// sequence definition: // ======================================== // // with this type of ufo-file you can make your own sequences // have a look at the seq_credits.ufo for more indepth information // // precache [models|pics] // .. for models as parameter: pathnames relative from base-folder // .. for pics as parameter: pathnames relative from base/pics-folder // .. (string) filenames for models/pics // // camera NAME // .. omega: (vec3_t) moving // .. zoom: (float) value for zooming // .. dist: (int) // .. origin: (vec3_t) where does it start? // .. angles: (vec3_t) rotation // 2dobj NAME // .. text (string) // .. pos (vec2_t) x, y // .. align (align_t) ur, ul, uc, ... // .. color (vec4_t) RGBA // .. fade (vec4_t) RGBA // .. speed (vec2_t) speed in two directions (x,y) // model NAME // .. tag: (string) // .. anim: (string) see anm-file for model // .. skin: (int) skinnumber // .. parent: (string) parent model (e.g. head and body) (at head: name of the body-model) // .. speed (vec3_t) speed in all three directions (x,y,z) // .. omega: (vec3_t) moving // .. origin: (vec3_t) where does it start? // .. angles: (vec3_t) rotation // General // .. wait: (float) value of seconds to wait // .. cmd: (string) command to execute // .. rem: (string) remove a ressource - string is the NAME of the ressource to remove // only precached? sequence view { cmd "seq_animspeed 200;" precache models { } camera cam1 { zoom 6.0 angles "20 0 0" omega "0 0 0" dist 100 origin "0 0 0" } model bloodspider { //model models/aliens/bloodspider/bloodspider.md2 //anim walk0 model models/weapons/bolterrifle/bolterrifle_clip.md2 origin "0 0 0" omega "0 -30 0" } click 1 rem bloodspider // model cow // { // model models/animals/cow/cow.md2 // anim walk0 // origin "0 0 0" // tag tag_floor // } // model penguin // { // model models/animals/penguin/penguin.md2 // anim walk0 // origin "0 -90 0" // tag tag_floor // } model model_body { model models/aliens/tamanmedium/body01.md2 skin 1 anim walk0 origin "0 0 0" omega "0 -30 0" // speed "0 10 0" } model model_head { model models/aliens/tamanmedium/head01.md2 parent model_body tag tag_head } model model2_body { model models/aliens/tamanlight/body01.md2 skin 1 anim walk0 origin "0 -30 0" omega "0 -30 0" // speed "0 10 0" } model model2_head { model models/aliens/tamanlight/head01.md2 parent model2_body tag tag_head } wait 20.0 rem model_head rem model_body rem model2_head rem model2_body }