/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #define GLX_GLXEXT_PROTOTYPES #include #include #include #include #include "common.h" #include "console.h" #include "glquake.h" #include "keys.h" #include "quakedef.h" #include "sys.h" #include "vid.h" #ifdef NQ_HACK #include "client.h" #include "host.h" #endif // FIXME - complete the refactoring of core X stuff into here #include "x11_core.h" #include "in_x11.h" /* * glXGetProcAddress - This function is defined in GLX version 1.4, but this * is not common enough yet to rely on it being present in any old libGL.so * (e.g. Nvidia's proprietary drivers). glXGetProcAddressARB has been around * longer and actually forms part of the current Linux OpenGL ABI * - http://oss.sgi.com/projects/ogl-sample/ABI/ */ #ifndef GLX_ARB_get_proc_address #error "glXGetProcAddressARB is REQUIRED" #endif #define glXGetProcAddress glXGetProcAddressARB /* * Ignore the fact that our char type may be signed */ #define qglXGetProcAddress(s) glXGetProcAddress((GLubyte *)(s)) #define WARP_WIDTH 320 #define WARP_HEIGHT 200 static int scrnum; static GLXContext ctx = NULL; unsigned short d_8to16table[256]; unsigned int d_8to24table[256]; unsigned char d_15to8table[65536]; cvar_t vid_mode = { "vid_mode", "0", false }; // FIXME - useless, or for vidmode changes? static int win_x, win_y; static int old_mouse_x, old_mouse_y; static int scr_width, scr_height; static XF86VidModeModeInfo saved_vidmode; static qboolean vidmode_active = false; /*-----------------------------------------------------------------------*/ //int texture_mode = GL_NEAREST; //int texture_mode = GL_NEAREST_MIPMAP_NEAREST; //int texture_mode = GL_NEAREST_MIPMAP_LINEAR; int texture_mode = GL_LINEAR; //int texture_mode = GL_LINEAR_MIPMAP_NEAREST; //int texture_mode = GL_LINEAR_MIPMAP_LINEAR; float gldepthmin, gldepthmax; cvar_t gl_ztrick = { "gl_ztrick", "1" }; const char *gl_vendor; const char *gl_renderer; const char *gl_version; const char *gl_extensions; static qboolean is8bit = false; qboolean gl_mtexable = false; static int gl_num_texture_units; // FIXME - lose this hack? qboolean isPermedia = false; /*-----------------------------------------------------------------------*/ void D_BeginDirectRect(int x, int y, byte *pbitmap, int width, int height) { // direct drawing of the "accessing disk" icon isn't supported under Linux } void D_EndDirectRect(int x, int y, int width, int height) { // direct drawing of the "accessing disk" icon isn't supported under Linux } // XLateKey - Transform from X key symbols to Quake's symbols static int XLateKey(XKeyEvent * ev) { int key; char buf[64]; KeySym keysym; key = 0; XLookupString(ev, buf, sizeof(buf), &keysym, 0); switch (keysym) { case XK_KP_Page_Up: case XK_Page_Up: key = K_PGUP; break; case XK_KP_Page_Down: case XK_Page_Down: key = K_PGDN; break; case XK_KP_Home: case XK_Home: key = K_HOME; break; case XK_KP_End: case XK_End: key = K_END; break; case XK_KP_Left: case XK_Left: key = K_LEFTARROW; break; case XK_KP_Right: case XK_Right: key = K_RIGHTARROW; break; case XK_KP_Down: case XK_Down: key = K_DOWNARROW; break; case XK_KP_Up: case XK_Up: key = K_UPARROW; break; case XK_Escape: key = K_ESCAPE; break; case XK_KP_Enter: case XK_Return: key = K_ENTER; break; case XK_Tab: