/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // console.c #include #include "client.h" #include "cmd.h" #include "console.h" #include "draw.h" #include "keys.h" #include "quakedef.h" #include "screen.h" #include "sys.h" #include "zone.h" #ifdef NQ_HACK #include "host.h" #include "sound.h" #endif #define CON_TEXTSIZE 16384 #define NUM_CON_TIMES 4 console_t *con; // point to current console static console_t con_main; int con_ormask = 0; qboolean con_forcedup; int con_totallines; // total lines in console scrollback int con_notifylines; // scan lines to clear for notify lines static int con_linewidth; // characters across screen static int con_vislines; int Con_GetWidth(void) { return con_linewidth; } static float con_cursorspeed = 4; static cvar_t con_notifytime = { "con_notifytime", "3" }; //seconds static float con_times[NUM_CON_TIMES]; // realtime time the line was generated // for transparent notify lines static qboolean debuglog; qboolean con_initialized; /* ==================== Con_ToggleConsole_f ==================== */ void Con_ToggleConsole_f(void) { Key_ClearTyping(); if (key_dest == key_console) { if (!con_forcedup) { key_dest = key_game; Key_ClearTyping(); } } else key_dest = key_console; Con_ClearNotify(); } /* ================ Con_Clear_f ================ */ void Con_Clear_f(void) { memset(con_main.text, ' ', CON_TEXTSIZE); } /* ================ Con_ClearNotify ================ */ void Con_ClearNotify(void) { int i; for (i = 0; i < NUM_CON_TIMES; i++) con_times[i] = 0; } /* ================ Con_MessageMode_f ================ */ void Con_MessageMode_f(void) { key_dest = key_message; chat_team = false; } /* ================ Con_MessageMode2_f ================ */ void Con_MessageMode2_f(void) { key_dest = key_message; chat_team = true; } /* ================ Con_Resize ================ */ static void Con_Resize(console_t * c) { int i, j, width, oldwidth, oldtotallines, numlines, numchars; char tbuf[CON_TEXTSIZE]; width = (vid.width >> 3) - 2; if (width == con_linewidth) return; if (width < 1) // video hasn't been initialized yet { width = 38; con_linewidth = width; con_totallines = CON_TEXTSIZE / con_linewidth; memset(c->text, ' ', CON_TEXTSIZE); } else { oldwidth = con_linewidth; con_linewidth = width; oldtotallines = con_totallines; con_totallines = CON_TEXTSIZE / con_linewidth; numlines = oldtotallines; if (con_totallines < numlines) numlines = con_totallines; numchars = oldwidth; if (con_linewidth < numchars) numchars = con_linewidth; memcpy(tbuf, c->text, CON_TEXTSIZE); memset(c->text, ' ', CON_TEXTSIZE); for (i = 0; i < numlines; i++) { for (j = 0; j < numchars; j++) { c->text[(con_totallines - 1 - i) * con_linewidth + j] = tbuf[((c->current - i + oldtotallines) % oldtotallines) * oldwidth + j]; } } Con_ClearNotify(); } c->current = con_totallines - 1; c->display = c->current; } /* ================ Con_CheckResize If the line width has changed, reformat the buffer. ================ */ void Con_CheckResize(void) { Con_Resize(&con_main); } /* =============== Con_Linefeed =============== */ void Con_Linefeed(void) { con->x = 0; if (con->display == con->current) con->display++; con->current++; memset(&con->text[(con->current % con_totallines) * con_linewidth] , ' ', con_linewidth); } /* ================ Con_Print Handles cursor positioning, line wrapping, etc All console printing must go through this in order to be logged to disk If no console is visible, the notify window will pop up. ================ */ void Con_Print(char *txt) { int y; int c, l; static int cr; int mask; if (txt[0] == 1 || txt[0] == 2) { mask = 128; // go to colored text txt++; #ifdef NQ_HACK if (txt[0] == 1) S_LocalSound("misc/talk.wav"); // play talk wav #endif } else mask = 0; while ((c = *txt)) { // count word length for (l = 0; l < con_linewidth; l++) if (txt[l] <= ' ') break; // word wrap if (l != con_linewidth && (con->x + l > con_linewidth)) con->x = 0; txt++; if (cr) { con->current--; cr = false; } if (!con->x) { Con_Linefeed(); // mark time for transparent overlay if (con->current >= 0) con_times[con->current % NUM_CON_TIMES] = realtime; } switch (c) { case '\n': con->x = 0; break; case '\r': con->x = 0; cr = 1; break; default: // display character and advance y = con->current % con_totallines; con->text[y * con_linewidth + con->x] = c | mask | con_ormask; con->x++; if (con->x >= con_linewidth) con->x = 0; break; } } } /* ================ Con_Printf Handles cursor