CONTRIBUTORS This file lists all the contributors who provided their content to the UFO:Alien Invasion project. If you have provided content but you are not listed below please add yourself or contact a project member or developer so he can add you. Lukas "rastaman_bey" Beyeler * equipment models and textures: Bolterrifle, Grenade Launcher, Kerrblade, Plasma Blade (orig), Plasma Blaster, Tachyon Pistol * aliens models and textures: Shevaar Jake "ProtoArmor" Gustafson * UGV models and textures: Phoenix, Triax * aliens textures: Bloodspider * equipment textures: laserheavy * ion_condenser model and texture (represesntation of energy from alien aircraft drives) Werner "hoehrer" Höhrer (http://sourceforge.net/users/hoehrer/) * equipment models and textures: binocs-style irgoggles, electrolaser, swimming-style irgoggles * UGV models and textures: Hovernet * aliens models: Bloodspider * aircraft equipment models and textures: shiva (modified model and texture of chaingun by kaeau), particle beam * map decoration models and textures: crane, pitchfork, parkbench, parktable, coffeemaker, fire extinguisher, "emergency exit", desklamp, dishware (plate, cup, knife, fork), radiator, flowerpot2, fireplace, curtains, watertower, desk, buxus (original texture by Jerzy Opio³a from http://commons.wikimedia.org/wiki/Image:Buxus_sempervirens_2.jpg) * technology images: rs_laser Denis "De_Nis"/"tdtv"/"Äåíèñ" * equipment models and textures: smokegren, stungasgren, incgren, flare Olivier "Kracken" Alloschery * vehicles models and textures: 4x4 and tires, heli2 (polycount reduced, texture added, see license.txt) Ryan "Winter" Span * writing & editing: game storyline, setting background, tech tree and research descriptions, promotional fiction & advertising copy * equipment models: pistol2, shotgunmicro, plasmagren * equipment models and textures: stungren, knifemono (texture is a mix from knife model and kerrblade model), stunrod * aircrafts models: interceptor2 Daniel "Yoshiboy" Holden * equipment textures: plasmagren, pistol2 * aircrafts textures: interceptor2 "A M D G" * equipment models and textures: tachyon rocket kaeau * equipment models and textures: chaingun, shotgun2 Mateusz "velo|gfx" Górecki * plants models and textures: plant_v1, palm_v1, palm_v2, palm_v3 * map decoration models and textures: bench_l, bench_s, heapofgravel Manuel "Vanethian" Marino (see base/music/license.txt) * music: credits.ogg, geoscape.ogg, mission.ogg, mission2.ogg, mission3.ogg, mission4.ogg, theme.ogg Paul Bee, http://www.myspace.com/s2zpaulb * music: ufo1.ogg, ufo2.ogg Sebastian "Draikon" Ahlen * music: dawn.ogg, space.ogg, dbsea.ogg Simon "Psymong" Green, http://www.8hz.co.uk * mission tracks: The Psymong series (Psymong*.ogg) Alex Parker * equipment sounds: bolter2.wav, pistol2.wav, grenade.wav, deepexplosion.wav, fireexplosion.wav, smokeexplosion.wav, machinepistol.wav, smg2.wav, riotshotgun.wav, microshotgun2.wav, sniperrifle.wav, kerrblade_swip.wav, knife.wav, medikit.wav, boltercannonade.wav, machinegun.wav, plasmablade.wav, assaultrifle.wav * mission tracks: AlexFightmare.ogg, AlexForest.ogg, AlexSullencity.ogg ========================== The list of people from the original development team and freelancers (do not delete). * David "Herby" Beyeler (main coder) * Lukas "Rasta" Beyeler (models, animations, skins) * "SparX" Beyeler (maps, textures, models, skins) * Attila "Ww3" Houtkooper (website) * Manuel "vanethian" Marino (music, sound) * Hullbr3ach (freelancer, models) * Niksu (freelancer, mapmodels) * Peter "Sacrusha" Bänziger (freelancer, code) * The_Brain (freelancer, maps, code) * Thrawn (freelancer, UFOPedia, story) Thanks to all who made this game a reality.