key = K_TAB; break; case XK_F1: key = K_F1; break; case XK_F2: key = K_F2; break; case XK_F3: key = K_F3; break; case XK_F4: key = K_F4; break; case XK_F5: key = K_F5; break; case XK_F6: key = K_F6; break; case XK_F7: key = K_F7; break; case XK_F8: key = K_F8; break; case XK_F9: key = K_F9; break; case XK_F10: key = K_F10; break; case XK_F11: key = K_F11; break; case XK_F12: key = K_F12; break; case XK_BackSpace: key = K_BACKSPACE; break; case XK_KP_Delete: case XK_Delete: key = K_DEL; break; case XK_Pause: key = K_PAUSE; break; case XK_Shift_L: case XK_Shift_R: key = K_SHIFT; break; case XK_Execute: case XK_Control_L: case XK_Control_R: key = K_CTRL; break; case XK_Alt_L: case XK_Meta_L: case XK_Alt_R: case XK_Meta_R: key = K_ALT; break; case XK_KP_Begin: key = '5'; break; case XK_Insert: case XK_KP_Insert: key = K_INS; break; case XK_KP_Multiply: key = '*'; break; case XK_KP_Add: key = '+'; break; case XK_KP_Subtract: key = '-'; break; case XK_KP_Divide: key = '/'; break; #if 0 case 0x021: key = '1'; break; /* [!] */ case 0x040: key = '2'; break; /* [@] */ case 0x023: key = '3'; break; /* [#] */ case 0x024: key = '4'; break; /* [$] */ case 0x025: key = '5'; break; /* [%] */ case 0x05e: key = '6'; break; /* [^] */ case 0x026: key = '7'; break; /* [&] */ case 0x02a: key = '8'; break; /* [*] */ case 0x028: key = '9'; break; /* [(] */ case 0x029: key = '0'; break; /* [)] */ case 0x05f: key = '-'; break; /* [_] */ case 0x02b: key = '='; break; /* [+] */ case 0x07c: key = '\''; break; /* [|] */ case 0x07d: key = '['; break; /* [}] */ case 0x07b: key = ']'; break; /* [{] */ case 0x022: key = '\''; break; /* ["] */ case 0x03a: key = ';'; break; /* [:] */ case 0x03f: key = '/'; break; /* [?] */ case 0x03e: key = '.'; break; /* [>] */ case 0x03c: key = ','; break; /* [<] */ #endif default: key = *(unsigned char *)buf; if (key >= 'A' && key <= 'Z') key = key - 'A' + 'a'; break; } return key; } static void HandleEvents(void) { XEvent event; qboolean dowarp = false; if (!x_disp) return; while (XPending(x_disp)) { XNextEvent(x_disp, &event); switch (event.type) { case KeyPress: case KeyRelease: Key_Event(XLateKey(&event.xkey), event.type == KeyPress); break; case MotionNotify: if (mouse_grab_active) { if (dga_mouse_active) { mouse_x += event.xmotion.x_root; mouse_y += event.xmotion.y_root; } else { mouse_x = event.xmotion.x - (int)(vid.width / 2); mouse_y = event.xmotion.y - (int)(vid.height / 2); if (mouse_x || mouse_y) dowarp = true; } } break; case ButtonPress: if (event.xbutton.button == 1) Key_Event(K_MOUSE1, true); else if (event.xbutton.button == 2) Key_Event(K_MOUSE3, true); else if (event.xbutton.button == 3) Key_Event(K_MOUSE2, true); else if (event.xbutton.button == 4) Key_Event(K_MWHEELUP, true); else if (event.xbutton.button == 5) Key_Event(K_MWHEELDOWN, true); break; case ButtonRelease: if (event.xbutton.button == 1) Key_Event(K_MOUSE1, false); else if (event.xbutton.button == 2) Key_Event(K_MOUSE3, false); else if (event.xbutton.button == 3) Key_Event(K_MOUSE2, false); else if (event.xbutton.button == 4) Key_Event(K_MWHEELUP, false); else if (event.xbutton.button == 5) Key_Event(K_MWHEELDOWN, false); break; case CreateNotify: win_x = event.xcreatewindow.x; win_y = event.xcreatewindow.y; break; case ConfigureNotify: win_x = event.xconfigure.x; win_y = event.xconfigure.y; break; } } if (dowarp) IN_CenterMouse(); } void (*VID_SetGammaRamp)(unsigned short ramp[3][256]); static unsigned short saved_gamma_ramp[3][256]; void signal_handler(int sig) { printf("Received signal %d, exiting...