/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #define RETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e)) /* =============================================================================== BUILT-IN FUNCTIONS =============================================================================== */ char *PF_VarString (int first) { int i; static char out[256]; out[0] = 0; for (i=first ; is_name, s); ed = PROG_TO_EDICT(pr_global_struct->self); ED_Print (ed); Host_Error ("Program error"); } /* ================= PF_objerror Dumps out self, then an error message. The program is aborted and self is removed, but the level can continue. objerror(value) ================= */ void PF_objerror (void) { char *s; edict_t *ed; s = PF_VarString (0); Con_Printf ("======OBJECT ERROR in %s:\n%s\n", pr_strings + pr_xfunction->s_name, s); ed = PROG_TO_EDICT(pr_global_struct->self); ED_Print (ed); ED_Free (ed); Host_Error ("Program error"); } /* ============== PF_makevectors Writes new values for v_forward, v_up, and v_right based on angles makevectors(vector) ============== */ void PF_makevectors (void) { AngleVectors (G_VECTOR(OFS_PARM0), pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up); } /* ================= PF_setorigin This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported. setorigin (entity, origin) ================= */ void PF_setorigin (void) { edict_t *e; float *org; e = G_EDICT(OFS_PARM0); org = G_VECTOR(OFS_PARM1); VectorCopy (org, e->v.origin); SV_LinkEdict (e, false); } void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate) { float *angles; vec3_t rmin, rmax; float bounds[2][3]; float xvector[2], yvector[2]; float a; vec3_t base, transformed; int i, j, k, l; for (i=0 ; i<3 ; i++) if (min[i] > max[i]) PR_RunError ("backwards mins/maxs"); rotate = false; // FIXME: implement rotation properly again if (!rotate) { VectorCopy (min, rmin); VectorCopy (max, rmax); } else { // find min / max for rotations angles = e->v.angles; a = angles[1]/180 * M_PI; xvector[0] = cos(a); xvector[1] = sin(a); yvector[0] = -sin(a); yvector[1] = cos(a); VectorCopy (min, bounds[0]); VectorCopy (max, bounds[1]); rmin[0] = rmin[1] = rmin[2] = 9999; rmax[0] = rmax[1] = rmax[2] = -9999; for (i=0 ; i<= 1 ; i++) { base[0] = bounds[i][0]; for (j=0 ; j<= 1 ; j++) { base[1] = bounds[j][1]; for (k=0 ; k<= 1 ; k++) { base[2] = bounds[k][2]; // transform the point transformed[0] = xvector[0]*base[0] + yvector[0]*base[1]; transformed[1] = xvector[1]*base[0] + yvector[1]*base[1]; transformed[2] = base[2]; for (l=0 ; l<3 ; l++) { if (transformed[l] < rmin[l]) rmin[l] = transformed[l]; if (transformed[l] > rmax[l]) rmax[l] = transformed[l]; } } } } } // set derived values VectorCopy (rmin, e->v.mins); VectorCopy (rmax, e->v.maxs); VectorSubtract (max, min, e->v.size); SV_LinkEdict (e, false); } /* ================= PF_setsize the size box is rotated by the current angle setsize (entity, minvector, maxvector) ================= */ void PF_setsize (void) { edict_t *e; float *min, *max; e = G_EDICT(OFS_PARM0); min = G_VECTOR(OFS_PARM1); max = G_VECTOR(OFS_PARM2); SetMinMaxSize (e, min, max, false); } /* ================= PF_setmodel setmodel(entity, model) ================= */ void PF_setmodel (void) { edict_t *e; char *m, **check; model_t *mod; int i; e = G_EDICT(OFS_PARM0); m = G_STRING(OFS_PARM1); // check to see if model was properly precached for (i=0, check = sv.model_precache ; *check ; i++, check++) if (!strcmp(*check, m)) break; if (!*check) PR_RunError ("no precache: %s\n", m); e->v.model = m - pr_strings; e->v.modelindex = i; //SV_ModelIndex (m); mod = sv.models[(int)e->v.modelindex]; // Mod_ForName (m, true); if (mod) SetMinMaxSize (e, mod->mins, mod->maxs, true); else SetMinMaxSize (e, vec3_origin, vec3_origin, true); } /* qboolean checkextension(char *name) { int len; char *e, *start; len = strlen(name); for (e = ENGINE_EXTENSIONS;*e;e++) { while (*e == ' ') e++; if (!*e) break; start = e; while (*e && *e != ' ') e++; if (e - start == len) if (!strncasecmp(start, name, len)) return true; } return false; } */ /* ================= PF_checkextension returns true if the extension is supported by the server checkextension(extensionname) ================= */ //void PF_checkextension (void) //{ // G_FLOAT(OFS_RETURN) = checkextension(G_STRING(OFS_PARM0)); //} /* ================= PF_bprint broadcast print to everyone on server bprint(value) ================= */ void PF_bprint (void) { char *s; s = PF_VarString (0); SV_BroadcastPrintf ("%s", s); } /* ================= PF_sprint single print to a specific client sprint(clientent, value) ================= */ void PF_sprint (void) { char *s; client_t *client; int entnum; entnum = G_EDICTNUM(OFS_PARM0); s = PF_VarString (1); if (entnum < 1 || entnum > svs.maxclients) { Con_Printf ("tried to sprint to a non-client\n"); return; } client = &svs.clients[entnum-1]; MSG_WriteChar (&client->message,svc_print); MSG_WriteString (&client->message, s ); } /* ================= PF_centerprint single print to a specific client centerprint(clientent, value) ================= */ void PF_centerprint (void) { char *s; client_t *client; int entnum; entnum = G_EDICTNUM(OFS_PARM0); s = PF_VarString (1); if (entnum < 1 || entnum > svs.maxclients) { Con_Printf ("tried to sprint to a non-client\n"); return; } client = &svs.clients[entnum-1]; MSG_WriteChar (&client->message,svc_centerprint); MSG_WriteString (&client->message, s ); } /* ================= PF_normalize vector normalize(vector) ================= */ void PF_normalize (void) { float *value1; vec3_t newvalue; float new; value1 = G_VECTOR(OFS_PARM0); new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2]; new = sqrt(new); if (new == 0) newvalue[0] = newvalue[1] = newvalue[2] = 0; else { new = 1/new; newvalue[0] = value1[0] * new; newvalue[1] = value1[1] * new; newvalue[2] = value1[2] * new; } VectorCopy (newvalue, G_VECTOR(OFS_RETURN)); } /* ================= PF_vlen scalar vlen(vector) ================= */ void PF_vlen (void) { float *value1; float new; value1 = G_VECTOR(OFS_PARM0); new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2]; new = sqrt(new); G_FLOAT(OFS_RETURN) = new; } /* ================= PF_vectoyaw float vectoyaw(vector) ================= */ void PF_vectoyaw (void) { float *value1; float yaw; value1 = G_VECTOR(OFS_PARM0); if (value1[1] == 0 && value1[0] == 0) yaw = 0; else { yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI); if (yaw < 0) yaw += 360; } G_FLOAT(OFS_RETURN) = yaw; } /* ================= PF_vectoangles vector vectoangles(vector) ================= */ void PF_vectoangles (void) { float *value1, forward, yaw, pitch; value1 = G_VECTOR(OFS_PARM0); if (!value1[1] && !value1[0]) { yaw = 0; if (value1[2] > 0) pitch = 90; else pitch = 270; } else { yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI); if (yaw < 0) yaw += 360; forward = sqrt (value1[0]*value1[0] + value1[1]*value1[1]); pitch = (int) (atan2(value1[2], forward) * 180 / M_PI); if (pitch < 0) pitch += 360; } G_FLOAT(OFS_RETURN+0) = pitch; G_FLOAT(OFS_RETURN+1) = yaw; G_FLOAT(OFS_RETURN+2) = 0; } /* ================= PF_Random Returns a number from 0<= num < 1 random() ================= */ void PF_random (void) { float num; num = (rand ()&0x7fff) / ((float)0x7fff); G_FLOAT(OFS_RETURN) = num; } /* ================= PF_particle particle(origin, color, count) ================= */ void PF_particle (void) { float *org, *dir, color, count; org = G_VECTOR(OFS_PARM0); dir = G_VECTOR(OFS_PARM1); color = G_FLOAT(OFS_PARM2); count = G_FLOAT(OFS_PARM3); SV_StartParticle (org, dir, color, count); } // JT - adding DP TE_BLOOD extension // DP105 version /* void PF_te_blood (void) { if (G_FLOAT(OFS_PARM2) < 1) return; MSG_WriteByte(&sv.datagram, svc_temp_entity); MSG_WriteByte(&sv.datagram, TE_BLOOD); // origin MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]); MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]); MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]); // velocity MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127)); MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127)); MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127)); // count MSG_WriteByte(&sv.datagram, bound(0, (int) G_FLOAT(OFS_PARM2), 255)); } */ // JT - attempt to make it Tremor friendly void PF_te_blood (void) { if (G_FLOAT(OFS_PARM2) < 1) return; MSG_WriteByte(&sv.datagram, svc_temp_entity); MSG_WriteByte(&sv.datagram, TE_BLOOD); // origin MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]); MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]); MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]); // velocity MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127)); MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127)); MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127)); // count MSG_WriteByte(&sv.datagram, bound(0, (int) G_FLOAT(OFS_PARM2), 255)); } /* ================= PF_ambientsound ================= */ void PF_ambientsound (void) { char **check, *samp; float *pos, vol, attenuation; int i, soundnum; pos = G_VECTOR (OFS_PARM0); samp = G_STRING(OFS_PARM1); vol = G_FLOAT(OFS_PARM2); attenuation = G_FLOAT(OFS_PARM3); // check to see if samp was properly precached for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++) if (!strcmp(*check,samp)) break; if (!*check) { Con_Printf ("no precache: %s\n", samp); return; } // add an svc_spawnambient command to the level signon packet MSG_WriteByte (&sv.signon, svc_spawnstaticsound); for (i=0 ; i<3 ; i++) MSG_WriteCoord (&sv.signon, pos[i]); MSG_WriteByte (&sv.signon, soundnum); MSG_WriteByte (&sv.signon, vol*255); MSG_WriteByte (&sv.signon, attenuation*64); } /* ================= PF_sound Each entity can have eight independant sound sources, like voice, weapon, feet, etc. Channel 0 is an auto-allocate channel, the others override anything allready running on that entity/channel pair. An attenuation of 0 will play full volume everywhere in the level. Larger attenuations will drop off. ================= */ void PF_sound (void) { char *sample; int channel, volume; edict_t *entity; float attenuation; entity = G_EDICT(OFS_PARM0); channel = G_FLOAT(OFS_PARM1); sample = G_STRING(OFS_PARM2); volume = G_FLOAT(OFS_PARM3) * 255; attenuation = G_FLOAT(OFS_PARM4); if (volume < 0 || volume > 255) Sys_Error ("SV_StartSound: volume = %i", volume); if (attenuation < 0 || attenuation > 4) Sys_Error ("SV_StartSound: attenuation = %f", attenuation); if (channel < 0 || channel > 7) Sys_Error ("SV_StartSound: channel = %i", channel); SV_StartSound (entity, channel, sample, volume, attenuation); } /* ================= PF_break break() ================= */ void PF_break (void) { Con_Printf ("break statement\n"); *(int *)-4 = 0; // dump to debugger // PR_RunError ("break statement"); } /* ================= PF_traceline Used for use tracing and