyshift[256]; // key to map to if shift held down in console int key_repeats[256]; // if > 1, it is autorepeating qboolean keydown[256]; typedef struct { char *name; int keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"ALT", K_ALT}, {"CTRL", K_CTRL}, {"SHIFT", K_SHIFT}, {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"CAPSLOCK", K_CAPSLOCK}, {"PAUSE", K_PAUSE}, {"MWHEELUP", K_MWHEELUP}, {"MWHEELDOWN", K_MWHEELDOWN}, {"SEMICOLON", ';'}, // because a raw semicolon seperates commands {NULL,0} }; /* ============================================================================== LINE TYPING INTO THE CONSOLE ============================================================================== */ // by joe, from ZQuake static void AdjustConsoleHeight (int delta) { extern cvar_t scr_consize; int height; if (!cl.worldmodel || cls.signon != SIGNONS) return; height = (scr_consize.value * vid.height + delta + 5) / 10; height *= 10; if (delta < 0 && height < 30) height = 30; if (delta > 0 && height > vid.height - 10) height = vid.height - 10; Cvar_SetValue ("scr_consize", (float)height / vid.height); } /* ==================== Key_Console Interactive line editing and console scrollback ==================== */ void Key_Console (int key) { int i; char *cmd; switch (key) { case K_ENTER: Cbuf_AddText (key_lines[edit_line]+1); // skip the "]" Cbuf_AddText ("\n"); Con_Printf ("%s\n", key_lines[edit_line]); // joe: don't save same commands multiple times if (strcmp(key_lines[edit_line-1], key_lines[edit_line])) edit_line = (edit_line + 1) & 63; history_line = edit_line; key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; key_linepos = 1; if (cls.state == ca_disconnected) SCR_UpdateScreen (); // force an update, because the command // may take some time return; case K_TAB: // various parameter completions -- by joe cmd = key_lines[edit_line]+1; if (strstr(cmd, "playdemo ") == cmd || strstr(cmd, "capture_start ") == cmd || strstr(cmd, "capturedemo ") == cmd) Cmd_CompleteParameter (cmd, "*.dem"); else if (strstr(cmd, "printtxt ") == cmd) Cmd_CompleteParameter (cmd, "*.txt"); else if (strstr(cmd, "map ") == cmd) Cmd_CompleteParameter (cmd, "*.bsp"); else if (strstr(cmd, "exec ") == cmd) Cmd_CompleteParameter (cmd, "*.cfg"); else if (strstr(cmd, "load ") == cmd) Cmd_CompleteParameter (cmd, "*.sav"); else if (strstr(cmd, "loadsky ") == cmd || strstr(cmd, "r_skybox ") == cmd || strstr(cmd, "loadcharset ") == cmd || strstr(cmd, "gl_consolefont ") == cmd || strstr(cmd, "crosshairimage ") == cmd) Cmd_CompleteParameter (cmd, "*.tga"); else if (strstr(cmd, "gamedir ") == cmd) Cmd_CompleteParameter (cmd, "*"); else { // command completion if (cl_advancedcompletion.value) { CompleteCommand (); } else { char *p; if (!(p = Cmd_CompleteCommand(cmd))) p = Cvar_CompleteVariable (cmd); if (p) { strcpy (cmd, p); key_linepos = strlen(p) + 1; key_lines[edit_line][key_linepos++] = ' '; key_lines[edit_line][key_linepos] = 0; } } } return; case K_BACKSPACE: if (key_linepos > 1) { strcpy (key_lines[edit_line] + key_linepos - 1, key_lines[edit_line] + key_linepos); key_linepos--; } return; case K_DEL: if (key_linepos < strlen(key_lines[edit_line])) strcpy (key_lines[edit_line] + key_linepos, key_lines[edit_line] + key_linepos + 1); return; case K_LEFTARROW: if (keydown[K_CTRL]) { // word left while (key_linepos > 1 && key_lines[edit_line][key_linepos-1] == ' ') key_linepos--; while (key_linepos > 1 && key_lines[edit_line][key_linepos-1] != ' ') key_linepos--; return; } if (key_linepos > 1) key_linepos--; return; case K_RIGHTARROW: if (keydown[K_CTRL]) { // word right i = strlen (key_lines[edit_line]); while (key_linepos < i && key_lines[edit_line][key_linepos] != ' ') key_linepos++; while (key_linepos < i && key_lines[edit_line][key_linepos] == ' ') key_linepos++; return; } if (key_linepos < strlen(key_lines[edit_line])) key_linepos++; return; case K_INS: key_insert ^= 1; return; case K_UPARROW: if (keydown[K_CTRL]) { AdjustConsoleHeight (-10); return; } do { history_line = (history_line - 1) & 63; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) history_line = (edit_line + 1) & 63; strcpy (key_lines[edit_line], key_lines[history_line]); key_linepos = strlen (key_lines[edit_line]); return; case K_DOWNARROW: if (keydown[K_CTRL]) { AdjustConsoleHeight (10); return; } if (history_line == edit_line) return; do { history_line = (history_line + 1) & 63; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) { key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; key_linepos = 1; } else { strcpy (key_lines[edit_line], key_lines[history_line]); key_linepos = strlen (key_lines[edit_line]); } return; case K_PGUP: case K_MWHEELUP: if (keydown[K_CTRL] && key == K_PGUP) con_backscroll += ((int)scr_conlines-16)>>3; else con_backscroll += 2; if (con_backscroll > con_numlines) con_backscroll = con_numlines; return; case K_PGDN: case K_MWHEELDOWN: if (keydown[K_CTRL] && key == K_PGDN) con_backscroll -= ((int)scr_conlines-16)>>3; else con_backscroll -= 2; if (con_backscroll < 0) con_backscroll = 0; return; case K_HOME: if (keydown[K_CTRL]) con_backscroll = con_numlines; else key_linepos = 1; return; case K_END: if (keydown[K_CTRL]) con_backscroll = 0; else key_linepos = strlen (key_lines[edit_line]); return; } if ((key == 'V' || key == 'v') && keydown[K_CTRL]) { char *cliptext; int len; if ((cliptext = Sys_GetClipboardData())) { len = strlen (cliptext); if (len + strlen(key_lines[edit_line]) > MAXCMDLINE - 1) len = MAXCMDLINE - 1 - strlen(key_lines[edit_line]); if (len > 0) { // insert the string memmove (key_lines[edit_line] + key_linepos + len, key_lines[edit_line] + key_linepos, strlen(key_lines[edit_line]) - key_linepos + 1); memcpy (key_lines[edit_line] + key_linepos, cliptext, len); key_linepos += len; } } return; } if (key < 32 || key > 127) return; // non printable if (keydown[K_CTRL]) { if (key >= '0' && key <= '9') key = key - '0' + 0x12; // yellow number else switch (key) { case '[': key = 0x10; break; case ']': key = 0x11; break; case 'g': key = 0x86; break; case 'r': key = 0x87; break; case 'y': key = 0x88; break; case 'b': key = 0x89; break; case '(': key = 0x80; break; case '=': key = 0x81; break; case ')': key = 0x82; break; case 'a': key = 0x83; break; case '<': key = 0x1d; break; case '-': key = 0x1e; break; case '>': key = 0x1f; break; case ',': key = 0x1c; break; case '.': key = 0x9c; break; case 'B': key = 0x8b; break; case 'C': key = 0x8d; break; } } if (keydown[K_ALT]) key |= 128; // red char i = strlen (key_lines[edit_line]); if (i >= MAXCMDLINE-1) return; // This also moves the ending \0 memmove (key_lines[edit_line]+key_linepos+1, key_lines[edit_line]+key_linepos, i-key_linepos+1); key_lines[edit_line][key_linepos] = key; key_linepos++; } //============================================================================ #define MAX_CHAT_SIZE 45 char chat_buffer[MAX_CHAT_SIZE]; qboolean team_message = false; void Key_Message (int key) { static int chat_bufferlen = 0; if (key == K_ENTER) { if (team_message) Cbuf_AddText ("say_team \""); else Cbuf_AddText ("say \""); Cbuf_AddText (chat_buffer); Cbuf_AddText ("\"\n"); key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; return; } if (key == K_ESCAPE) { key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; return; } if (key < 32 || key > 127) return; // non printable if (key == K_BACKSPACE) { if (chat_bufferlen) { chat_bufferlen--; chat_buffer[chat_bufferlen] = 0; } return; } if (chat_bufferlen == MAX_CHAT_SIZE - (team_message ? 3 : 1)) return; // all full chat_buffer[chat_bufferlen++] = key; chat_buffer[chat_bufferlen] = 0; } //============================================================================ /* =================== Key_StringToKeynum Returns a key number to be used to index keybindings[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. =================== */ int Key_StringToKeynum (char *str) { keyname_t *kn; if (!str || !str[0]) return -1; if (!str[1]) return str[0]; for (kn = keynames ; kn->name ; kn++) { if (!Q_strcasecmp(str, kn->name)) return kn->keynum; } return -1; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, or a K_* name) for the given keynum. FIXME: handle quote special (general escape sequence?) =================== */ char *Key_KeynumToString (int keynum) { keyname_t *kn; static char tinystr[2]; if (keynum == -1) return ""; if (keynum > 32 && keynum < 127) { // printable ascii tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for (kn = keynames ; kn->name ; kn++) if (keynum == kn->keynum) return kn->name; return ""; } /* =================== Key_SetBinding =================== */ void Key_SetBinding (int keynum, char *binding) { char *new; int l; if (keynum == -1) return; // free old bindings if (keybindings[keynum]) { Z_Free (keybindings[keynum]); keybindings[keynum] = NULL; } // allocate memory for new binding l = strlen (binding); new = Z_Malloc (l+1); Q_strcpy (new, binding); new[l] = 0; keybindings[keynum] = new; } /* =================== Key_Unbind_f =================== */ void Key_Unbind_f (void) { int b; if (Cmd_Argc() != 2) { Con_Printf ("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1)); if (b == -1) { Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding (b, ""); } void Key_Unbindall_f (void) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i]) Key_SetBinding (i, ""); } /* =================== Key_Bind_f =================== */ void Key_Bind_f (void) { int i, c, b; char cmd[1024]; c = Cmd_Argc(); if (c != 2 && c != 3) { Con_Printf ("bind [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1)); if (b == -1) { Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if (c == 2) { if (keybindings[b]) Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b]); else Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) ); return; } // copy the rest of the command line cmd[0] = 0; // start out with a null string for (i=2 ; i 2) strcat (cmd, " "); strcat (cmd, Cmd_Argv(i)); } Key_SetBinding (b, cmd); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings (FILE *f) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i]) if (*keybindings[i]) fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } /* =================== Key_Init =================== */ void Key_Init (void) { // joe: added stuff from [sons]Quake int i, j; FILE *cmdhist; cmdhistory_t cmdhistory; if ((cmdhist = fopen(va("%s/cmdhist.dat", com_gamedir), "rb"))) { fread (&cmdhistory, sizeof(cmdhistory_t), 1, cmdhist); fclose (cmdhist); for (i=0 ; i<64 ; i++) for (j=0 ; j 1) // joe: modified to work as ZQuake { if ((key != K_BACKSPACE && key != K_DEL && key != K_LEFTARROW && key != K_RIGHTARROW && key != K_UPARROW && key != K_DOWNARROW && key != K_PGUP && key != K_PGDN && (key < 32 || key > 126 || key == '`')) || (key_dest == key_game && cls.state == ca_connected)) return; // ignore most autorepeats } // joe: this was annoying, so I removed // if (key >= 200 && !keybindings[key]) // Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key)); } // handle escape specialy, so the user can never unbind it if (key == K_ESCAPE) { if (!down) return; switch (key_dest) { case key_message: Key_Message (key); break; case key_menu: M_Keydown (key); break; case key_game: case key_console: M_ToggleMenu_f (); break; default: Sys_Error ("Bad key_dest"); } return; } // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the kenum as a parameter, so multiple // downs can be matched with ups if (!down) { kb = keybindings[key]; if (kb && kb[0] == '+') { sprintf (cmd, "-%s %i\n", kb+1, key); Cbuf_AddText (cmd); } if (keyshift[key] != key) { kb = keybindings[keyshift[key]]; if (kb && kb[0] == '+') { sprintf (cmd, "-%s %i\n", kb+1, key); Cbuf_AddText (cmd); } } return; } // during demo playback, most keys bring up the main menu // joe: no, thanks :) #if 0 if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game) { M_ToggleMenu_f (); return; } #endif // if not a consolekey, send to the interpreter no matter what mode is if ((key_dest == key_menu && menubound[key]) || (key_dest == key_console && !consolekeys[key]) || (key_dest == key_game && (!con_forcedup || !consolekeys[key])))// || // (Key_isSpecial(key) && keybindings[key] != NULL)) { if ((kb = keybindings[key])) { if (kb[0] == '+') { // button commands add keynum as a parm sprintf (cmd, "%s %i\n", kb, key); Cbuf_AddText (cmd); } else { Cbuf_AddText (kb); Cbuf_AddText ("\n"); } } return; } if (!down) return; // other systems only care about key down events if (keydown[K_SHIFT]) key = keyshift[key]; switch (key_dest) { case key_message: Key_Message (key); break; case key_menu: M_Keydown (key); break; case key_game: case key_console: Key_Console (key); break; default: Sys_Error ("Bad key_dest"); } } /* =================== Key_ClearStates =================== */ void Key_ClearStates (void) { int i; for (i=0 ; i<256 ; i++) { keydown[i] = false; key_repeats[i] = 0; } }