\n", sig); XAutoRepeatOn(x_disp); if (VID_SetGammaRamp) VID_SetGammaRamp(saved_gamma_ramp); XCloseDisplay(x_disp); Sys_Quit(); exit(0); } void InitSig(void) { signal(SIGHUP, signal_handler); signal(SIGINT, signal_handler); signal(SIGQUIT, signal_handler); signal(SIGILL, signal_handler); signal(SIGTRAP, signal_handler); signal(SIGIOT, signal_handler); signal(SIGBUS, signal_handler); signal(SIGFPE, signal_handler); signal(SIGSEGV, signal_handler); signal(SIGTERM, signal_handler); } /* * VID_ShiftPalette * - Updates hardware gamma */ void VID_ShiftPalette(unsigned char *p) { // VID_SetPalette(p); } void VID_SetPalette(unsigned char *palette) { byte *pal; unsigned r, g, b; unsigned v; int r1, g1, b1; int k; unsigned short i; unsigned *table; int dist, bestdist; // // 8 8 8 encoding // pal = palette; table = d_8to24table; for (i = 0; i < 256; i++) { r = pal[0]; g = pal[1]; b = pal[2]; pal += 3; v = (255 << 24) + (r << 0) + (g << 8) + (b << 16); *table++ = LittleLong(v); } d_8to24table[255] &= LittleLong(0xffffff); // 255 is transparent for (i = 0; i < (1 << 15); i++) { /* * Maps * 000000000000000 * 000000000011111 = Red = 0x1F * 000001111100000 = Blue = 0x03E0 * 111110000000000 = Grn = 0x7C00 */ r = ((i & 0x1F) << 3) + 4; g = ((i & 0x03E0) >> 2) + 4; b = ((i & 0x7C00) >> 7) + 4; pal = (unsigned char *)d_8to24table; for (v = 0, k = 0, bestdist = 10000 * 10000; v < 256; v++, pal += 4) { r1 = (int)r - (int)pal[0]; g1 = (int)g - (int)pal[1]; b1 = (int)b - (int)pal[2]; dist = (r1 * r1) + (g1 * g1) + (b1 * b1); if (dist < bestdist) { k = v; bestdist = dist; } } d_15to8table[i] = k; } } void CheckMultiTextureExtensions(void) { // FIXME - no space at end of string? Check properly... gl_mtexable = false; if (!COM_CheckParm("-nomtex") && strstr(gl_extensions, "GL_ARB_multitexture ")) { Con_Printf("ARB multitexture extensions found.\n"); qglMultiTexCoord2fARB = (lpMultiTexFUNC)qglXGetProcAddress("glMultiTexCoord2fARB"); qglActiveTextureARB = (lpActiveTextureFUNC)qglXGetProcAddress("glActiveTextureARB"); /* Check how many texture units there actually are */ glGetIntegerv(GL_MAX_TEXTURE_UNITS, &gl_num_texture_units); if (gl_num_texture_units < 2) { Con_Printf("Only %i texture units, multitexture disabled.\n", gl_num_texture_units); } else if (!qglMultiTexCoord2fARB || !qglActiveTextureARB) { Con_Printf("ARB Multitexture symbols not found, disabled.\n"); } else { Con_Printf("ARB multitexture extension enabled\n" "-> %i texture units available\n", gl_num_texture_units); gl_mtexable = true; } } } static void VID_SetXF86GammaRamp(unsigned short ramp[3][256]) { if (!x_disp) Sys_Error("%s: x_disp == NULL!", __func__); XF86VidModeSetGammaRamp(x_disp, scrnum, 256, ramp[0], ramp[1], ramp[2]); } /* * Gamma_Init * - Checks to see if gamma settings are available * - Saves the current gamma settings * - Sets the default gamma ramp function */ static void Gamma_Init() { if (XF86VidModeGetGammaRamp(x_disp, scrnum, 256, saved_gamma_ramp[0], saved_gamma_ramp[1], saved_gamma_ramp[2])) VID_SetGammaRamp = VID_SetXF86GammaRamp; else VID_SetGammaRamp = NULL; } /* =============== GL_Init =============== */ void GL_Init(void) { gl_vendor = (char *)glGetString(GL_VENDOR); Con_Printf("GL_VENDOR: %s\n", gl_vendor); gl_renderer = (char *)glGetString(GL_RENDERER); Con_Printf("GL_RENDERER: %s\n", gl_renderer); gl_version = (char *)glGetString(GL_VERSION); Con_Printf("GL_VERSION: %s\n", gl_version); gl_extensions = (char *)glGetString(GL_EXTENSIONS); Con_DPrintf("GL_EXTENSIONS: %s\n", gl_extensions); CheckMultiTextureExtensions(); glClearColor(0.5, 0.5, 0.5, 0); glCullFace(GL_FRONT); glEnable(GL_TEXTURE_2D); glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_GREATER, 0.666); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glShadeModel(GL_FLAT); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); } /* ================= GL_BeginRendering ================= */ void GL_BeginRendering(int *x, int *y, int *width, int *height) { *x = *y = 0; *width = scr_width; *height = scr_height; } void GL_EndRendering(void) { glFlush(); glXSwapBuffers(x_disp, x_win); } qboolean VID_Is8bit(void) { return is8bit; } typedef void (*tdfxSetPaletteFUNC) (GLuint *); typedef void (*ColorTableFUNC) (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); // FIXME - allow 8-bit palettes to be enabled/disabled static void VID_Init8bitPalette(void) { /* * Check for 8bit Extensions and initialize them. * Try color table extension first, then 3dfx specific */ tdfxSetPaletteFUNC qgl3DfxSetPaletteEXT; ColorTableFUNC qglColorTableEXT; int i; if (strstr(gl_extensions, "GL_EXT_shared_texture_palette")) { char thePalette[256 * 3]; char *oldPalette, *newPalette; qglColorTableEXT = (ColorTableFUNC)qglXGetProcAddress("glColorTableEXT"); Con_SafePrintf("8-bit GL extensions enabled.\n"); glEnable(GL_SHARED_TEXTURE_PALETTE_EXT); oldPalette = (char *)d_8to24table; //d_8to24table3dfx; newPalette = thePalette; for (i = 0; i < 256; i++) { *newPalette++ = *oldPalette++; *newPalette++ = *oldPalette++; *newPalette++ = *oldPalette++; oldPalette++; } qglColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *)thePalette); is8bit = true; } else if (strstr(gl_extensions, "3DFX_set_global_palette")) { GLubyte table[256][4]; char *oldpal; qgl3DfxSetPaletteEXT = (tdfxSetPaletteFUNC)qglXGetProcAddress("gl3DfxSetPaletteEXT"); Con_SafePrintf("8-bit GL extensions (3dfx) enabled.\n"); oldpal = (char *)d_8to24table; //d_8to24table3dfx; for (i = 0; i < 256; i++) { table[i][2] = *oldpal++; table[i][1] = *oldpal++; table[i][0] = *oldpal++; table[i][3] = 255; oldpal++; } glEnable(GL_SHARED_TEXTURE_PALETTE_EXT); qgl3DfxSetPaletteEXT((GLuint *)table); is8bit = true; } } #if 0 /* FIXME - re-enable? */ static void Check_Gamma (unsigned char *pal) { float f, inf; unsigned char palette[768]; int i; if ((i = COM_CheckParm("-gamma")) == 0) { if ((gl_renderer && strstr(gl_renderer, "Voodoo")) || (gl_vendor && strstr(gl_vendor, "3Dfx"))) { vid_gamma = 1; } else { //vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware vid_gamma = 1.0; // Be like the original... } } else { vid_gamma = Q_atof(com_argv[i + 1]); } for (i = 0; i < 768; i++) { f = pow((pal[i] + 1) / 256.0, vid_gamma); inf = f * 255 + 0.5; if (inf < 0) inf = 0; if (inf > 255) inf = 