/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // vid.h -- video driver defs #ifndef VID_H #define VID_H #include "qtypes.h" #define VID_CBITS 6 #define VID_GRADES (1 << VID_CBITS) // a pixel can be one, two, or four bytes typedef byte pixel_t; typedef struct vrect_s { int x, y, width, height; struct vrect_s *pnext; } vrect_t; typedef struct { pixel_t *buffer; // invisible buffer pixel_t *colormap; // 256 * VID_GRADES size unsigned short *colormap16; // 256 * VID_GRADES size int fullbright; // index of first fullbright color unsigned rowbytes; // may be > width if displayed in a window unsigned width; unsigned height; float aspect; // width / height -- < 0 is taller than wide int numpages; int recalc_refdef; // if true, recalc vid-based stuff pixel_t *conbuffer; int conrowbytes; unsigned conwidth; unsigned conheight; int maxwarpwidth; int maxwarpheight; pixel_t *direct; // direct drawing to framebuffer, if not // NULL } viddef_t; extern viddef_t vid; // global video state extern unsigned short d_8to16table[256]; extern unsigned d_8to24table[256]; extern void (*vid_menudrawfn) (void); extern void (*vid_menukeyfn) (int key); void VID_SetPalette(unsigned char *palette); // called at startup and after any gamma correction void VID_ShiftPalette(unsigned char *palette); // called for bonus and pain flashes, and for underwater color changes extern unsigned short ramps[3][256]; extern void (*VID_SetGammaRamp)(unsigned short ramp[3][256]); // called to set hardware gamma (if available - primarily for OpenGL renderer) void VID_Init(unsigned char *palette); // Called at startup to set up translation tables, takes 256 8 bit RGB values // the palette data will go away after the call, so it must be copied off if // the video driver will need it again void VID_Shutdown(void); // Called at shutdown void VID_Update(vrect_t *rects); // flushes the given rectangles from the view buffer to the screen void VID_HandlePause(qboolean pause); // called only on Win32, when pause happens, so the mouse can be released void VID_LockBuffer(void); void VID_UnlockBuffer(void); #ifdef GLQUAKE qboolean VID_Is8bit(void); #endif qboolean VID_IsFullScreen(void); #endif /* VID_H */