shot targeting Traces are blocked by bbox and exact bsp entityes, and also slide box entities if the tryents flag is set. traceline (vector1, vector2, tryents) ================= */ void PF_traceline (void) { float *v1, *v2; trace_t trace; int nomonsters; edict_t *ent; v1 = G_VECTOR(OFS_PARM0); v2 = G_VECTOR(OFS_PARM1); nomonsters = G_FLOAT(OFS_PARM2); ent = G_EDICT(OFS_PARM3); trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent); pr_global_struct->trace_allsolid = trace.allsolid; pr_global_struct->trace_startsolid = trace.startsolid; pr_global_struct->trace_fraction = trace.fraction; pr_global_struct->trace_inwater = trace.inwater; pr_global_struct->trace_inopen = trace.inopen; VectorCopy (trace.endpos, pr_global_struct->trace_endpos); VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal); pr_global_struct->trace_plane_dist = trace.plane.dist; if (trace.ent) pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent); else pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts); } extern trace_t SV_Trace_Toss (edict_t *ent, edict_t *ignore); void PF_TraceToss (void) { trace_t trace; edict_t *ent, *ignore; ent = G_EDICT(OFS_PARM0); ignore = G_EDICT(OFS_PARM1); trace = SV_Trace_Toss (ent, ignore); pr_global_struct->trace_allsolid = trace.allsolid; pr_global_struct->trace_startsolid = trace.startsolid; pr_global_struct->trace_fraction = trace.fraction; pr_global_struct->trace_inwater = trace.inwater; pr_global_struct->trace_inopen = trace.inopen; VectorCopy (trace.endpos, pr_global_struct->trace_endpos); VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal); pr_global_struct->trace_plane_dist = trace.plane.dist; if (trace.ent) pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent); else pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts); } /* ================= PF_checkpos Returns true if the given entity can move to the given position from it's current position by walking or rolling. FIXME: make work... scalar checkpos (entity, vector) ================= */ void PF_checkpos (void) { } //============================================================================ byte checkpvs[MAX_MAP_LEAFS/8]; int PF_newcheckclient (int check) { int i; byte *pvs; edict_t *ent; mleaf_t *leaf; vec3_t org; // cycle to the next one if (check < 1) check = 1; if (check > svs.maxclients) check = svs.maxclients; if (check == svs.maxclients) i = 1; else i = check + 1; for ( ; ; i++) { if (i == svs.maxclients+1) i = 1; ent = EDICT_NUM(i); if (i == check) break; // didn't find anything else if (ent->free) continue; if (ent->v.health <= 0) continue; if ((int)ent->v.flags & FL_NOTARGET) continue; // anything that is a client, or has a client as an enemy break; } // get the PVS for the entity VectorAdd (ent->v.origin, ent->v.view_ofs, org); leaf = Mod_PointInLeaf (org, sv.worldmodel); pvs = Mod_LeafPVS (leaf, sv.worldmodel); memcpy (checkpvs, pvs, (sv.worldmodel->numleafs+7)>>3 ); return i; } /* ================= PF_checkclient Returns a client (or object that has a client enemy) that would be a valid target. If there are more than one valid options, they are cycled each frame If (self.origin + self.viewofs) is not in the PVS of the current target, it is not returned at all. name checkclient () ================= */ #define MAX_CHECK 16 int c_invis, c_notvis; void PF_checkclient (void) { edict_t *ent, *self; mleaf_t *leaf; int l; vec3_t view; // find a new check if on a new frame if (sv.time - sv.lastchecktime >= 0.1) { sv.lastcheck = PF_newcheckclient (sv.lastcheck); sv.lastchecktime = sv.time; } // return check if it might be visible ent = EDICT_NUM(sv.lastcheck); if (ent->free || ent->v.health <= 0) { RETURN_EDICT(sv.edicts); return; } // if current entity can't possibly see the check entity, return 0 self = PROG_TO_EDICT(pr_global_struct->self); VectorAdd (self->v.origin, self->v.view_ofs, view); leaf = Mod_PointInLeaf (view, sv.worldmodel); l = (leaf - sv.worldmodel->leafs) - 1; if ((l < 0) || !(checkpvs[l>>3] & (1 << (l & 7)))) { c_notvis++; RETURN_EDICT(sv.edicts); return; } // might be able to see it c_invis++; RETURN_EDICT(ent); } //============================================================================ /* ================= PF_stuffcmd Sends text over to the client's execution buffer stuffcmd (clientent, value) ================= */ void PF_stuffcmd (void) { int entnum; char *str; client_t *old; entnum = G_EDICTNUM(OFS_PARM0); if (entnum < 1 || entnum > svs.maxclients) PR_RunError ("Parm 0 not a client"); str = G_STRING(OFS_PARM1); old = host_client; host_client = &svs.clients[entnum-1]; Host_ClientCommands ("%s", str); host_client = old; } /* ================= PF_localcmd Sends text over to the client's execution buffer localcmd (string) ================= */ void PF_localcmd (void) { char *str; str = G_STRING(OFS_PARM0); Cbuf_AddText (str); } /* ================= PF_cvar float cvar (string) ================= */ void PF_cvar (void) { char *str; str = G_STRING(OFS_PARM0); G_FLOAT(OFS_RETURN) = Cvar_VariableValue (str); } /* ================= PF_cvar_set float cvar (string) ================= */ void PF_cvar_set (void) { char *var, *val; var = G_STRING(OFS_PARM0); val = G_STRING(OFS_PARM1); Cvar_Set (var, val); } /* ================= PF_findradius Returns a chain of entities that have origins within a spherical area findradius (origin, radius) ================= */ void PF_findradius (void) { edict_t *ent, *chain; float rad; float *org; vec3_t eorg; int i, j; chain = (edict_t *)sv.edicts; org = G_VECTOR(OFS_PARM0); rad = G_FLOAT(OFS_PARM1); ent = NEXT_EDICT(sv.edicts); for (i=1 ; ifree) continue; if (ent->v.solid == SOLID_NOT) continue; for (j=0 ; j<3 ; j++) eorg[j] = org[j] - (ent->v.origin[j] + (ent->v.mins[j] + ent->v.maxs[j])*0.5); if (VectorLength(eorg) > rad) continue; ent->v.chain = EDICT_TO_PROG(chain); chain = ent; } RETURN_EDICT(chain); } /* ========= PF_dprint ========= */ void PF_dprint (void) { Con_DPrintf ("%s",PF_VarString(0)); } char pr_string_temp[128]; void PF_ftos (void) { float v; v = G_FLOAT(OFS_PARM0); if (v == (int)v) sprintf (pr_string_temp, "%d",(int)v); else sprintf (pr_string_temp, "%5.1f",v); G_INT(OFS_RETURN) = pr_string_temp - pr_strings; } void PF_fabs (void) { float v; v = G_FLOAT(OFS_PARM0); G_FLOAT(OFS_RETURN) = fabs(v); } void PF_vtos (void) { sprintf (pr_string_temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM0)[0], G_VECTOR(OFS_PARM0)[1], G_VECTOR(OFS_PARM0)[2]); G_INT(OFS_RETURN) = pr_string_temp - pr_strings; } void PF_etos (void) { sprintf (pr_string_temp, "entity %i", G_EDICTNUM(OFS_PARM0)); G_INT(OFS_RETURN) = pr_string_temp - pr_strings; } void PF_Spawn (void) { edict_t *ed; ed = ED_Alloc(); RETURN_EDICT(ed); } void PF_Remove (void) { edict_t *ed; ed = G_EDICT(OFS_PARM0); ED_Free (ed); } // entity (entity start, .string field, string match) find = #5; void PF_Find (void) { int e; int f; char *s, *t; edict_t *ed; e = G_EDICTNUM(OFS_PARM0); f = G_INT(OFS_PARM1); s = G_STRING(OFS_PARM2); if (!s) PR_RunError ("PF_Find: bad search string"); for (e++ ; e < sv.num_edicts ; e++) { ed = EDICT_NUM(e); if (ed->free) continue; t = E_STRING(ed,f); if (!t) continue; if (!strcmp(t,s)) { RETURN_EDICT(ed); return; } } RETURN_EDICT(sv.edicts); } void PR_CheckEmptyString (char *s) { if (s[0] <= ' ') PR_RunError ("Bad string"); } void PF_precache_file (void) { // precache_file is only used to copy files with qcc, it does nothing G_INT(OFS_RETURN) = G_INT(OFS_PARM0); } void PF_precache_sound (void) { char *s; int i; if (sv.state != ss_loading) PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions"); s = G_STRING(OFS_PARM0); G_INT(OFS_RETURN) = G_INT(OFS_PARM0); PR_CheckEmptyString (s); for (i=0 ; iself); yaw = G_FLOAT(OFS_PARM0); dist = G_FLOAT(OFS_PARM1); if ( !( (int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) { G_FLOAT(OFS_RETURN) = 0; return; } yaw = yaw*M_PI*2 / 360; move[0] = cos(yaw)*dist; move[1] = sin(yaw)*dist; move[2] = 0; // save program state, because SV_movestep may call other progs oldf = pr_xfunction; oldself = pr_global_struct->self; G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true); // restore program state pr_xfunction = oldf; pr_global_struct->self = oldself; } /* =============== PF_droptofloor void() droptofloor =============== */ void PF_droptofloor (void) { edict_t *ent; vec3_t end; trace_t trace; ent = PROG_TO_EDICT(pr_global_struct->self); VectorCopy (ent->v.origin, end); end[2] -= 256; trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent); if (trace.fraction == 1 || trace.allsolid) G_FLOAT(OFS_RETURN) = 0; else { VectorCopy (trace.endpos, ent->v.origin); SV_LinkEdict (ent, false); ent->v.flags = (int)ent->v.flags | FL_ONGROUND; ent->v.groundentity = EDICT_TO_PROG(trace.ent); G_FLOAT(OFS_RETURN) = 1; } } /* =============== PF_lightstyle void(float style, string value) lightstyle =============== */ void PF_lightstyle (void) { int style; char *val; client_t *client; int j; style = G_FLOAT(OFS_PARM0); val = G_STRING(OFS_PARM1); // change the string in sv sv.lightstyles[style] = val; // send message to all clients on this server if (sv.state != ss_active) return; for (j=0, client = svs.clients ; jactive || client->spawned) { MSG_WriteChar (&client->message, svc_lightstyle); MSG_WriteChar (&client->message,style); MSG_WriteString (&client->message, val); } } void PF_rint (void) { float f; f = G_FLOAT(OFS_PARM0); if (f > 0) G_FLOAT(OFS_RETURN) = (int)(f + 0.5); else G_FLOAT(OFS_RETURN) = (int)(f - 0.5); } void PF_floor (void) { G_FLOAT(OFS_RETURN) = floor(G_FLOAT(OFS_PARM0)); } void PF_ceil (void) { G_FLOAT(OFS_RETURN) = ceil(G_FLOAT(OFS_PARM0)); } /* ============= PF_checkbottom ============= */ void PF_checkbottom (void) { edict_t *ent; ent = G_EDICT(OFS_PARM0); G_FLOAT(OFS_RETURN) = SV_CheckBottom (ent); } /* ============= PF_pointcontents ============= */ void PF_pointcontents (void) { float *v; v = G_VECTOR(OFS_PARM0); G_FLOAT(OFS_RETURN) = SV_PointContents (v); } /* ============= PF_nextent entity nextent(entity) ============= */ void PF_nextent (void) { int i; edict_t *ent; i = G_EDICTNUM(OFS_PARM0); while (1) { i++; if (i == sv.num_edicts) { RETURN_EDICT(sv.edicts); return; } ent = EDICT_NUM(i); if (!ent->free) { RETURN_EDICT(ent); return; } } } /* ============= PF_aim Pick a vector for the player to shoot along vector aim(entity, missilespeed) ============= */ cvar_t sv_aim = {"sv_aim", "0.93"}; void PF_aim (void) { edict_t *ent, *check, *bestent; vec3_t start, dir, end, bestdir; int i, j; trace_t tr; float dist, bestdist, speed; ent = G_EDICT(OFS_PARM0); speed = G_FLOAT(OFS_PARM1); VectorCopy (ent->v.origin, start); start[2] += 20; // try sending a trace straight VectorCopy (pr_global_struct->v_forward, dir); VectorMA (start, 2048, dir, end); tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent); if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM && (!teamplay.value || ent->v.team <= 0 || ent->v.team != tr.ent->v.team)) { VectorCopy (pr_global_struct->v_forward, G_VECTOR(OFS_RETURN)); return; } // try all possible entities VectorCopy (dir, bestdir); bestdist = sv_aim.value; bestent = NULL; check = NEXT_EDICT(sv.edicts); for (i=1 ; iv.takedamage != DAMAGE_AIM) continue; if (check == ent) continue; if (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team) continue; // don't aim at teammate for (j=0 ; j<3 ; j++) end[j] = check->v.origin[j] + 0.5*(check->v.mins[j] + check->v.maxs[j]); VectorSubtract (end, start, dir); VectorNormalize (dir); dist = DotProduct (dir, pr_global_struct->v_forward); if (dist < bestdist) continue; // too far to turn tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent); if (tr.ent == check) { // can shoot at this one bestdist = dist; bestent = check; } } if (bestent) { VectorSubtract (bestent->v.origin, ent->v.origin, dir); dist = DotProduct (dir, pr_global_struct->v_forward); VectorScale (pr_global_struct->v_forward, dist, end); end[2] = dir[2]; VectorNormalize (end); VectorCopy (end, G_VECTOR(OFS_RETURN)); } else { VectorCopy (bestdir, G_VECTOR(OFS_RETURN)); } } /* ============== PF_changeyaw This was a major timewaster in progs, so it was converted to C ============== */ void PF_changeyaw (void) { edict_t *ent; float ideal, current, move, speed; ent = PROG_TO_EDICT(pr_global_struct->self); current = anglemod( ent->v.angles[1] ); ideal = ent->v.ideal_yaw; speed = ent->v.yaw_speed; if (current == ideal) return; move = ideal - current; if (ideal > current) { if (move >= 180) move = move - 360; } else { if (move <= -180) move = move + 360; } if (move > 0) { if (move > speed) move = speed; } else { if (move < -speed) move = -speed; } ent->v.angles[1] = anglemod (current + move); } /* ============== PF_changepitch ============== */ void PF_changepitch (void) { edict_t *ent; float ideal, current, move, speed; eval_t *val; ent = G_EDICT(OFS_PARM0); current = anglemod(ent->v.angles[0]); if ((val = GETEDICTFIELDVALUE(ent, eval_idealpitch))) { ideal = val->_float; } else { PR_RunError ("PF_changepitch: .float idealpitch and .float pitch_speed must be defined to use changepitch"); return; } if ((val = GETEDICTFIELDVALUE(ent, eval_pitch_speed))) { speed = val->_float; } else { PR_RunError ("PF_changepitch: .float idealpitch and .float pitch_speed must be defined to use changepitch"); return; } if (current == ideal) return; move = ideal - current; if (ideal > current) { if (move >= 180) move = move - 360; } else { if (move <= -180) move = move + 360; } if (move > 0) { if (move > speed) move = speed; } else { if (move < -speed) move = -speed; } ent->v.angles[0] = anglemod (current + move); } /* =============================================================================== MESSAGE WRITING =============================================================================== */ #define MSG_BROADCAST 0 // unreliable to all #define MSG_ONE 1 // reliable to one (msg_entity) #define MSG_ALL 2 // reliable to all #define MSG_INIT 3 // write to the init string sizebuf_t *WriteDest (void) { int entnum, dest; edict_t *ent; dest = G_FLOAT(OFS_PARM0); switch (dest) { case MSG_BROADCAST: return &sv.datagram; case MSG_ONE: ent = PROG_TO_EDICT(pr_global_struct->msg_entity); entnum = NUM_FOR_EDICT(ent); if (entnum < 1 || entnum > svs.maxclients) PR_RunError ("WriteDest: not a client"); return &svs.clients[entnum-1].message; case MSG_ALL: return &sv.reliable_datagram; case MSG_INIT: return &sv.signon; default: PR_RunError ("WriteDest: bad destination"); break; } return NULL; } void PF_WriteByte (void) { MSG_WriteByte (WriteDest(), G_FLOAT(OFS_PARM1)); } void PF_WriteChar (void) { MSG_WriteChar (WriteDest(), G_FLOAT(OFS_PARM1)); } void PF_WriteShort (void) { MSG_WriteShort (WriteDest(), G_FLOAT(OFS_PARM1)); } void PF_WriteLong (void) { MSG_WriteLong (WriteDest(), G_FLOAT(OFS_PARM1)); } void PF_WriteAngle (void) { MSG_WriteAngle (WriteDest(), G_FLOAT(OFS_PARM1)); } void PF_WriteCoord (void) { MSG_WriteCoord (WriteDest(), G_FLOAT(OFS_PARM1)); } void PF_WriteString (void) { MSG_WriteString (WriteDest(), G_STRING(OFS_PARM1)); } void PF_WriteEntity (void) { MSG_WriteShort (WriteDest(), G_EDICTNUM(OFS_PARM1)); } //============================================================================= int SV_ModelIndex (char *name); void PF_makestatic (void) { int i; edict_t *ent; ent = G_EDICT(OFS_PARM0); MSG_WriteByte (&sv.signon, svc_spawnstatic); MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model)); MSG_WriteByte (&sv.signon, ent->v.frame); MSG_WriteByte (&sv.signon, ent->v.colormap); MSG_WriteByte (&sv.signon, ent->v.skin); for (i=0 ; i<3 ; i++) { MSG_WriteCoord (&sv.signon, ent->v.origin[i]); MSG_WriteAngle (&sv.signon, ent->v.angles[i]); } // throw the entity away now ED_Free (ent); } //============================================================================= /* ============== PF_setspawnparms ============== */ void PF_setspawnparms (void) { edict_t *ent; int i; client_t *client; ent = G_EDICT(OFS_PARM0); i = NUM_FOR_EDICT(ent); if (i < 1 || i > svs.maxclients) PR_RunError ("Entity is not a client"); // copy spawn parms out of the client_t client = svs.clients + (i-1); for (i=0 ; iparm1)[i] = client->spawn_parms[i]; } /* ============== PF_changelevel ============== */ void PF_changelevel (void) { char *s; // make sure we don't issue two changelevels if (svs.changelevel_issued) return; svs.changelevel_issued = true; s = G_STRING(OFS_PARM0); Cbuf_AddText (va("changelevel %s\n",s)); } void PF_sin (void) { G_FLOAT(OFS_RETURN) = sin(G_FLOAT(OFS_PARM0)); } void PF_cos (void) { G_FLOAT(OFS_RETURN) = cos(G_FLOAT(OFS_PARM0)); } void PF_sqrt (void) { G_FLOAT(OFS_RETURN) = sqrt(G_FLOAT(OFS_PARM0)); } void PF_Fixme (void) { PR_RunError ("unimplemented builtin"); } // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes start /* ================= PF_builtin_find float builtin_find (string) ================= */ void PF_builtin_find (void) { int j; float funcno; char *funcname; funcno = 0; funcname = G_STRING(OFS_PARM0); // search function name for ( j=1 ; j < pr_ebfs_numbuiltins ; j++) { if ((pr_ebfs_builtins[j].funcname) && (!