255; palette[i] = inf; } memcpy(pal, palette, sizeof(palette)); } #endif static void VID_InitCvars(void) { Cvar_RegisterVariable(&vid_mode); Cvar_RegisterVariable(&gl_ztrick); } /* * Set the vidmode to the requested width/height if possible * Return true if successful, false otherwise */ static qboolean VID_set_vidmode(int width, int height) { int i, x, y, dist; int best_dist = 9999999; int num_modes; XF86VidModeModeInfo **modes; XF86VidModeModeInfo *mode = NULL; qboolean mode_changed = false; if (vidmode_active) Sys_Error("%s: called while vidmode_active == true.", __func__); XF86VidModeGetAllModeLines(x_disp, scrnum, &num_modes, &modes); for (i = 0; i < num_modes; i++) { if (width > modes[i]->hdisplay || height > modes[i]->vdisplay) continue; x = width - modes[i]->hdisplay; y = height - modes[i]->vdisplay; dist = (x * x) + (y * y); if (dist < best_dist) { best_dist = dist; mode = modes[i]; } } if (mode) { mode_changed = XF86VidModeSwitchToMode(x_disp, scrnum, mode); if (mode_changed) { vidmode_active = true; memcpy(&saved_vidmode, modes[0], sizeof(XF86VidModeModeInfo)); } } return mode_changed; } static void VID_restore_vidmode() { if (vidmode_active) { XF86VidModeSwitchToMode(x_disp, scrnum, &saved_vidmode); if (saved_vidmode.privsize && saved_vidmode.private) XFree(saved_vidmode.private); } } void VID_Init(unsigned char *palette) { int i; int attrib[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 1, None }; char gldir[MAX_OSPATH]; int width = 640, height = 480; XSetWindowAttributes attr; unsigned long mask; Window root; XVisualInfo *visinfo; qboolean fullscreen = true; qboolean vidmode_ext = false; int MajorVersion, MinorVersion; VID_InitCvars(); vid.maxwarpwidth = WARP_WIDTH; vid.maxwarpheight = WARP_HEIGHT; vid.colormap = host_colormap; vid.fullbright = 256 - LittleLong(*((int *)vid.colormap + 2048)); // interpret command-line params // set vid parameters if (COM_CheckParm("-window") || COM_CheckParm("-w")) fullscreen = false; if ((i = COM_CheckParm("-width")) != 0) width = atoi(com_argv[i + 1]); if ((i = COM_CheckParm("-height")) != 0) height = atoi(com_argv[i + 1]); if ((i = COM_CheckParm("-conwidth")) != 0) vid.conwidth = Q_atoi(com_argv[i + 1]); else vid.conwidth = 640; vid.conwidth &= 0xfff8; // make it a multiple of eight if (vid.conwidth < 320) vid.conwidth = 320; // pick a conheight that matches with correct aspect vid.conheight = vid.conwidth * 3 / 4; if ((i = COM_CheckParm("-conheight")) != 0) vid.conheight = Q_atoi(com_argv[i + 1]); if (vid.conheight < 200) vid.conheight = 200; x_disp = XOpenDisplay(NULL); if (!x_disp) { if (getenv("DISPLAY")) Sys_Error("VID: Could not open display [%s]", getenv("DISPLAY")); else Sys_Error("VID: Could not open local display\n"); exit(EXIT_FAILURE); } scrnum = DefaultScreen(x_disp); root = RootWindow(x_disp, scrnum); // Check video mode extension MajorVersion = MinorVersion = 0; if (XF86VidModeQueryVersion(x_disp, &MajorVersion, &MinorVersion)) { Con_Printf("Using XFree86-VidModeExtension Version %i.