// ======================= // COMBAT KNIFE // ======================= item knife { name "_Combat Knife" model weapons/knife/knife weapon true type melee category 2 shape "0 0 1 2" center "-1 0 3" scale 1.0 price 210 buytype weap_sec thrown true weapon_mod knife { firedef { name "_Stab" skill close projtl null impact null hitbody blood firesnd weapons/knife.wav speed 0 range 1.5 shots 1 time 4 damage "40 20" dmgtype normal } firedef { name "_Throw" skill close projtl knife impact null hitbody blood impsnd misc/klonk03.wav bodysnd misc/klonk01.wav speed 320 range 7 spread "1 4" shots 1 ammo 1 time 8 damage "35 30" dmgtype normal } } } // ======================= // STUN ROD // ======================= item stunrod { name "_Stun Rod" model weapons/stunrod/stunrod weapon true type melee category 2 shape "0 0 5 2" center "3.2 0 2" scale 1.22 price 2400 buytype weap_sec thrown false oneshot true ammo 4 weapon_mod stunrod { firedef { name "_Stun Charge" skill close projtl null impact null hitbody blood firesnd weapons/stun.wav speed 0 range 1.5 shots 1 ammo 1 time 7 damage "60 20" dmgtype stun } firedef { name "_Double Charge" skill close projtl null impact null hitbody blood firesnd weapons/stun.wav speed 0 range 1.5 shots 2 ammo 2 rof 5 time 11 damage "50 20" dmgtype stun } } } // ======================= // KERRBLADE // ======================= item kerrblade { name "_Kerrblade" model weapons/kerrblade/kerrblade weapon true type melee category 2 shape "0 0 5 2" center "6.3 0 3" scale 1.0 price 840 buytype weap_sec thrown true weapon_mod kerrblade { firedef { name "_Stab" skill close projtl null impact null hitbody blood firesnd weapons/kerrblade_swip.wav speed 0 range 1.5 shots 1 time 8 damage "60 20" dmgtype normal } firedef { name "_Slash" skill close projtl null impact null hitbody blood firesnd weapons/kerrblade_swip.wav speed 0 range 1.5 shots 1 time 14 damage "80 20" dmgtype normal } } } // ======================= // PLASMA BLADE // ======================= item plasblade { name "_Plasma Blade" model weapons/plasblade/plasblade weapon true type melee category 2 shape "0 0 1 2" center "1 4.5 0" scale 1.5 price 3710 buytype weap_sec thrown true reload 1 oneshot true deplete true ammo 1 weapon_mod plasblade { firedef { name "_Lock" skill close projtl null impact plasmaImpactCharged hitbody plasmaImpactCharged firesnd weapons/plasmablade.wav speed 0 range 1.5 shots 1 ammo 1 time 7 damage "100 5" dmgtype plasma } firedef { name "_Throw" skill close projtl plasblade impact plasmaImpactCharged hitbody plasmaImpactCharged impsnd misc/klonk03.wav bodysnd weapons/plasmablade.wav speed 320 range 7 spread "2 5" shots 1 ammo 1 time 12 damage "100 5" dmgtype plasma } } }