(Q_strcasecmp(funcname,pr_ebfs_builtins[j].funcname)))) { break; // found } } if (j < pr_ebfs_numbuiltins) { funcno = pr_ebfs_builtins[j].funcno; } G_FLOAT(OFS_RETURN) = funcno; } // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes end /* builtin_t pr_builtin[] = { PF_Fixme, PF_makevectors, // void(entity e) makevectors = #1; PF_setorigin, // void(entity e, vector o) setorigin = #2; PF_setmodel, // void(entity e, string m) setmodel = #3; PF_setsize, // void(entity e, vector min, vector max) setsize = #4; PF_Fixme, // void(entity e, vector min, vector max) setabssize = #5; PF_break, // void() break = #6; PF_random, // float() random = #7; PF_sound, // void(entity e, float chan, string samp) sound = #8; PF_normalize, // vector(vector v) normalize = #9; PF_error, // void(string e) error = #10; PF_objerror, // void(string e) objerror = #11; PF_vlen, // float(vector v) vlen = #12; PF_vectoyaw, // float(vector v) vectoyaw = #13; PF_Spawn, // entity() spawn = #14; PF_Remove, // void(entity e) remove = #15; PF_traceline, // float(vector v1, vector v2, float tryents) traceline = #16; PF_checkclient, // entity() clientlist = #17; PF_Find, // entity(entity start, .string fld, string match) find = #18; PF_precache_sound, // void(string s) precache_sound = #19; PF_precache_model, // void(string s) precache_model = #20; PF_stuffcmd, // void(entity client, string s)stuffcmd = #21; PF_findradius, // entity(vector org, float rad) findradius = #22; PF_bprint, // void(string s) bprint = #23; PF_sprint, // void(entity client, string s) sprint = #24; PF_dprint, // void(string s) dprint = #25; PF_ftos, // void(string s) ftos = #26; PF_vtos, // void(string s) vtos = #27; PF_coredump, PF_traceon, PF_traceoff, PF_eprint, // void(entity e) debug print an entire entity PF_walkmove, // float(float yaw, float dist) walkmove PF_Fixme, // float(float yaw, float dist) walkmove PF_droptofloor, PF_lightstyle, PF_rint, PF_floor, PF_ceil, PF_Fixme, PF_checkbottom, PF_pointcontents, PF_Fixme, PF_fabs, PF_aim, PF_cvar, PF_localcmd, PF_nextent, PF_particle, PF_changeyaw, PF_Fixme, PF_vectoangles, PF_WriteByte, PF_WriteChar, PF_WriteShort, PF_WriteLong, PF_WriteCoord, PF_WriteAngle, PF_WriteString, PF_WriteEntity, PF_sin, PF_cos, PF_sqrt, PF_changepitch, PF_TraceToss, // 65? PF_etos, PF_Fixme, SV_MoveToGoal, PF_precache_file, PF_makestatic, PF_changelevel, PF_Fixme, PF_cvar_set, PF_centerprint, PF_ambientsound, PF_precache_model, PF_precache_sound, // precache_sound2 is different only for qcc PF_precache_file, PF_setspawnparms }; */ builtin_t *pr_builtins; int pr_numbuiltins; // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes start // for builtin function definitions see Quake Standards Group at http://www.quakesrc.org/ ebfs_builtin_t pr_ebfs_builtins[] = { { 0, NULL, PF_Fixme }, // has to be first entry as it is needed for initialization in PR_LoadProgs() { 1, "makevectors", PF_makevectors }, // void(entity e) makevectors = #1; { 2, "setorigin", PF_setorigin }, // void(entity e, vector o) setorigin = #2; { 3, "setmodel", PF_setmodel }, // void(entity e, string m) setmodel = #3; { 4, "setsize", PF_setsize }, // void(entity e, vector min, vector max) setsize = #4; // { 5, "fixme", PF_Fixme }, // void(entity e, vector min, vector max) setabssize = #5; { 6, "break", PF_break }, // void() break = #6; { 7, "random", PF_random }, // float() random = #7; { 8, "sound", PF_sound }, // void(entity e, float chan, string samp) sound = #8; { 9, "normalize", PF_normalize }, // vector(vector v) normalize = #9; { 10, "error", PF_error }, // void(string e) error = #10; { 11, "objerror", PF_objerror }, // void(string e) objerror = #11; { 12, "vlen", PF_vlen }, // float(vector v) vlen = #12; { 13, "vectoyaw", PF_vectoyaw }, // float(vector v) vectoyaw = #13; { 14, "spawn", PF_Spawn }, // entity() spawn = #14; { 15, "remove", PF_Remove }, // void(entity e) remove = #15; { 16, "traceline", PF_traceline }, // float(vector v1, vector v2, float tryents) traceline = #16; { 17, "checkclient", PF_checkclient }, // entity() clientlist = #17; { 18, "find", PF_Find }, // entity(entity start, .string fld, string match) find = #18; { 19, "precache_sound", PF_precache_sound }, // void(string s) precache_sound = #19; { 20, "precache_model", PF_precache_model }, // void(string s) precache_model = #20; { 21, "stuffcmd", PF_stuffcmd }, // void(entity client, string s)stuffcmd = #21; { 22, "findradius", PF_findradius }, // entity(vector org, float rad) findradius = #22; { 23, "bprint", PF_bprint }, // void(string s) bprint = #23; { 24, "sprint", PF_sprint }, // void(entity client, string s) sprint = #24; { 25, "dprint", PF_dprint }, // void(string s) dprint = #25; { 26, "ftos", PF_ftos }, // void(string s) ftos = #26; { 27, "vtos", PF_vtos }, // void(string s) vtos = #27; { 28, "coredump", PF_coredump }, { 29, "traceon", PF_traceon }, { 30, "traceoff", PF_traceoff }, { 31, "eprint", PF_eprint }, // void(entity e) debug print an entire entity { 32, "walkmove", PF_walkmove }, // float(float yaw, float dist) walkmove // { 33, "fixme", PF_Fixme }, // float(float yaw, float dist) walkmove { 34, "droptofloor", PF_droptofloor }, { 35, "lightstyle", PF_lightstyle }, { 36, "rint", PF_rint }, { 37, "floor", PF_floor }, { 38, "ceil", PF_ceil }, // { 39, "fixme", PF_Fixme }, { 40, "checkbottom", PF_checkbottom }, { 41, "pointcontents", PF_pointcontents }, // { 42, "fixme", PF_Fixme }, { 43, "fabs", PF_fabs }, { 44, "aim", PF_aim }, { 45, "cvar", PF_cvar }, { 46, "localcmd", PF_localcmd }, { 47, "nextent", PF_nextent }, { 48, "particle", PF_particle }, { 49, "ChangeYaw", PF_changeyaw }, // { 50, "fixme", PF_Fixme }, { 51, "vectoangles", PF_vectoangles }, { 52, "WriteByte", PF_WriteByte }, { 53, "WriteChar", PF_WriteChar }, { 54, "WriteShort", PF_WriteShort }, { 55, "WriteLong", PF_WriteLong }, { 56, "WriteCoord", PF_WriteCoord }, { 57, "WriteAngle", PF_WriteAngle }, { 58, "WriteString", PF_WriteString }, { 59, "WriteEntity", PF_WriteEntity }, //#ifdef QUAKE2 { 60, "sin", PF_sin }, { 61, "cos", PF_cos }, { 62, "sqrt", PF_sqrt }, { 63, "changepitch", PF_changepitch }, { 64, "TraceToss", PF_TraceToss }, { 65, "etos", PF_etos }, // { 66, "WaterMove", PF_WaterMove }, //#endif { 67, "movetogoal", SV_MoveToGoal }, { 68, "precache_file", PF_precache_file }, { 69, "makestatic", PF_makestatic }, { 70, "changelevel", PF_changelevel }, // { 71, "fixme", PF_Fixme }, { 72, "cvar_set", PF_cvar_set }, { 73, "centerprint", PF_centerprint }, { 74, "ambientsound", PF_ambientsound }, { 75, "precache_model2", PF_precache_model }, { 76, "precache_sound2", PF_precache_sound }, // precache_sound2 is different only for qcc { 77, "precache_file2", PF_precache_file }, { 78, "setspawnparms", PF_setspawnparms }, // { 81, "stof", PF_stof }, // 2001-09-20 QuakeC string manipulation by FrikaC/Maddes // 2001-11-15 DarkPlaces general builtin functions by Lord Havoc start // not implemented yet /* { 90, "tracebox", PF_tracebox }, { 91, "randomvec", PF_randomvec }, { 92, "getlight", PF_GetLight }, // not implemented yet { 93, "cvar_create", PF_cvar_create }, // 2001-09-18 New BuiltIn Function: cvar_create() by Maddes { 94, "fmin", PF_fmin }, { 95, "fmax", PF_fmax }, { 96, "fbound", PF_fbound }, { 97, "fpow", PF_fpow }, { 98, "findfloat", PF_FindFloat }, { PR_DEFAULT_FUNCNO_EXTENSION_FIND, "extension_find", PF_extension_find }, // 2001-10-20 Extension System by Lord Havoc/Maddes { 0, "registercvar", PF_cvar_create }, // 0 indicates that this entry is just for remapping (because of name change) { 0, "checkextension", PF_extension_find }, */ // { 99, "checkextension", PF_checkextension }, // #99 float(string s) checkextension (the basis of the extension system) // 2001-11-15 DarkPlaces general builtin functions by Lord Havoc end { PR_DEFAULT_FUNCNO_BUILTIN_FIND, "builtin_find", PF_builtin_find }, // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes // not implemented yet /* { 101, "cmd_find", PF_cmd_find }, // 2001-09-16 New BuiltIn Function: cmd_find() by Maddes { 102, "cvar_find", PF_cvar_find }, // 2001-09-16 New BuiltIn Function: cvar_find() by Maddes { 103, "cvar_string", PF_cvar_string }, // 2001-09-16 New BuiltIn Function: cvar_string() by Maddes { 105, "cvar_free", PF_cvar_free }, // 2001-09-18 New BuiltIn Function: cvar_free() by Maddes { 106, "NVS_InitSVCMsg", PF_NVS_InitSVCMsg }, // 2000-05-02 NVS SVC by Maddes { 107, "WriteFloat", PF_WriteFloat }, // 2001-09-16 New BuiltIn Function: WriteFloat() by Maddes { 108, "etof", PF_etof }, // 2001-09-25 New BuiltIn Function: etof() by Maddes { 109, "ftoe", PF_ftoe }, // 2001-09-25 New BuiltIn Function: ftoe() by Maddes */ // 2001-09-20 QuakeC file access by FrikaC/Maddes start // not implemented yet /* { 110, "fopen", PF_fopen }, // float(string filename, float mode) fopen (FRIK_FILE) { 111, "fclose", PF_fclose }, // void(float fhandle) fclose (FRIK_FILE) { 112, "fgets", PF_fgets }, // string(float fhandle) fgets (FRIK_FILE) { 113, "fputs", PF_fputs }, // void(float fhandle, string s) fputs (FRIK_FILE) { 114, "strlen", PF_strlen }, // float(string s) strlen (FRIK_FILE) { 115, "strcat", PF_strcat }, // string(string s1, string s2) strcat (FRIK_FILE) { 116, "substring", PF_substring }, // string(string s, float start, float length) substring (FRIK_FILE) { 117, "stov", PF_stov }, // vector(string) stov (FRIK_FILE) { 118, "strzone", PF_strzone }, // string(string s) strzone (FRIK_FILE) { 118, "strunzone", PF_strunzone }, // void(string s) strunzone (FRIK_FILE) */ // 2001-09-20 QuakeC file access by FrikaC/Maddes end // 2001-09-20 QuakeC string manipulation by FrikaC/Maddes start // not implemented yet // 2001-09-20 QuakeC string manipulation by FrikaC/Maddes end // 2001-11-15 DarkPlaces general builtin functions by Lord Havoc start // not implemented yet /* { 400, "copyentity", PF_copyentity }, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY) { 401, "setcolor", PF_setcolor }, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR) { 402, "findchain", PF_findchain }, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN) { 403, "findchainfloat", PF_findchainfloat }, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT) { 404, "effect", PF_effect }, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT) */ { 405, "te_blood", PF_te_blood }, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD) // { 406, "te_bloodshower", PF_te_bloodshower }, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER) /* { 407, "te_explosionrgb", PF_te_explosionrgb }, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB) { 408, "te_particlecube", PF_te_particlecube }, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE) { 409, "te_particlerain", PF_te_particlerain }, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN) { 410, "te_particlesnow", PF_te_particlesnow }, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW) */ // { 411, "te_spark", PF_te_spark }, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK) /* { 412, "te_gunshotquad", PF_te_gunshotquad }, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1) { 413, "te_spikequad", PF_te_spikequad }, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1) { 414, "te_superspikequad", PF_te_superspikequad }, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1) { 415, "te_explosionquad", PF_te_explosionquad }, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1) { 416, "te_smallflash", PF_te_smallflash }, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH) { 417, "te_customflash", PF_te_customflash }, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH) { 418, "te_gunshot", PF_te_gunshot }, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS) { 419, "te_spike", PF_te_spike }, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS) { 420, "te_superspike", PF_te_superspike }, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS) { 421, "te_explosion", PF_te_explosion }, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS) { 422, "te_tarexplosion", PF_te_tarexplosion }, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS) { 423, "te_wizspike", PF_te_wizspike }, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS) { 424, "te_knightspike", PF_te_knightspike }, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS) { 425, "te_lavasplash", PF_te_lavasplash }, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS) { 426, "te_teleport", PF_te_teleport }, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS) { 427, "te_explosion2", PF_te_explosion2 }, // #427 void(vector org, float color) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS) { 428, "te_lightning1", PF_te_lightning1 }, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS) { 429, "te_lightning2", PF_te_lightning2 }, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS) { 430, "te_lightning3", PF_te_lightning3 }, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS) { 431, "te_beam", PF_te_beam }, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS) { 432, "vectorvectors", PF_vectorvectors }, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS) { 433, "plasmaburn", PF_te_plasmaburn }, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN) { 434, "getsurfacenumpoints", PF_getsurfacenumpoints }, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE) { 435, "getsurfacepoint", PF_getsurfacepoint }, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE) { 436, "getsurfacenormal", PF_getsurfacenormal }, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE) { 437, "getsurfacetexture", PF_getsurfacetexture }, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE) { 438, "getsurfacenearpoint", PF_getsurfacenearpoint }, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE) { 439, "getsurfaceclippedpoint", PF_getsurfaceclippedpoint }, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE) { 440, "clientcommand", PF_clientcommand }, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND) { 441, "tokensize", PF_tokenize }, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND) { 442, "argv", PF_argv }, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND) { 443, "setattachment", PF_setattachment }, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS) { 444, "search_begin", PF_search_begin }, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH) { 445, "search_end", PF_search_end }, // #445 void(float handle) search_end (DP_FS_SEARCH) { 446, "search_getsize", PF_search_getsize }, // #446 float(float handle) search_getsize (DP_FS_SEARCH) { 447, "search_getfilename", PF_search_getfilename }, // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH) { 448, "cvar_string", PF_cvar_string }, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING) { 449, "findflags", PF_findflags }, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS) { 450, "findchainflags", PF_findchainflags }, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS) { 451, "gettagindex", PF_gettagindex }, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) { 452, "gettaginfo", PF_gettaginfo }, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) { 453, "dropclient", PF_dropclient }, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT) { 454, "spawnclient", PF_spawnclient }, // #454 entity() spawnclient (DP_SV_BOTCLIENT) { 455, "clienttype", PF_clienttype }, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT) */ // 2001-11-15 DarkPlaces general builtin functions by Lord Havoc end }; int pr_ebfs_numbuiltins = sizeof(pr_ebfs_builtins)/sizeof(pr_ebfs_builtins[0]); // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes end