// ======================= // LASER PISTOL // ======================= item laserpistol { name "_Laser Pistol" model weapons/laserpistol/laserpistol weapon true type pistol category 2 holdtwohanded false firetwohanded false shape "0 0 3 2" center "2.5 0 1.2" scale 1.7 ammo 26 reload 12 price 5400 buytype weap_sec } // ======================= // LASER RIFLE // ======================= item laserrifle { name "_Laser Rifle" model weapons/laserrifle/laserrifle weapon true type rifle category 1 holdtwohanded false firetwohanded true shape "0 0 5 2" center "4.5 0 1.5" scale 1.26 ammo 16 reload 12 price 9570 buytype weap_pri } // ======================= // HEAVY LASER // ======================= item heavylaser { name "_Heavy Laser" model weapons/laserheavy/laserheavy weapon true type biggun category 3 holdtwohanded false firetwohanded true shape "0 0 5 2" center "8.5 0 1.5" scale 1.15 ammo 6 reload 16 price 22540 buytype weap_pri } item laserrifle_ammo { name "_D-F Cartridge" model weapons/laserrifle/laserrifle_clip type ammo category 0 shape "0 0 1 2" center "0 0 0" scale 1.8 price 210 buytype multi_ammo // buytype weap_pri weapon_mod laserpistol // weap_fds_idx=0 { firedef { name "_Short Wave" skill close projtl laserPulse impact laserImpact hitbody laserImpact firesnd weapons/laser.wav speed 0 spread "0 1" crouch 0.8 range 30 shots 1 ammo 1 rof 6 time 6 damage "22 5" dmgtype laser reaction true } firedef { name "_Long Wave" skill close projtl laserPulse impact laserImpact hitbody laserImpact firesnd weapons/laser.wav speed 0 spread "0 1" crouch 1.0 range 30 shots 1 ammo 3 time 8 damage "35 6" dmgtype laser } } weapon_mod laserrifle // weap_fds_idx=1 { firedef { name "_Short Wave" skill assault projtl laserPulse impact laserImpact hitbody laserImpact firesnd weapons/laser.wav speed 0 spread "0 0.2" crouch 0.7 range 60 shots 1 ammo 1 time 8 damage "34 6" dmgtype laser reaction true } firedef { name "_Long Wave" skill assault projtl laserPulse impact laserImpact hitbody laserImpact firesnd weapons/laser.wav speed 0 spread "0 2" crouch 1.0 range 60 shots 1 ammo 3 rof 6 time 14 damage "49 6" dmgtype laser } } weapon_mod heavylaser // weap_fds_idx=2 { firedef { name "_Short Wave" skill heavy projtl laserPulse impact laserImpact hitbody laserImpact firesnd weapons/laser.wav speed 0 spread "0 2" crouch 0.7 range 90 shots 1 ammo 1 rof 10 time 10 damage "46 6" dmgtype laser reaction true } firedef { name "_Long Wave" skill heavy projtl laserOverload impact laserImpact hitbody laserImpact firesnd weapons/heavy_laser.wav speed 0 spread "0 0.2" crouch 0.7 range 90 shots 1 ammo 3 time 18 damage "65 6" dmgtype laser } } }