positioning, line wrapping, etc ================ */ void Con_Printf(char *fmt, ...) { va_list argptr; char msg[MAX_PRINTMSG]; static qboolean inupdate; va_start(argptr, fmt); vsnprintf(msg, sizeof(msg), fmt, argptr); va_end(argptr); // also echo to debugging console Sys_Printf("%s", msg); // also echo to debugging console // log all messages to file if (debuglog) Sys_DebugLog(va("%s/qconsole.log", com_gamedir), "%s", msg); if (!con_initialized) return; #ifdef NQ_HACK if (cls.state == ca_dedicated) return; // no graphics mode #endif // write it to the scrollable buffer Con_Print(msg); /* * FIXME - not sure if this is ok, need to rework the screen update * criteria so it gets done once per frame unless explicitly flushed. For * now, don't update until we see a newline char. */ if (!strchr(msg, '\n')) return; // update the screen immediately if the console is displayed #ifdef NQ_HACK if (cls.state != ca_active && !scr_disabled_for_loading) { #else if (con_forcedup) { #endif // protect against infinite loop if something in SCR_UpdateScreen calls // Con_Printd if (!inupdate) { inupdate = true; SCR_UpdateScreen(); inupdate = false; } } } /* ================ Con_DPrintf A Con_Printf that only shows up if the "developer" cvar is set ================ */ void Con_DPrintf(char *fmt, ...) { va_list argptr; char msg[MAX_PRINTMSG]; if (!developer.value) { if (debuglog) { strcpy(msg, "DEBUG: "); va_start(argptr, fmt); vsnprintf(msg + 7, sizeof(msg) - 7, fmt, argptr); va_end(argptr); Sys_DebugLog(va("%s/qconsole.log", com_gamedir), "%s", msg); } return; } va_start(argptr, fmt); vsnprintf(msg, sizeof(msg), fmt, argptr); va_end(argptr); Con_Printf("%s", msg); } /* ============================================================================== DRAWING ============================================================================== */ /* ================ Con_DrawInput The input line scrolls horizontally if typing goes beyond the right edge ================ */ void Con_DrawInput(void) { int y; int i; char *text; if (key_dest != key_console && !con_forcedup) return; // don't draw anything text = key_lines[edit_line]; // add the cursor frame text[key_linepos] = 10 + ((int)(realtime * con_cursorspeed) & 1); // fill out remainder with spaces for (i = key_linepos + 1; i < con_linewidth; i++) text[i] = ' '; // prestep if horizontally scrolling if (key_linepos >= con_linewidth) text += 1 + key_linepos - con_linewidth; // draw it y = con_vislines - 22; for (i = 0; i < con_linewidth; i++) Draw_Character((i + 1) << 3, con_vislines - 22, text[i]); // remove cursor key_lines[edit_line][key_linepos] = 0; } /* ================ Con_DrawNotify Draws the last few lines of output transparently over the game top ================ */ void Con_DrawNotify(void) { int x, v; char *text; int i; float time; char *s; int skip; v = 0; for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) { if (i < 0) continue; time = con_times[i % NUM_CON_TIMES]; if (time == 0) continue; time = realtime - time; if (time > con_notifytime.value) continue; text = con->text + (i % con_totallines) * con_linewidth; clearnotify = 0; scr_copytop = 1; for (x = 0; x < con_linewidth; x++) Draw_Character((x + 1) << 3, v, text[x]); v += 8; } if (key_dest == key_message) { clearnotify = 0; scr_copytop = 1; if (chat_team) { Draw_String(8, v, "say_team:"); skip = 11; } else { Draw_String(8, v, "say:"); skip = 6; } s = chat_buffer; // FIXME = Truncating? should be while, not if? if (chat_bufferlen > (vid.width >> 3) - (skip + 1)) s += chat_bufferlen - ((vid.width >> 3) - (skip + 1)); x = 0; while (s[x]) { Draw_Character((x + skip) << 3, v, s[x]); x++; } Draw_Character((x + skip) << 3, v, 10 + ((int)(realtime * con_cursorspeed) & 1)); v += 8; } if (v > con_notifylines) con_notifylines = v; } /* ================ Con_DrawConsole Draws the console with the solid background FIXME - The input line at the bottom should only be drawn if typing is allowed ================ */ void Con_DrawConsole(int lines) { int i, x, y; int rows; char *text; int row; #ifdef QW_HACK int j, n; char dlbar[1024]; #endif if (lines <= 0) return; // draw the background Draw_ConsoleBackground(lines); // draw the text con_vislines = lines; rows = (lines - 22) >> 3; // rows of text to draw y = lines - 30; // draw from the bottom up if (con->display != con->current) { // draw arrows to show the buffer is backscrolled for (x = 0; x < con_linewidth; x += 4) Draw_Character((x + 1) << 3, y, '^'); y -= 8; rows--; } row = con->display; for (i = 0; i < rows; i++, y -= 8, row--) { if (row < 0) break; if (con->current - row >= con_totallines) break; // past scrollback wrap point text = con->text + (row % con_totallines) * con_linewidth; for (x = 0; x < con_linewidth; x++) Draw_Character((x + 1) << 3, y, text[x]); } #ifdef QW_HACK // draw the download bar // figure out width if (cls.download) { if ((text = strrchr(cls.downloadname, '/')) != NULL) text++; else text = cls.downloadname; x = con_linewidth - ((con_linewidth * 7) / 40); y = x - strlen(text) - 8; i = con_linewidth / 3; if (strlen(text) > i) { y = x - i - 11; strncpy(dlbar, text, i); dlbar[i] = 0; strcat(dlbar, "..."); } else strcpy(dlbar, text); strcat(dlbar, ": "); i = strlen(dlbar); dlbar[i++] = '\x80'; // where's the dot go? if (cls.downloadpercent == 0) n = 0; else n = y * cls.downloadpercent / 100; for (j = 0; j < y; j++) if (j == n) dlbar[i++] = '\x83'; else dlbar[i++] = '\x81'; dlbar[i++] = '\x82'; dlbar[i] = 0; sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent); // draw it y = con_vislines - 22 + 8; for (i = 0; i < strlen(dlbar); i++) Draw_Character((i + 1) << 3, y, dlbar[i]); } #endif // draw the input prompt, user text, and cursor if desired Con_DrawInput(); } /* ================== Con_NotifyBox ================== */ void Con_NotifyBox(char *text) { double t1, t2; // during startup for sound / cd warnings Con_Printf ("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"); Con_Printf(text); Con_Printf("Press a key.\n"); Con_Printf ("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"); key_count = -2; // wait for a key down and up key_dest = key_console; do { t1 = Sys_DoubleTime(); SCR_UpdateScreen(); Sys_SendKeyEvents(); t2 = Sys_DoubleTime(); realtime += t2 - t1; // make the cursor blink } while (key_count < 0); Con_Printf("\n"); key_dest = key_game; realtime = 0; // put the cursor back to invisible } /* ================== Con_SafePrintf Okay to call even when the screen can't be updated ================== */ void Con_SafePrintf(char *fmt, ...) { va_list argptr; char msg[MAX_PRINTMSG]; int temp; va_start(argptr, fmt); vsnprintf(msg, sizeof(msg), fmt, argptr); va_end(argptr); temp = scr_disabled_for_loading; scr_disabled_for_loading = true; Con_Printf("%s", msg); scr_disabled_for_loading = temp; } void Con_ShowList(const char **list, int cnt, int maxlen) { const char *s; unsigned i, j, len, cols, rows; char *line; /* Lay them out in columns */ line = Z_Malloc(Con_GetWidth() + 1); cols = Con_GetWidth() / (maxlen + 2); rows = cnt / cols + ((cnt % cols) ? 1 : 0); /* Looks better if we have a few rows before spreading out */ if (rows < 5) { cols = cnt / 5 + ((cnt % 5) ? 1 : 0); rows = cnt / cols + ((cnt % cols) ? 1 : 0); } for (i = 0; i < rows; ++i) { line[0] = '\0'; for (j = 0; j < cols; ++j) { if (j * rows + i >= cnt) break; s = list[j * rows + i]; len = strlen(s); strcat(line, s); if (j < cols - 1) { while (len < maxlen) { strcat(line, " "); len++; } strcat(line, " "); } } Con_Printf("%s\n", line); } Z_Free(line); } static const char **showtree_list; static unsigned showtree_idx; static void Con_ShowTree_Populate(struct rb_node *n) { if (n) { Con_ShowTree_Populate(n->rb_left); showtree_list[showtree_idx++] = stree_entry(n)->string; Con_ShowTree_Populate(n->rb_right); } } void Con_ShowTree(struct stree_root *root) { /* FIXME - cheating with malloc */ showtree_list = malloc(root->entries * sizeof(char *)); if (showtree_list) { showtree_idx = 0; Con_ShowTree_Populate(root->root.rb_node); Con_ShowList(showtree_list, root->entries, root->maxlen); free(showtree_list); } } void Con_Maplist_f() { struct stree_root st_root = STREE_ROOT; char *pfx = NULL; if (Cmd_Argc() == 2) pfx = Cmd_Argv(1); STree_AllocInit(); COM_ScanDir(&st_root, "maps", pfx, ".bsp", true); Con_ShowTree(&st_root); } /* ================ Con_Init ================ */ void Con_Init(void) { debuglog = COM_CheckParm("-condebug"); con_main.text = Hunk_AllocName(CON_TEXTSIZE, "conmain"); con = &con_main; con_linewidth = -1; Con_CheckResize(); Con_Printf("Console initialized.\n"); /* register our commands */ Cvar_RegisterVariable(&con_notifytime); Cmd_AddCommand("toggleconsole", Con_ToggleConsole_f); Cmd_AddCommand("messagemode", Con_MessageMode_f); Cmd_AddCommand("messagemode2", Con_MessageMode2_f); Cmd_AddCommand("clear", Con_Clear_f); Cmd_AddCommand("maplist", Con_Maplist_f); con_initialized = true; }