%i\n", MajorVersion, MinorVersion); vidmode_ext = true; } visinfo = glXChooseVisual(x_disp, scrnum, attrib); if (!visinfo) { fprintf(stderr, "qkHack: Error couldn't get an RGB, Double-buffered, " "Depth visual\n"); exit(EXIT_FAILURE); } /* Attempt to set the vidmode if needed */ if (vidmode_ext && fullscreen) fullscreen = VID_set_vidmode(width, height); Gamma_Init(); /* window attributes */ mask = CWBackPixel | CWColormap | CWEventMask; attr.background_pixel = 0; attr.colormap = XCreateColormap(x_disp, root, visinfo->visual, AllocNone); attr.event_mask = X_CORE_MASK | X_KEY_MASK | X_MOUSE_MASK; if (vidmode_active) { mask |= CWSaveUnder | CWBackingStore | CWOverrideRedirect; attr.override_redirect = True; attr.backing_store = NotUseful; attr.save_under = False; } else { mask |= CWBorderPixel; attr.border_pixel = 0; } x_win = XCreateWindow(x_disp, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); XMapWindow(x_disp, x_win); if (vidmode_active) { XMoveWindow(x_disp, x_win, 0, 0); XRaiseWindow(x_disp, x_win); // FIXME - mouse may not be active... IN_CenterMouse(); XFlush(x_disp); // Move the viewport to top left XF86VidModeSetViewPort(x_disp, scrnum, 0, 0); } XFlush(x_disp); ctx = glXCreateContext(x_disp, visinfo, NULL, True); glXMakeCurrent(x_disp, x_win, ctx); scr_width = width; scr_height = height; if (vid.conheight > height) vid.conheight = height; if (vid.conwidth > width) vid.conwidth = width; // FIXME - what? vid.width = vid.conwidth; vid.height = vid.conheight; vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0); vid.numpages = 2; InitSig(); // trap evil signals GL_Init(); sprintf(gldir, "%s/glquake", com_gamedir); Sys_mkdir(gldir); VID_SetPalette(palette); // Check for 3DFX Extensions and initialize them. VID_Init8bitPalette(); Con_SafePrintf("Video mode %dx%d initialized.\n", width, height); vid.recalc_refdef = 1; // force a surface cache flush } void VID_Shutdown(void) { if (VID_SetGammaRamp) VID_SetGammaRamp(saved_gamma_ramp); if (x_disp != NULL) { if (ctx != NULL) glXDestroyContext(x_disp, ctx); if (x_win != None) XDestroyWindow(x_disp, x_win); if (vidmode_active) VID_restore_vidmode(); XCloseDisplay(x_disp); } vidmode_active = false; x_disp = NULL; x_win = None; ctx = NULL; } void Sys_SendKeyEvents(void) { HandleEvents(); } void Force_CenterView_f(void) { cl.viewangles[PITCH] = 0; } /* =========== IN_Commands =========== */ void IN_Commands(void) { } /* =========== IN_Move =========== */ static void IN_MouseMove(usercmd_t *cmd) { if (!mouse_available) return; if (m_filter.value) { mouse_x = (mouse_x + old_mouse_x) * 0.5; mouse_y = (mouse_y + old_mouse_y) * 0.5; } old_mouse_x = mouse_x; old_mouse_y = mouse_y; mouse_x *= sensitivity.value; mouse_y *= sensitivity.value; // add mouse X/Y movement to cmd if ((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1))) cmd->sidemove += m_side.value * mouse_x; else cl.viewangles[YAW] -= m_yaw.value * mouse_x; if (in_mlook.state & 1) V_StopPitchDrift(); if ((in_mlook.state & 1) && !(in_strafe.state & 1)) { cl.viewangles[PITCH] += m_pitch.value * mouse_y; if (cl.viewangles[PITCH] > 80) cl.viewangles[PITCH] = 80; if (cl.viewangles[PITCH] < -70) cl.viewangles[PITCH] = -70; } else { if ((in_strafe.state & 1) && noclip_anglehack) cmd->upmove -= m_forward.value * mouse_y; else cmd->forwardmove -= m_forward.value * mouse_y; } mouse_x = mouse_y = 0; } void IN_Move(usercmd_t *cmd) { IN_MouseMove(cmd); } void VID_UnlockBuffer() { } void VID_LockBuffer() { } qboolean VID_IsFullScreen() { return vidmode_active; }