// ================== // WON MENU // ================== menu won { // ================== // don't render // ================== zone render { invis true } // ================== // background // ================== pic back_ul { image menu/won_ul pos "0 0" } pic back_ur { image menu/won_ur pos "512 0" } pic back_ll { image menu/won_ll pos "0 512" } pic back_lr { image menu/won_lr pos "512 512" } // ================== // text // ================== text results { pos "500 150" size "480 680" format "20 350" } // ================== // buttons // ================== pic bt_tryagain { tooltip "_Retry this mission" image "menu/button_blue" pos "480 700" texl "0 0" texh "128 53" mousefx true click { cmd "set game_tryagain 1;mn_pop;" } } string s_tryagain { pos "544 726" align cc color "1 1 1 0.6" font "f_big" string "_Try again" } // pic bt_replay // { // tooltip "_Replay your tactical mission as demo" // image "menu/button_blue" // pos "480 700" // texl "0 0" // texh "128 57" // mousefx true // click { } // } // string s_replay // { // pos "690 726" // align cc // color "1 1 1 0.6" // font "f_big" // string "_Replay" // } pic bt_continue { tooltip "_Continue" image "menu/button_blue" pos "865 700" texl "0 0" texh "128 53" mousefx true click { cmd "set game_tryagain 0;mn_pop;" } } string s_continue { pos "929 726" align cc color "1 1 1 0.6" font "f_big" string "_Continue" } func init { cmd "music ufo2;music_start;" } func close { cmd "game_results 1; music PsymongN3; music_start;" } } // ================== // LOST MENU // ================== menu lost { // ================== // don't render // ================== zone render { invis true } // ================== // background // ================== pic back_ul { image menu/lost_ul pos "0 0" } pic back_ur { image menu/lost_ur pos "512 0" } pic back_ll { image menu/lost_ll pos "0 512" } pic back_lr { image menu/lost_lr pos "512 512" } // ================== // text // ================== text results { pos "500 150" size "480 680" format "20 350" } // ================== // buttons // ================== pic bt_tryagain { tooltip "_Retry this mission" image "menu/button_blue" pos "480 700" texl "0 0" texh "128 53" mousefx true click { cmd "set game_tryagain 1;mn_pop;" } } string s_tryagain { pos "544 726" align cc color "1 1 1 0.6" font "f_big" string "_Try again" } // pic bt_replay // { // tooltip "_Replay your tactical mission as demo" // image "menu/button_blue" // pos "480 700" // texl "0 0" // texh "128 57" // mousefx true // click { } // } // string s_replay // { // pos "690 726" // align cc // color "1 1 1 0.6" // font "f_big" // string "_Replay" // } pic bt_continue { tooltip "_Continue" image "menu/button_blue" pos "865 700" texl "0 0" texh "128 53" mousefx true click { cmd "set game_tryagain 0;mn_pop;" } } string s_continue { pos "929 726" align cc color "1 1 1 0.6" font "f_big" string "_Continue" } func init { cmd "music ufo2;music_start;" } func close { cmd "game_results 0;" } }